Player Matchup

Bacchus
Bacchus
HarribelMyWaifu
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 6L
1,543 Elo+
Party 3
Hachiman
Hachiman
InShhambles
Hachiman
Level 27
God Stats
1W - 3L
1,478 SR
Queue Stats
7W - 8L
1,447 Elo+
Party 1
Scylla
Scylla
Indygohh
Scylla
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
1,439 Elo+
Party 3
Discordia
Discordia
Kingkushdon
Discordia
Level 48
God Stats
0W - 1L
1,763 SR
Queue Stats
4W - 5L
1,391 Elo+
Party 1
Team Averages
Level 44
1,560 SR
1,455 Elo+

VS

Team Averages
Level 56
1,497 SR
1,480 Elo+
Mercury
Mercury
Yone1812
Mercury
Level 123
God Stats
8W - 2L
1,758 SR
Queue Stats
257W - 233L
1,615 Elo+
Party 2
Yu Huang
Yu Huang
amanegoatV2
Yu Huang
Level 27
God Stats
14W - 9L
1,351 SR
Queue Stats
88W - 82L
1,454 Elo+
Party 2
Bellona
Bellona
kalabeGOLDEN
Bellona
Level 49
God Stats
5W - 2L
1,220 SR
Queue Stats
36W - 31L
1,389 Elo+
Party 2
Cupid
Cupid
yimmy1292
Cupid
Level 23
God Stats
2W - 0L
1,657 SR
Queue Stats
53W - 74L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,903
990
10,148
12,324
14,087
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
InShhambles
Hachiman
14
1 / 6 / 1
8,859
886
4,084
11,751
4,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Indygohh
Scylla
17
1 / 2 / 1
10,231
1,023
5,934
5,684
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Kingkushdon
Discordia
15
0 / 6 / 3
9,431
943
9,370
9,909
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Yone1812
Mercury
18
6 / 2 / 8
11,320
1,132
9,800
11,107
5,508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yu Huang
amanegoatV2
Yu Huang
17
3 / 1 / 9
10,771
1,077
11,547
7,174
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
kalabeGOLDEN
Bellona
18
6 / 1 / 8
10,971
1,097
8,996
15,206
14,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
yimmy1292
Cupid
18
3 / 0 / 2
10,999
1,100
4,662
7,916
3,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
18
18
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Hachiman
InShhambles
Hachiman
1
6
1
0.25
L
Scylla
Indygohh
Scylla
1
2
1
0.75
L
Discordia
Kingkushdon
Discordia
0
6
3
0.25
W
Mercury
Yone1812
Mercury
6
2
8
5
W
Yu Huang
amanegoatV2
Yu Huang
3
1
9
7.5
W
Bellona
kalabeGOLDEN
Bellona
6
1
8
10
W
Cupid
yimmy1292
Cupid
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,536
Damage
35,005
39,668
Taken
41,403
25,636
Mitigated
26,468
2,973
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,148
1,086
95
1,310
12,324
14,087
0
4,417
7,731
20,957
1,815
L
Hachiman
InShhambles
Hachiman
4,084
2,558
0
558
11,751
4,983
0
4,793
6,811
0
13,709
L
Scylla
Indygohh
Scylla
5,934
460
0
460
5,684
2,365
0
1,121
4,461
35,668
404
L
Discordia
Kingkushdon
Discordia
9,370
91
0
550
9,909
4,201
473
607
9,259
21,241
558
W
Mercury
Yone1812
Mercury
9,800
2,184
0
581
11,107
5,508
359
5,244
5,863
0
35,284
W
Yu Huang
amanegoatV2
Yu Huang
11,547
701
0
0
7,174
3,287
992
4,467
2,707
32,162
944
W
Bellona
kalabeGOLDEN
Bellona
8,996
1,488
0
1,758
15,206
14,265
0
9,453
5,753
0
25,110
W
Cupid
yimmy1292
Cupid
4,662
1,203
242
3,239
7,916
3,408
2,424
5,074
2,842
0
35,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
44,061
165
Minions Killed
245
0
Camps Cleared
0
825,813
Distance Traveled
934,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,903
990
33
3
0
220,543
0
L
Hachiman
8,859
886
19
2
0
193,424
0
L
Scylla
10,231
1,023
77
8
0
227,847
0
L
Discordia
9,431
943
36
4
0
183,999
0
W
Mercury
11,320
1,132
62
6
0
283,298
0
W
Yu Huang
10,771
1,077
59
6
0
204,171
0
W
Bellona
10,971
1,097
40
4
0
233,335
0
W
Cupid
10,999
1,100
84
8
0
213,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role