Player Matchup

Thor
Thor
Lugernero
Thor
Level 45
God Stats
7W - 8L
1,500 SR
Queue Stats
299W - 271L
1,372 Elo+
Party 1
Hou Yi
Hou Yi
MaskedG
Hou Yi
Level 84
God Stats
2W - 0L
1,698 SR
Queue Stats
36W - 26L
1,560 Elo+
Party 2
Gilgamesh
Gilgamesh
PapaBlaise
Gilgamesh
Level 149
God Stats
2W - 2L
1,261 SR
Queue Stats
169W - 159L
1,498 Elo+
Party 1
Geb
Geb
PoProstuBambik
Geb
Level 45
God Stats
11W - 6L
1,699 SR
Queue Stats
30W - 22L
1,545 Elo+
Party 2
Anubis
Anubis
piotrhe2
Anubis
Level 86
God Stats
4W - 1L
1,576 SR
Queue Stats
39W - 31L
1,560 Elo+
Party 2
Team Averages
Level 82
1,547 SR
1,507 Elo+

VS

Team Averages
Level 109
1,556 SR
1,538 Elo+
Set
Set
CRAlIGZ
Set
Level 69
God Stats
2W - 3L
1,543 SR
Queue Stats
88W - 88L
1,534 Elo+
Party 3
Ares
Ares
Darkmessage
Ares
Level 159
God Stats
7W - 5L
1,796 SR
Queue Stats
279W - 271L
1,504 Elo+
Solo
Ra
Ra
Jabinke
Ra
Level 76
God Stats
2W - 4L
1,366 SR
Queue Stats
32W - 29L
1,541 Elo+
Party 3
Skadi
Skadi
Nerdaro
Skadi
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,627 Elo+
Solo
Tyr
Tyr
Ruffykh
Tyr
Level 88
God Stats
6W - 12L
1,575 SR
Queue Stats
41W - 40L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 0 / 4
6,958
535
4,666
10,192
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
MaskedG
Hou Yi
14
6 / 1 / 1
8,005
616
7,822
10,297
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PapaBlaise
Gilgamesh
14
3 / 0 / 0
8,015
617
9,873
13,718
16,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 0 / 6
5,945
457
2,670
6,373
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
piotrhe2
Anubis
14
2 / 1 / 1
7,344
565
6,342
7,383
4,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
0 / 3 / 1
5,998
461
3,388
11,009
5,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
6,484
499
6,187
10,739
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 3 / 0
6,975
537
4,150
6,751
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Nerdaro
Skadi
12
0 / 4 / 1
6,928
533
7,456
8,978
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tyr
12
0 / 1 / 0
6,950
535
5,875
12,714
10,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
2
2
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
0
3
1
0.17
L
1
3
1
0.5
L
1
3
0
0.33
W
Thor
3
0
4
5
W
Hou Yi
MaskedG
Hou Yi
6
1
1
6.5
L
Skadi
Nerdaro
Skadi
0
4
1
0.13
W
Gilgamesh
PapaBlaise
Gilgamesh
3
0
0
3
W
0
0
6
3
L
Tyr
0
1
0
0
W
Anubis
piotrhe2
Anubis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,373
Damage
27,056
47,963
Taken
50,191
34,060
Mitigated
32,256
15,518
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
3,388
1,439
0
572
11,009
5,475
0
1,613
9,358
0
38,474
L
6,187
40
0
1,708
10,739
10,178
0
1,990
8,654
15,138
793
L
4,150
608
168
1,077
6,751
2,409
0
4,392
2,359
52,216
2,587
W
Thor
4,666
1,253
0
1,649
10,192
4,506
0
2,093
8,099
0
47,483
W
Hou Yi
MaskedG
Hou Yi
7,822
4,444
0
3,618
10,297
4,668
0
1,647
8,650
0
65,084
L
Skadi
Nerdaro
Skadi
7,456
3,022
0
805
8,978
3,389
567
911
8,067
0
58,938
W
Gilgamesh
PapaBlaise
Gilgamesh
9,873
2,911
0
3,230
13,718
16,572
0
1,207
12,511
0
77,495
W
2,670
347
0
2,672
6,373
4,312
0
1,388
4,985
10,835
0
L
Tyr
5,875
534
0
4,794
12,714
10,805
0
0
11,655
0
58,372
W
Anubis
piotrhe2
Anubis
6,342
120
0
4,349
7,383
4,002
0
3,376
3,955
61,905
912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,267
Gold Earned
33,335
433
Minions Killed
367
0
Camps Cleared
0
1,310,249
Distance Traveled
1,325,941
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,998
461
65
5
0
283,605
0
L
Ares
6,484
499
10
1
0
258,177
5
L
Ra
6,975
537
96
7
0
265,391
0
W
Thor
6,958
535
78
6
0
288,960
2
W
Hou Yi
8,005
616
108
8
0
234,817
0
L
Skadi
6,928
533
95
7
0
235,711
0
W
Gilgamesh
8,015
617
131
10
0
265,082
0
W
Geb
5,945
457
16
1
0
289,562
6
L
Tyr
6,950
535
101
8
0
283,057
2
W
Anubis
7,344
565
100
8
0
231,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role