Player Matchup

Thor
Thor
Gold IV
DistortedGoats
Thor
Gold IV
Level 154
God Stats
0W - 1L
1,176 SR
Queue Stats
13W - 12L
1,582 MMR
Party 1
Thoth
Thoth
Gold II
JoustBot
Thoth
Gold II
Level 168
God Stats
24W - 6L
1,658 SR
Queue Stats
51W - 26L
1,701 MMR
Party 1
Artio
Artio
Platinum III
PlaneswalkerCB
Artio
Platinum III
Level 145
God Stats
3W - 3L
1,671 SR
Queue Stats
104W - 104L
1,818 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,502 SR
1,700 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,463 SR
1,590 MMR
Neith
Neith
Platinum V
 
Neith
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
IVFisher
Janus
Gold II
Level 199
God Stats
1W - 1L
1,316 SR
Queue Stats
40W - 36L
1,641 MMR
Solo
Charon
Charon
Gold II
SSprague7
Charon
Gold II
Level 86
God Stats
42W - 32L
1,572 SR
Queue Stats
66W - 78L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,296
754
7,407
15,256
8,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
JoustBot
Thoth
13
4 / 4 / 3
8,368
761
9,524
10,480
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 5
6,828
621
6,979
15,186
11,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ne ZhaAchillesFenrirPersephoneKuzenbo

VS

Bans
OdinGuan YuCupidChironHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 3 / 5
8,762
797
18,481
11,820
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
IVFisher
Janus
14
2 / 2 / 7
8,658
787
8,283
8,535
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon
SSprague7
Charon
15
5 / 2 / 4
9,046
822
9,836
9,970
6,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
10
10
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
5
1.83
L
3
4
3
1.13
W
Janus
IVFisher
Janus
2
2
7
2.75
L
Thoth
JoustBot
Thoth
4
4
3
1.38
L
0
2
5
1.25
W
Charon
SSprague7
Charon
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
36,600
40,922
Taken
30,325
24,337
Mitigated
13,862
8,059
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,481
8,627
0
3,901
11,820
4,368
1,230
6,387
5,185
0
44,077
L
7,407
1,583
0
2,130
15,256
8,616
0
5,406
9,766
0
25,130
W
Janus
IVFisher
Janus
8,283
616
0
910
8,535
2,885
183
5,644
2,769
44,297
1,863
L
Thoth
JoustBot
Thoth
9,524
53
0
1,033
10,480
4,317
0
5,149
5,321
42,098
0
L
6,979
567
230
4,666
15,186
11,404
0
6,217
8,904
12,763
0
W
Charon
SSprague7
Charon
9,836
3,258
0
795
9,970
6,609
343
4,478
5,282
17,675
707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,492
Gold Earned
26,466
126
Minions Killed
164
0
Camps Cleared
0
586,675
Distance Traveled
619,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,762
797
67
6
0
186,132
0
L
Thor
8,296
754
45
4
0
187,237
0
W
Janus
8,658
787
76
7
0
222,576
0
L
Thoth
8,368
761
68
6
0
189,565
0
L
Artio
6,828
621
13
1
0
209,873
0
W
Charon
9,046
822
21
2
0
211,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role