Player Matchup

Skadi
Skadi
Darien_f93
Skadi
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 163L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
GODZILLA899
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 21L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
IxallgoodxI
Cu Chulainn
Level 192
God Stats
2W - 3L
1,500 SR
Queue Stats
272W - 306L
1,504 Elo+
Solo
Achilles
Achilles
VineZone
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,486 Elo+
Solo
Terra
Terra
fallotube
Terra
Level 66
God Stats
0W - 2L
1,214 SR
Queue Stats
47W - 44L
1,597 Elo+
Solo
Team Averages
Level 105
1,443 SR
1,520 Elo+

VS

Team Averages
Level 128
1,577 SR
1,482 Elo+
Neith
Neith
StonerSenpai
Neith
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,438 Elo+
Party 1
Merlin
Merlin
Wing Chun Foo
Merlin
Level 157
God Stats
5W - 2L
1,478 SR
Queue Stats
352W - 361L
1,468 Elo+
Solo
Guan Yu
Guan Yu
lonehax
Guan Yu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 76L
1,624 Elo+
Party 1
Ah Puch
Ah Puch
peanuts8
Ah Puch
Level 87
God Stats
2W - 0L
1,906 SR
Queue Stats
26W - 19L
1,533 Elo+
Party 1
Bake Kujira
Bake Kujira
routewiler
Bake Kujira
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 101L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
0 / 6 / 8
8,193
630
9,319
12,961
5,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sun Wukong
GODZILLA899
Sun Wukong
16
4 / 4 / 4
9,262
712
10,948
14,373
12,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
IxallgoodxI
Cu Chulainn
15
3 / 6 / 7
9,294
715
17,917
17,316
27,252
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
VineZone
Achilles
15
4 / 6 / 6
9,324
717
8,775
16,556
10,764
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Terra
fallotube
Terra
16
1 / 3 / 7
9,244
711
9,806
15,398
17,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 9
11,411
878
18,669
14,865
8,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

17
2 / 3 / 17
10,331
795
12,517
11,958
6,571
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
lonehax
Guan Yu
18
7 / 3 / 17
10,941
842
16,189
16,063
23,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
peanuts8
Ah Puch
16
3 / 2 / 17
10,146
780
8,705
9,489
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
routewiler
Bake Kujira
17
3 / 2 / 11
9,883
760
13,175
20,464
23,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
96
12
Kills
25
25
Deaths
12
32
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
6
8
0.67
L
Sun Wukong
GODZILLA899
Sun Wukong
4
4
4
1.5
L
Cu Chulainn
IxallgoodxI
Cu Chulainn
3
6
7
1.08
W
10
2
9
7.25
L
Achilles
VineZone
Achilles
4
6
6
1.17
W
2
3
17
3.5
L
Terra
fallotube
Terra
1
3
7
1.5
W
Guan Yu
lonehax
Guan Yu
7
3
17
5.17
W
Ah Puch
peanuts8
Ah Puch
3
2
17
5.75
W
Bake Kujira
routewiler
Bake Kujira
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,765
Damage
69,255
76,604
Taken
72,839
74,025
Mitigated
68,045
20,874
Healing
29,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
9,319
2,523
1,020
1,122
12,961
5,798
0
4,755
8,098
0
21,423
L
Sun Wukong
GODZILLA899
Sun Wukong
10,948
935
803
2,649
14,373
12,280
0
7,788
6,408
0
25,250
L
Cu Chulainn
IxallgoodxI
Cu Chulainn
17,917
2,071
1,527
2,184
17,316
27,252
0
8,986
7,918
0
27,504
W
18,669
5,930
688
4,006
14,865
8,387
3,024
1,162
13,393
0
38,706
L
Achilles
VineZone
Achilles
8,775
1,785
1,128
3,687
16,556
10,764
0
8,684
7,721
0
14,607
W
12,517
1,155
1,127
2,456
11,958
6,571
1,711
2,213
9,608
28,671
445
L
Terra
fallotube
Terra
9,806
340
1,401
5,353
15,398
17,931
0
6,980
8,295
19,835
0
W
Guan Yu
lonehax
Guan Yu
16,189
1,245
7,872
4,435
16,063
23,808
473
2,343
13,290
9,902
20,467
W
Ah Puch
peanuts8
Ah Puch
8,705
144
1,404
1,480
9,489
5,544
747
1,414
7,990
21,058
0
W
Bake Kujira
routewiler
Bake Kujira
13,175
5,512
539
5,867
20,464
23,735
1,192
2,674
17,394
22,996
2,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,317
Gold Earned
52,712
131
Minions Killed
159
0
Camps Cleared
0
1,052,643
Distance Traveled
1,213,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,193
630
44
3
0
183,645
0
L
Sun Wukong
9,262
712
29
2
0
233,368
0
L
Cu Chulainn
9,294
715
28
2
0
229,473
0
W
Neith
11,411
878
45
3
0
233,942
0
L
Achilles
9,324
717
9
1
0
181,382
0
W
Merlin
10,331
795
33
3
0
221,786
0
L
Terra
9,244
711
21
2
0
224,775
0
W
Guan Yu
10,941
842
17
1
0
280,042
0
W
Ah Puch
10,146
780
39
3
0
244,047
0
W
Bake Kujira
9,883
760
25
2
0
233,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role