Player Matchup

Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
ElMoulwen
Hera
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 24L
1,556 Elo+
Party 2
Bacchus
Bacchus
Ishbala
Bacchus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,547 Elo+
Party 2
Ishtar
Ishtar
Lyje
Ishtar
Level 118
God Stats
1W - 1L
1,332 SR
Queue Stats
30W - 20L
1,611 Elo+
Party 2
Bastet
Bastet
Pandaka
Bastet
Level 153
God Stats
2W - 0L
1,775 SR
Queue Stats
85W - 72L
1,565 Elo+
Party 2
Team Averages
Level 126
1,522 SR
1,556 Elo+

VS

Team Averages
Level 132
1,572 SR
1,552 Elo+
Jormungandr
Jormungandr
DerFliegel
Jormungandr
Level 229
God Stats
5W - 7L
1,392 SR
Queue Stats
671W - 693L
1,510 Elo+
Solo
Osiris
Osiris
HazzC99
Osiris
Level 128
God Stats
1W - 1L
1,733 SR
Queue Stats
42W - 35L
1,579 Elo+
Party 1
Vulcan
Vulcan
JamesHurstt
Vulcan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,558 Elo+
Party 1
Discordia
Discordia
OwenCamby
Discordia
Level 129
God Stats
1W - 1L
1,736 SR
Queue Stats
57W - 38L
1,572 Elo+
Party 1
Merlin
Merlin
Ugnakmatsuke
Merlin
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 79L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 2 / 8
8,130
813
9,871
7,147
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
14
2 / 4 / 6
7,884
788
3,642
6,758
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Ishbala
Bacchus
14
2 / 2 / 8
8,444
844
6,369
10,226
13,862
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Lyje
Ishtar
15
3 / 2 / 8
8,713
871
9,561
9,510
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Pandaka
Bastet
14
4 / 3 / 6
8,437
844
7,896
9,703
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DerFliegel
Jormungandr
15
4 / 4 / 5
8,383
838
5,782
16,611
13,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
HazzC99
Osiris
11
1 / 4 / 3
6,834
683
7,522
9,546
10,426
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
14
1 / 3 / 3
7,398
740
6,752
5,966
2,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
OwenCamby
Discordia
17
6 / 3 / 5
9,621
962
12,753
6,983
2,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
8
1 / 0 / 2
6,157
616
1,644
984
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
14
Kills
13
13
Deaths
14
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
8
3.5
L
Jormungandr
DerFliegel
Jormungandr
4
4
5
1.63
W
Hera
2
4
6
1.25
L
Osiris
HazzC99
Osiris
1
4
3
0.63
W
Bacchus
Ishbala
Bacchus
2
2
8
3
L
Vulcan
1
3
3
0.83
W
Ishtar
Lyje
Ishtar
3
2
8
3.5
L
Discordia
OwenCamby
Discordia
6
3
5
2.83
W
Bastet
Pandaka
Bastet
4
3
6
2.33
L
Merlin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,339
Damage
34,453
43,344
Taken
40,090
28,150
Mitigated
30,202
14,468
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,871
6,409
463
1,349
7,147
3,080
1,660
4,731
2,329
0
20,604
L
Jormungandr
DerFliegel
Jormungandr
5,782
519
493
4,758
16,611
13,723
0
1,735
14,876
12,233
0
W
Hera
3,642
859
843
291
6,758
2,717
320
5,311
1,322
11,562
0
L
Osiris
HazzC99
Osiris
7,522
1,659
444
1,408
9,546
10,426
0
2,527
7,019
0
10,262
W
Bacchus
Ishbala
Bacchus
6,369
985
225
2,153
10,226
13,862
30
5,873
4,244
11,174
938
L
Vulcan
6,752
2,867
303
1,309
5,966
2,723
0
2,965
3,001
13,946
0
W
Ishtar
Lyje
Ishtar
9,561
7,642
853
3,641
9,510
4,135
679
5,635
3,590
0
28,671
L
Discordia
OwenCamby
Discordia
12,753
83
0
1,672
6,983
2,946
0
2,062
4,921
30,981
856
W
Bastet
Pandaka
Bastet
7,896
1,150
2,540
2,110
9,703
4,356
0
5,028
4,503
0
13,076
L
Merlin
1,644
25
115
309
984
384
0
353
631
5,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,608
Gold Earned
38,393
123
Minions Killed
105
0
Camps Cleared
0
943,568
Distance Traveled
727,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,130
813
32
3
0
181,190
0
L
Jormungandr
8,383
838
12
1
0
182,526
0
W
Hera
7,884
788
20
2
0
184,475
0
L
Osiris
6,834
683
8
1
0
142,582
0
W
Bacchus
8,444
844
10
1
0
197,500
0
L
Vulcan
7,398
740
22
2
0
158,673
0
W
Ishtar
8,713
871
48
5
0
184,980
0
L
Discordia
9,621
962
49
5
0
179,421
0
W
Bastet
8,437
844
13
1
0
195,423
0
L
Merlin
6,157
616
14
1
0
64,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role