Player Matchup

Hou Yi
Hou Yi
Gold IV
Deeme5
Hou Yi
Gold IV
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,379 MMR
Solo
Ne Zha
Ne Zha
Silver I
Gastóne
Ne Zha
Silver I
Level 175
God Stats
3W - 3L
1,292 SR
Queue Stats
270W - 257L
1,309 MMR
Solo
The Morrigan
The Morrigan
Silver I
Nekomoi
The Morrigan
Silver I
Level 226
God Stats
3W - 3L
1,460 SR
Queue Stats
73W - 75L
1,399 MMR
Party 1
Arachne
Arachne
Silver IV
Suipz
Arachne
Silver IV
Level 184
God Stats
2W - 1L
1,485 SR
Queue Stats
78W - 91L
1,077 MMR
Party 1
Agni
Agni
Platinum V
zBuggs
Agni
Platinum V
Level 178
God Stats
10W - 3L
1,831 SR
Queue Stats
39W - 25L
1,878 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 180
1,513 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,522 SR
1,451 MMR
Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver II
Mordad_shang-
Ishtar
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 69L
1,157 MMR
Solo
Ra
Ra
Platinum IV
Negasubzero
Ra
Platinum IV
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 129L
1,703 MMR
Solo
Ymir
Ymir
Gold IV
TANGERINEDREAM3
Ymir
Gold IV
Level 108
God Stats
32W - 32L
1,609 SR
Queue Stats
59W - 71L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Deeme5
Hou Yi
15
3 / 1 / 1
8,358
597
6,136
6,615
2,674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ne Zha
Gastóne
Ne Zha
12
1 / 0 / 5
7,715
551
7,037
9,365
4,408
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Nekomoi
The Morrigan
13
6 / 0 / 2
7,986
570
5,780
5,422
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Suipz
Arachne
13
2 / 1 / 7
7,530
538
4,863
11,421
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
zBuggs
Agni
15
3 / 1 / 3
9,115
651
9,901
8,172
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
JanusAo KuangSerqetMaman Brigitte

VS

Bans
SusanoBake KujiraVamanaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 2 / 0
6,105
436
6,075
6,162
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
 
Thanatos
9
1 / 3 / 0
5,801
414
1,356
9,857
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
6,365
455
2,467
8,023
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 1
7,134
510
5,298
11,401
6,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 3 / 1
6,502
464
3,715
13,609
12,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
3
3
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
0
0.5
L
Thanatos
 
Thanatos
1
3
0
0.33
W
Hou Yi
Deeme5
Hou Yi
3
1
1
3.5
W
Ne Zha
Gastóne
Ne Zha
1
0
5
3.5
L
1
3
0
0.33
L
0
4
1
0.13
W
The Morrigan
Nekomoi
The Morrigan
6
0
2
7
W
Arachne
Suipz
Arachne
2
1
7
5.5
L
0
3
1
0.17
W
Agni
zBuggs
Agni
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,717
Damage
18,911
40,995
Taken
49,052
17,312
Mitigated
27,310
17,870
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,075
1,146
0
758
6,162
2,247
0
1,970
4,192
49,308
2,373
L
Thanatos
 
Thanatos
1,356
246
0
4,919
9,857
4,066
0
2,160
7,697
0
31,454
W
Hou Yi
Deeme5
Hou Yi
6,136
3,664
0
4,293
6,615
2,674
0
683
5,923
0
76,777
W
Ne Zha
Gastóne
Ne Zha
7,037
1,070
0
4,687
9,365
4,408
0
2,481
6,884
0
37,280
L
2,467
1,551
0
1,872
8,023
2,802
0
0
8,023
0
38,844
L
5,298
725
0
4,956
11,401
6,035
0
6,836
4,565
61,786
656
W
The Morrigan
Nekomoi
The Morrigan
5,780
2,166
0
1,104
5,422
2,003
0
3,635
1,774
38,774
10,299
W
Arachne
Suipz
Arachne
4,863
4,014
0
2,993
11,421
4,918
0
3,937
7,474
0
49,982
L
3,715
845
0
1,763
13,609
12,160
0
2,884
10,725
32,680
2,348
W
Agni
zBuggs
Agni
9,901
1,510
65
4,728
8,172
3,309
0
4,722
3,106
75,843
1,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,704
Gold Earned
31,907
437
Minions Killed
376
0
Camps Cleared
0
1,488,899
Distance Traveled
1,277,051
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,105
436
70
5
0
290,054
1
L
Thanatos
5,801
414
62
4
0
179,273
0
W
Hou Yi
8,358
597
134
10
0
272,226
4
W
Ne Zha
7,715
551
32
2
0
303,282
6
L
Ishtar
6,365
455
69
5
0
230,976
1
L
Ra
7,134
510
112
8
0
286,372
8
W
The Morrigan
7,986
570
75
5
0
285,606
1
W
Arachne
7,530
538
68
5
0
334,860
7
L
Ymir
6,502
464
63
5
0
290,376
4
W
Agni
9,115
651
128
9
0
292,925
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role