Player Matchup

Sylvanus
Sylvanus
Silver II
ELMEXICAN35
Sylvanus
Silver II
Level 129
God Stats
24W - 12L
1,933 SR
Queue Stats
41W - 47L
1,544 MMR
Solo
Sol
Sol
Gold II
Shwaggin
Sol
Gold II
Level 180
God Stats
5W - 1L
1,760 SR
Queue Stats
42W - 39L
1,726 MMR
Party 3
Medusa
Medusa
Silver II
Tt_Leqacy
Medusa
Silver II
Level 138
God Stats
7W - 2L
1,720 SR
Queue Stats
11W - 9L
1,456 MMR
Party 1
Awilix
Awilix
Bronze III
Tt_Rifz
Awilix
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,547 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
shiftytripod
Gilgamesh
Gold IV
Level 153
God Stats
47W - 42L
1,573 SR
Queue Stats
99W - 97L
1,427 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,697 SR
1,540 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,543 SR
1,542 MMR
Cernunnos
Cernunnos
Silver I
Galdana2
Cernunnos
Silver I
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 45L
1,517 MMR
Party 2
Ah Puch
Ah Puch
Gold V
JAYYOGI
Ah Puch
Gold V
Level 156
God Stats
0W - 4L
1,332 SR
Queue Stats
57W - 73L
1,554 MMR
Solo
Vulcan
Vulcan
Silver II
Tha1stPharaoh
Vulcan
Silver II
Level 156
God Stats
0W - 1L
1,431 SR
Queue Stats
18W - 19L
1,496 MMR
Solo
Fenrir
Fenrir
Gold IV
juparopi2
Fenrir
Gold IV
Level 130
God Stats
9W - 8L
1,716 SR
Queue Stats
250W - 249L
1,589 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
vboyy17
Kuzenbo
Gold II
Level 97
God Stats
2W - 2L
1,736 SR
Queue Stats
186W - 197L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ELMEXICAN35
Sylvanus
11
1 / 1 / 2
6,925
533
2,381
10,684
7,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 1
6,964
536
4,601
6,861
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Tt_Leqacy
Medusa
15
4 / 2 / 1
8,931
687
8,214
10,384
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
Tt_Rifz
Awilix
14
3 / 1 / 3
7,739
595
3,441
10,199
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
shiftytripod
Gilgamesh
14
3 / 0 / 2
8,847
681
6,932
10,178
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SurtrBake KujiraMaman BrigitteThanatos

VS

Bans
AthenaSusanoHachimanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Galdana2
Cernunnos
12
0 / 3 / 1
6,801
523
4,638
8,960
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ah Puch
JAYYOGI
Ah Puch
10
0 / 3 / 2
5,692
438
8,395
8,592
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 0 / 1
6,242
480
6,863
4,641
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
juparopi2
Fenrir
13
3 / 2 / 1
7,101
546
4,928
10,680
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
vboyy17
Kuzenbo
10
0 / 3 / 0
5,874
452
1,732
8,075
5,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
4
4
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ELMEXICAN35
Sylvanus
1
1
2
2
L
Cernunnos
Galdana2
Cernunnos
0
3
1
0.17
L
Ah Puch
JAYYOGI
Ah Puch
0
3
2
0.33
W
0
0
1
0.5
L
1
0
1
1.5
W
Medusa
Tt_Leqacy
Medusa
4
2
1
2.25
W
Awilix
Tt_Rifz
Awilix
3
1
3
4.5
L
Fenrir
juparopi2
Fenrir
3
2
1
1.75
W
Gilgamesh
shiftytripod
Gilgamesh
3
0
2
4
L
Kuzenbo
vboyy17
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,569
Damage
26,556
48,306
Taken
40,948
26,664
Mitigated
18,519
16,092
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ELMEXICAN35
Sylvanus
2,381
456
2,880
3,210
10,684
7,113
0
6,203
4,481
19,899
0
L
Cernunnos
Galdana2
Cernunnos
4,638
1,727
0
2,274
8,960
3,025
360
214
8,746
0
54,996
L
Ah Puch
JAYYOGI
Ah Puch
8,395
197
0
2,581
8,592
2,823
0
2,843
5,698
41,326
1,188
W
4,601
974
0
2,950
6,861
2,523
0
5,090
1,771
63,494
7,507
L
6,863
2,398
0
1,810
4,641
1,687
0
2,655
1,986
42,892
2,087
W
Medusa
Tt_Leqacy
Medusa
8,214
3,439
0
3,141
10,384
4,440
113
730
9,654
0
79,248
W
Awilix
Tt_Rifz
Awilix
3,441
1,258
0
2,031
10,199
4,401
0
1,879
8,320
0
63,750
L
Fenrir
juparopi2
Fenrir
4,928
1,658
0
1,699
10,680
5,115
0
1,223
9,457
0
56,050
W
Gilgamesh
shiftytripod
Gilgamesh
6,932
1,793
0
1,880
10,178
8,187
405
2,839
7,339
0
70,477
L
Kuzenbo
vboyy17
Kuzenbo
1,732
511
0
2,310
8,075
5,869
0
0
7,365
24,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,406
Gold Earned
31,710
525
Minions Killed
382
0
Camps Cleared
0
1,294,099
Distance Traveled
1,242,734
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,925
533
29
2
0
246,075
5
L
Cernunnos
6,801
523
93
7
0
233,585
6
L
Ah Puch
5,692
438
67
5
0
277,271
0
W
Sol
6,964
536
134
10
0
258,114
1
L
Vulcan
6,242
480
82
6
0
271,534
1
W
Medusa
8,931
687
138
11
0
233,731
2
W
Awilix
7,739
595
100
8
0
323,422
1
L
Fenrir
7,101
546
93
7
0
288,463
2
W
Gilgamesh
8,847
681
124
10
0
232,757
1
L
Kuzenbo
5,874
452
47
4
0
171,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role