Player Matchup

Hou Yi
Hou Yi
Silver II
RafaLeão
Hou Yi
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,702 MMR
Solo
Charon
Charon
Gold II
SlurpinHerFluids
Charon
Gold II
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 45L
1,677 MMR
Party 1
Ra
Ra
Gold IV
TradeMrk18
Ra
Gold IV
Level 159
God Stats
0W - 2L
1,731 SR
Queue Stats
36W - 26L
1,704 MMR
Solo
Susano
Susano
Platinum IV
popα
Susano
Platinum IV
Level 109
God Stats
2W - 2L
1,542 SR
Queue Stats
54W - 48L
1,729 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
xHueyy
Ne Zha
Gold IV
Level 106
God Stats
0W - 2L
1,342 SR
Queue Stats
14W - 8L
1,702 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,523 SR
1,703 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,560 SR
1,661 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
 
Ah Muzen Cab
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum V
BuffKA
Ravana
Platinum V
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 93L
1,693 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
PPV W1nski
Kuzenbo
Platinum V
Level 147
God Stats
105W - 74L
1,675 SR
Queue Stats
166W - 167L
1,701 MMR
Solo
Bellona
Bellona
Platinum V
Quooc
Bellona
Platinum V
Level 126
God Stats
9W - 8L
1,625 SR
Queue Stats
74W - 72L
1,703 MMR
Solo
Thoth
Thoth
Platinum V
buttabad4you
Thoth
Platinum V
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 120L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
RafaLeão
Hou Yi
9
2 / 3 / 0
5,336
534
4,055
8,032
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 3
5,673
567
4,503
7,835
5,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 4
6,170
617
3,929
7,074
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
popα
Susano
9
3 / 1 / 1
5,416
542
6,948
7,838
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
xHueyy
Ne Zha
11
2 / 3 / 1
6,333
633
7,671
10,648
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
GaneshaAthenaThanatos

VS

Bans
ThorAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 2 / 3
6,057
606
4,668
8,338
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ravana
BuffKA
Ravana
10
3 / 2 / 4
5,770
577
5,693
5,977
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
PPV W1nski
Kuzenbo
11
2 / 0 / 2
6,219
622
4,318
6,523
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Quooc
Bellona
10
1 / 2 / 2
6,025
603
6,834
11,849
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 1
6,019
602
3,840
7,006
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
9
Kills
10
10
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
2
3
1.25
W
Ravana
BuffKA
Ravana
3
2
4
2.5
W
Kuzenbo
PPV W1nski
Kuzenbo
2
0
2
3
W
Bellona
Quooc
Bellona
1
2
2
1
L
Hou Yi
RafaLeão
Hou Yi
2
3
0
0.67
L
1
1
3
2.5
L
1
2
4
1.5
W
3
3
1
1.17
L
Susano
popα
Susano
3
1
1
3.5
L
Ne Zha
xHueyy
Ne Zha
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,106
Damage
25,353
41,427
Taken
39,693
19,818
Mitigated
26,036
13,992
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,668
1,043
0
2,030
8,338
3,075
371
1,139
7,199
0
53,541
W
Ravana
BuffKA
Ravana
5,693
1,987
0
723
5,977
2,533
0
1,697
4,037
0
40,372
W
Kuzenbo
PPV W1nski
Kuzenbo
4,318
1,523
0
2,596
6,523
6,105
0
1,470
4,907
25,668
260
W
Bellona
Quooc
Bellona
6,834
2,480
0
4,612
11,849
12,193
0
1,372
9,604
0
38,179
L
Hou Yi
RafaLeão
Hou Yi
4,055
1,459
0
2,522
8,032
3,131
0
1,565
6,467
0
39,191
L
4,503
1,466
0
1,092
7,835
5,643
0
1,511
6,214
24,072
4,605
L
3,929
178
540
2,176
7,074
2,605
0
2,031
4,798
42,936
728
W
3,840
517
0
875
7,006
2,130
0
2,047
4,858
33,024
0
L
Susano
popα
Susano
6,948
2,482
0
2,384
7,838
2,841
0
1,204
6,444
0
31,186
L
Ne Zha
xHueyy
Ne Zha
7,671
3,416
0
5,278
10,648
5,598
0
1,473
8,471
0
47,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,928
Gold Earned
30,090
334
Minions Killed
333
0
Camps Cleared
0
1,001,521
Distance Traveled
1,073,379
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,057
606
93
9
0
201,024
2
W
Ravana
5,770
577
58
6
0
236,165
1
W
Kuzenbo
6,219
622
47
5
0
220,460
0
W
Bellona
6,025
603
70
7
0
205,628
3
L
Hou Yi
5,336
534
74
7
0
153,802
0
L
Charon
5,673
567
39
4
0
192,053
1
L
Ra
6,170
617
89
9
0
218,630
0
W
Thoth
6,019
602
65
7
0
210,102
2
L
Susano
5,416
542
47
5
0
240,320
0
L
Ne Zha
6,333
633
85
9
0
196,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role