Player Matchup

Cthulhu
Cthulhu
AnUnDeaDragon
Cthulhu
Level 69
God Stats
9W - 8L
1,697 SR
Queue Stats
90W - 108L
1,496 Elo+
Party 1
Ix Chel
Ix Chel
JDowg187
Ix Chel
Level 146
God Stats
1W - 3L
1,385 SR
Queue Stats
123W - 125L
1,493 Elo+
Party 1
Nut
Nut
MightyKuuga23
Nut
Level 82
God Stats
5W - 12L
1,500 SR
Queue Stats
39W - 60L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
PAIN858
Jormungandr
Level 103
God Stats
4W - 7L
1,500 SR
Queue Stats
20W - 26L
1,348 Elo+
Solo
Set
Set
lVladden
Set
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 102L
1,486 Elo+
Party 1
Team Averages
Level 100
1,516 SR
1,454 Elo+

VS

Team Averages
Level 92
1,637 SR
1,546 Elo+
Cabrakan
Cabrakan
Kep9978
Cabrakan
Level 119
God Stats
5W - 3L
1,807 SR
Queue Stats
75W - 74L
1,529 Elo+
Solo
Rama
Rama
MrSilverHD
Rama
Level 123
God Stats
9W - 5L
1,484 SR
Queue Stats
143W - 117L
1,521 Elo+
Solo
Ratatoskr
Ratatoskr
PlzDontThrow
Ratatoskr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,593 Elo+
Party 2
Poseidon
Poseidon
SirFrohst
Poseidon
Level 109
God Stats
21W - 11L
1,642 SR
Queue Stats
202W - 184L
1,506 Elo+
Solo
Nut
Nut
iiikorpz
Nut
Level 88
God Stats
2W - 0L
1,749 SR
Queue Stats
12W - 6L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 3 / 1
5,251
477
2,342
7,851
5,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
JDowg187
Ix Chel
10
1 / 1 / 1
5,536
503
6,251
6,611
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 3 / 0
4,969
452
2,883
7,384
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
PAIN858
Jormungandr
11
0 / 0 / 0
5,940
540
6,201
8,730
7,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 1
5,219
474
2,671
9,510
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kep9978
Cabrakan
11
4 / 1 / 5
6,143
558
6,700
5,954
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 0 / 2
7,027
639
4,739
5,619
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
PlzDontThrow
Ratatoskr
12
0 / 0 / 0
6,681
607
6,038
10,187
5,478
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
SirFrohst
Poseidon
10
0 / 1 / 2
5,364
488
2,542
7,347
2,231
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 5
5,761
524
5,012
8,396
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
10
10
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
3
1
0.5
L
Ix Chel
JDowg187
Ix Chel
1
1
1
1.5
W
Cabrakan
Kep9978
Cabrakan
4
1
5
6.5
L
0
3
0
0
W
6
0
2
7
L
Jormungandr
PAIN858
Jormungandr
0
0
0
0
W
Ratatoskr
PlzDontThrow
Ratatoskr
0
0
0
0
W
Poseidon
SirFrohst
Poseidon
0
1
2
1
W
0
2
5
1.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,348
Damage
25,031
40,086
Taken
37,503
22,988
Mitigated
17,131
9,269
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,342
147
131
770
7,851
5,865
0
2,498
5,353
20,203
0
L
Ix Chel
JDowg187
Ix Chel
6,251
704
719
2,732
6,611
2,502
0
1,538
5,073
36,677
2,054
W
Cabrakan
Kep9978
Cabrakan
6,700
963
0
1,024
5,954
3,994
0
1,716
4,238
25,943
0
L
2,883
1,222
0
750
7,384
2,848
0
2,103
5,281
0
31,637
W
4,739
3,934
0
3,309
5,619
2,088
927
907
4,712
0
44,353
L
Jormungandr
PAIN858
Jormungandr
6,201
1,816
0
3,192
8,730
7,343
0
0
8,730
44,904
2,811
W
Ratatoskr
PlzDontThrow
Ratatoskr
6,038
2,297
0
3,577
10,187
5,478
0
5,876
4,311
0
54,873
W
Poseidon
SirFrohst
Poseidon
2,542
598
0
1,953
7,347
2,231
0
969
6,378
43,364
969
W
5,012
2,391
0
1,820
8,396
3,340
0
4,893
3,503
0
41,171
L
2,671
727
0
975
9,510
4,430
0
2,980
6,530
0
36,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,915
Gold Earned
30,976
293
Minions Killed
375
0
Camps Cleared
0
1,042,202
Distance Traveled
1,023,504
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,251
477
25
2
0
226,843
0
L
Ix Chel
5,536
503
66
6
0
219,865
0
W
Cabrakan
6,143
558
34
3
0
200,830
0
L
Nut
4,969
452
59
5
0
198,738
0
W
Rama
7,027
639
96
9
0
173,184
0
L
Jormungandr
5,940
540
79
7
0
158,970
0
W
Ratatoskr
6,681
607
107
10
0
224,716
0
W
Poseidon
5,364
488
72
7
0
227,762
0
W
Nut
5,761
524
66
6
0
197,012
4
L
Set
5,219
474
64
6
0
237,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role