Player Matchup

Maman Brigitte
Maman Brigitte
Auvan
Maman Brigitte
Level 104
God Stats
0W - 2L
1,195 SR
Queue Stats
88W - 86L
1,498 Elo+
Solo
Nut
Nut
CynicalFrosts
Nut
Level 87
God Stats
0W - 1L
1,640 SR
Queue Stats
18W - 18L
1,500 Elo+
Solo
Lancelot
Lancelot
Nikkurh
Lancelot
Level 65
God Stats
25W - 55L
1,326 SR
Queue Stats
42W - 70L
1,358 Elo+
Solo
Surtr
Surtr
SuprKamiGuru930
Surtr
Level 49
God Stats
27W - 11L
1,736 SR
Queue Stats
31W - 19L
1,551 Elo+
Solo
Bacchus
Bacchus
pillymae
Bacchus
Level 43
God Stats
7W - 10L
1,417 SR
Queue Stats
154W - 146L
1,442 Elo+
Solo
Team Averages
Level 70
1,462 SR
1,470 Elo+

VS

Team Averages
Level 53
1,467 SR
1,330 Elo+
Nut
Nut
 
Nut
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Benjib_99
Tyr
Level 66
God Stats
19W - 16L
1,538 SR
Queue Stats
69W - 71L
1,449 Elo+
Solo
Thor
Thor
Blackclover 935
Thor
Level 64
God Stats
1W - 1L
1,551 SR
Queue Stats
64W - 85L
1,239 Elo+
Party 1
Anubis
Anubis
IIDrill2kII
Anubis
Level 46
God Stats
15W - 17L
1,478 SR
Queue Stats
167W - 271L
1,426 Elo+
Solo
Jormungandr
Jormungandr
Notlaw6969
Jormungandr
Level 33
God Stats
2W - 1L
1,266 SR
Queue Stats
72W - 77L
1,036 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Auvan
Maman Brigitte
13
2 / 0 / 0
6,524
593
3,832
7,985
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 3 / 0
5,385
490
4,944
6,444
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Nikkurh
Lancelot
3
0 / 1 / 0
3,984
362
1,441
2,209
799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 1 / 1
5,644
513
5,403
8,319
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
pillymae
Bacchus
8
0 / 1 / 2
5,596
509
5,095
7,682
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 2 / 3
5,173
470
2,676
5,570
2,081
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
6,420
584
4,652
9,255
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 2
5,537
503
3,869
8,336
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
4 / 1 / 0
6,608
601
3,101
7,209
3,421
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
Notlaw6969
Jormungandr
8
0 / 1 / 3
5,287
481
2,560
5,897
4,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
6
6
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
2
3
0.75
L
Maman Brigitte
Auvan
Maman Brigitte
2
0
0
2
W
1
0
0
1
W
1
1
2
2
L
3
3
0
1
W
Anubis
4
1
0
4
L
Lancelot
Nikkurh
Lancelot
0
1
0
0
W
Jormungandr
Notlaw6969
Jormungandr
0
1
3
1.5
L
0
1
1
0.5
L
Bacchus
pillymae
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,715
Damage
16,858
32,639
Taken
36,267
17,643
Mitigated
18,228
13,040
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
2,676
825
0
1,936
5,570
2,081
0
2,281
3,289
0
29,385
L
Maman Brigitte
Auvan
Maman Brigitte
3,832
256
0
4,564
7,985
2,887
0
634
7,351
46,941
4,720
W
4,652
313
0
4,466
9,255
5,105
0
686
7,942
207
47,026
W
3,869
1,245
0
353
8,336
3,341
0
1,296
6,912
0
39,397
L
4,944
3,110
0
1,345
6,444
2,260
42
1,796
4,648
0
36,191
W
Anubis
3,101
303
0
3,955
7,209
3,421
0
2,524
4,685
49,441
0
L
Lancelot
Nikkurh
Lancelot
1,441
639
0
1,076
2,209
799
0
558
1,651
0
8,303
W
Jormungandr
Notlaw6969
Jormungandr
2,560
812
0
882
5,897
4,280
0
1,760
4,137
22,466
0
L
5,403
2,118
0
3,341
8,319
4,962
0
207
8,112
991
37,577
L
Bacchus
pillymae
Bacchus
5,095
445
0
2,714
7,682
6,735
0
2,673
5,009
15,919
1,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,133
Gold Earned
29,025
235
Minions Killed
321
0
Camps Cleared
0
922,061
Distance Traveled
1,121,296
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,173
470
57
5
0
212,951
2
L
Maman Brigitte
6,524
593
83
8
0
258,394
0
W
Tyr
6,420
584
96
9
0
242,376
0
W
Thor
5,537
503
50
5
0
238,798
1
L
Nut
5,385
490
49
4
0
182,366
0
W
Anubis
6,608
601
86
8
0
203,122
1
L
Lancelot
3,984
362
14
1
0
49,331
0
W
Jormungandr
5,287
481
32
3
0
224,049
2
L
Surtr
5,644
513
70
6
0
207,949
2
L
Bacchus
5,596
509
19
2
0
224,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role