Player Matchup

Nut
Nut
AD_23QC
Nut
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,579 Elo+
Solo
Hun Batz
Hun Batz
ChaoticWaffles
Hun Batz
Level 86
God Stats
6W - 2L
1,601 SR
Queue Stats
83W - 88L
1,435 Elo+
Solo
Hachiman
Hachiman
Jaskylar
Hachiman
Level 64
God Stats
2W - 1L
1,269 SR
Queue Stats
12W - 12L
1,220 Elo+
Solo
Cthulhu
Cthulhu
szpielmangame
Cthulhu
Level 69
God Stats
2W - 1L
1,750 SR
Queue Stats
23W - 22L
1,442 Elo+
Solo
Sol
Sol
wileycoyote166
Sol
Level 154
God Stats
6W - 7L
1,397 SR
Queue Stats
34W - 28L
1,534 Elo+
Solo
Team Averages
Level 104
1,504 SR
1,442 Elo+

VS

Team Averages
Level 122
1,442 SR
1,458 Elo+
Nut
Nut
Arehandoro9156
Nut
Level 110
God Stats
10W - 17L
1,521 SR
Queue Stats
67W - 85L
1,517 Elo+
Solo
Charon
Charon
Aryeh-Cuxi
Charon
Level 188
God Stats
0W - 2L
1,301 SR
Queue Stats
47W - 49L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Lunape94
Nu Wa
Level 107
God Stats
0W - 2L
1,342 SR
Queue Stats
1W - 4L
1,201 Elo+
Solo
Ix Chel
Ix Chel
PhewKnows
Ix Chel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
machocamacho777
Zhong Kui
Level 101
God Stats
7W - 10L
1,546 SR
Queue Stats
160W - 172L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
15
5 / 1 / 7
10,031
1,254
11,435
8,423
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
15
3 / 2 / 8
9,534
1,192
11,219
11,403
6,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Hachiman
Jaskylar
Hachiman
15
2 / 3 / 9
9,129
1,141
7,466
9,657
3,547
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
15
2 / 0 / 7
9,151
1,144
7,421
9,110
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
3 / 1 / 7
9,616
1,202
10,933
9,625
3,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Team 1 Tickets

290

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
8,650
1,081
8,050
13,380
6,679
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charon
Aryeh-Cuxi
Charon
14
0 / 0 / 3
9,137
1,142
5,900
6,832
8,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Lunape94
Nu Wa
14
3 / 5 / 3
9,352
1,169
10,275
10,415
5,080
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ix Chel
PhewKnows
Ix Chel
13
0 / 2 / 2
7,876
985
3,518
5,139
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
machocamacho777
Zhong Kui
15
4 / 5 / 3
9,483
1,185
17,840
15,221
13,338
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
15
Kills
7
7
Deaths
15
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nut
5
1
7
8.5
L
0
3
5
0.83
L
Charon
Aryeh-Cuxi
Charon
0
0
3
1.5
W
Hun Batz
3
2
8
3.5
W
Hachiman
Jaskylar
Hachiman
2
3
9
2.17
L
Nu Wa
Lunape94
Nu Wa
3
5
3
0.9
L
Ix Chel
PhewKnows
Ix Chel
0
2
2
0.5
L
Zhong Kui
machocamacho777
Zhong Kui
4
5
3
1.1
W
Cthulhu
2
0
7
5.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,474
Damage
45,583
48,218
Taken
50,987
24,234
Mitigated
35,860
8,452
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
11,435
6,327
0
2,479
8,423
3,199
0
6,374
2,049
0
30,145
L
8,050
3,307
0
2,666
13,380
6,679
0
4,308
8,972
0
25,153
L
Charon
Aryeh-Cuxi
Charon
5,900
290
0
363
6,832
8,709
0
2,109
4,626
15,532
0
W
Hun Batz
11,219
3,823
0
250
11,403
6,082
0
8,210
3,193
0
18,625
W
Hachiman
Jaskylar
Hachiman
7,466
3,367
0
1,001
9,657
3,547
0
7,949
1,708
0
21,017
L
Nu Wa
Lunape94
Nu Wa
10,275
2,964
200
716
10,415
5,080
0
3,990
6,288
25,773
576
L
Ix Chel
PhewKnows
Ix Chel
3,518
1,286
116
1,214
5,139
2,054
0
1,740
3,238
12,879
531
L
Zhong Kui
machocamacho777
Zhong Kui
17,840
282
0
1,645
15,221
13,338
0
5,323
9,543
25,441
0
W
Cthulhu
7,421
462
639
1,547
9,110
8,072
0
6,908
2,202
23,269
0
W
10,933
3,143
0
2,536
9,625
3,334
0
7,545
2,080
31,772
850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,461
Gold Earned
44,498
173
Minions Killed
148
8
Camps Cleared
4
843,124
Distance Traveled
694,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,031
1,254
44
6
2
149,922
0
L
Nut
8,650
1,081
49
6
1
169,119
0
L
Charon
9,137
1,142
17
2
0
156,934
0
W
Hun Batz
9,534
1,192
22
3
2
185,566
0
W
Hachiman
9,129
1,141
34
4
2
156,537
0
L
Nu Wa
9,352
1,169
34
4
1
127,206
0
L
Ix Chel
7,876
985
27
3
2
77,537
0
L
Zhong Kui
9,483
1,185
21
3
0
163,700
0
W
Cthulhu
9,151
1,144
37
5
0
181,809
0
W
Sol
9,616
1,202
36
5
2
169,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role