Player Matchup

Gilgamesh
Gilgamesh
Barely_Alpha
Gilgamesh
Level 154
God Stats
3W - 1L
1,606 SR
Queue Stats
107W - 108L
1,433 Elo+
Solo
Ymir
Ymir
HEDZ120
Ymir
Level 147
God Stats
3W - 0L
1,762 SR
Queue Stats
104W - 90L
1,533 Elo+
Party 1
Hou Yi
Hou Yi
HumpeyDruid
Hou Yi
Level 126
God Stats
3W - 8L
1,056 SR
Queue Stats
460W - 464L
1,529 Elo+
Solo
Shiva
Shiva
JKennedy22
Shiva
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 125L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
LightBefore
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,611 Elo+
Solo
Team Averages
Level 118
1,485 SR
1,523 Elo+

VS

Team Averages
Level 113
1,490 SR
1,544 Elo+
Loki
Loki
Dwarven-King69
Loki
Level 140
God Stats
8W - 12L
1,500 SR
Queue Stats
724W - 749L
1,568 Elo+
Solo
Ah Puch
Ah Puch
Lordrest
Ah Puch
Level 100
God Stats
1W - 2L
1,299 SR
Queue Stats
82W - 81L
1,600 Elo+
Solo
Bastet
Bastet
OHDFoxy
Bastet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Ugnakmatsuke
Cthulhu
Level 32
God Stats
2W - 2L
1,648 SR
Queue Stats
93W - 79L
1,529 Elo+
Solo
Freya
Freya
pikuli72
Freya
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
574W - 585L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barely_Alpha
Gilgamesh
11
2 / 1 / 1
6,270
1,045
2,460
4,823
4,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
HEDZ120
Ymir
10
0 / 1 / 3
5,780
963
1,960
4,538
3,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
10
3 / 1 / 0
6,227
1,038
2,169
3,398
1,172
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
11
0 / 2 / 3
5,971
995
2,396
6,959
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
LightBefore
Jormungandr
12
0 / 0 / 4
6,331
1,055
4,941
3,618
1,832
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
5,325
888
3,181
2,645
2,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Lordrest
Ah Puch
12
2 / 1 / 3
5,776
963
6,145
3,796
1,640
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
OHDFoxy
Bastet
11
2 / 2 / 1
5,949
992
4,516
5,068
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Ugnakmatsuke
Cthulhu
5
0 / 0 / 0
4,488
748
0
0
0
Freya
pikuli72
Freya
10
1 / 2 / 4
5,501
917
2,450
3,864
1,709
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
5
Kills
5
5
Deaths
5
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Barely_Alpha
Gilgamesh
2
1
1
2.5
L
0
0
3
1.5
W
Ymir
HEDZ120
Ymir
0
1
3
1.5
W
Hou Yi
3
1
0
3
W
Shiva
0
2
3
0.75
W
Jormungandr
LightBefore
Jormungandr
0
0
4
2
L
Ah Puch
Lordrest
Ah Puch
2
1
3
3.5
L
Bastet
OHDFoxy
Bastet
2
2
1
1.25
L
Cthulhu
Ugnakmatsuke
Cthulhu
0
0
0
0
L
Freya
pikuli72
Freya
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,926
Damage
16,292
23,336
Taken
15,373
15,530
Mitigated
7,735
5,871
Healing
4,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Barely_Alpha
Gilgamesh
2,460
559
0
637
4,823
4,012
583
1,128
3,653
0
5,813
L
3,181
57
1,274
1,222
2,645
2,189
0
1,004
1,605
0
10,742
W
Ymir
HEDZ120
Ymir
1,960
328
1,036
699
4,538
3,641
0
2,551
1,741
2,676
723
W
Hou Yi
2,169
736
318
918
3,398
1,172
693
451
2,822
0
5,254
W
Shiva
2,396
347
367
456
6,959
4,873
122
3,080
3,698
0
8,758
W
Jormungandr
LightBefore
Jormungandr
4,941
244
416
1,024
3,618
1,832
0
1,385
2,021
16,495
755
L
Ah Puch
Lordrest
Ah Puch
6,145
229
61
1,355
3,796
1,640
0
1,418
2,204
11,738
0
L
Bastet
OHDFoxy
Bastet
4,516
1,065
0
359
5,068
2,197
0
1,630
3,314
0
8,188
L
Cthulhu
Ugnakmatsuke
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Freya
pikuli72
Freya
2,450
591
0
543
3,864
1,709
0
2,297
1,407
4,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,579
Gold Earned
27,039
80
Minions Killed
46
0
Camps Cleared
0
562,358
Distance Traveled
478,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,270
1,045
13
2
0
117,047
0
L
Loki
5,325
888
7
1
0
135,738
0
W
Ymir
5,780
963
8
1
0
106,894
0
W
Hou Yi
6,227
1,038
8
1
0
105,370
0
W
Shiva
5,971
995
18
3
0
113,066
0
W
Jormungandr
6,331
1,055
33
6
0
119,981
0
L
Ah Puch
5,776
963
16
3
0
102,765
0
L
Bastet
5,949
992
18
3
0
118,406
0
L
Cthulhu
4,488
748
0
0
0
0
0
L
Freya
5,501
917
5
1
0
121,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role