Player Matchup

Tyr
Tyr
BigRoachBug94
Tyr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 42L
1,482 Elo+
Solo
Hera
Hera
Moonboy420666
Hera
Level 97
God Stats
5W - 6L
1,733 SR
Queue Stats
329W - 451L
1,516 Elo+
Solo
Guan Yu
Guan Yu
Quilxiris
Guan Yu
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 192L
1,283 Elo+
Solo
Xing Tian
Xing Tian
bhanc123
Xing Tian
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 139L
1,437 Elo+
Solo
Charybdis
Charybdis
ySaucin
Charybdis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,484 Elo+
Solo
Team Averages
Level 102
1,547 SR
1,441 Elo+

VS

Team Averages
Level 100
1,497 SR
1,444 Elo+
Cthulhu
Cthulhu
Diablitosenpai
Cthulhu
Level 112
God Stats
6W - 3L
1,500 SR
Queue Stats
158W - 184L
1,530 Elo+
Party 1
Terra
Terra
MR JAY123
Terra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,537 Elo+
Solo
Heimdallr
Heimdallr
Sr_Cocodrilo_
Heimdallr
Level 126
God Stats
6W - 7L
1,485 SR
Queue Stats
302W - 308L
1,463 Elo+
Party 1
Izanami
Izanami
j01ntsy
Izanami
Level 86
God Stats
6W - 4L
1,500 SR
Queue Stats
425W - 460L
1,443 Elo+
Party 1
Da Ji
Da Ji
yenyon
Da Ji
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 23L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 10
10,048
913
15,027
18,087
19,623
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 3 / 11
9,327
848
22,350
8,316
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Quilxiris
Guan Yu
15
6 / 6 / 9
9,608
873
8,448
13,825
16,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
bhanc123
Xing Tian
16
3 / 5 / 8
9,118
829
11,808
16,524
20,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ySaucin
Charybdis
4
0 / 0 / 1
3,618
329
0
439
139

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 12
10,235
930
12,591
18,142
11,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
MR JAY123
Terra
16
2 / 1 / 11
9,916
901
3,683
21,407
17,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heimdallr
Sr_Cocodrilo_
Heimdallr
17
4 / 3 / 13
10,072
916
11,979
11,214
5,834
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
j01ntsy
Izanami
17
4 / 4 / 7
10,246
931
8,453
10,737
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
yenyon
Da Ji
15
5 / 6 / 6
9,863
897
7,657
15,093
8,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
66
19
Kills
17
17
Deaths
19
39
Assists
49
Player
Kills
Deaths
Assists
KDA
L
5
3
10
3.33
W
2
5
12
1.6
W
Terra
MR JAY123
Terra
2
1
11
7.5
L
5
3
11
3.5
L
Guan Yu
Quilxiris
Guan Yu
6
6
9
1.75
W
Heimdallr
Sr_Cocodrilo_
Heimdallr
4
3
13
3.5
L
Xing Tian
bhanc123
Xing Tian
3
5
8
1.4
W
Izanami
j01ntsy
Izanami
4
4
7
1.88
L
Charybdis
ySaucin
Charybdis
0
0
1
0.5
W
Da Ji
yenyon
Da Ji
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,633
Damage
44,363
57,191
Taken
76,593
60,026
Mitigated
48,480
14,624
Healing
31,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,027
1,234
2,017
4,735
18,087
19,623
680
4,825
13,262
0
32,787
W
12,591
999
1,654
3,696
18,142
11,540
37
7,052
8,421
24,573
0
W
Terra
MR JAY123
Terra
3,683
897
4,047
11,825
21,407
17,181
779
10,930
10,352
11,041
143
L
22,350
4,393
1,508
1,243
8,316
4,007
900
1,912
6,404
42,175
0
L
Guan Yu
Quilxiris
Guan Yu
8,448
1,246
1,154
1,261
13,825
16,226
434
5,544
8,281
3,704
8,754
W
Heimdallr
Sr_Cocodrilo_
Heimdallr
11,979
6,183
524
2,430
11,214
5,834
2,551
4,535
6,596
0
35,939
L
Xing Tian
bhanc123
Xing Tian
11,808
760
855
1,851
16,524
20,031
741
3,490
13,034
17,619
551
W
Izanami
j01ntsy
Izanami
8,453
5,893
1,266
1,871
10,737
5,122
4,078
5,851
4,660
0
32,968
L
Charybdis
ySaucin
Charybdis
0
0
0
0
439
139
0
439
0
0
0
W
Da Ji
yenyon
Da Ji
7,657
1,557
1,591
2,666
15,093
8,803
496
6,426
8,404
0
13,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,719
Gold Earned
50,332
108
Minions Killed
139
0
Camps Cleared
0
847,860
Distance Traveled
1,012,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,048
913
44
4
0
269,317
0
W
Cthulhu
10,235
930
29
3
0
227,531
0
W
Terra
9,916
901
19
2
0
202,772
0
L
Hera
9,327
848
23
2
0
226,082
0
L
Guan Yu
9,608
873
16
1
0
183,750
0
W
Heimdallr
10,072
916
39
4
0
202,137
0
L
Xing Tian
9,118
829
25
2
0
168,711
0
W
Izanami
10,246
931
46
4
0
189,028
0
L
Charybdis
3,618
329
0
0
0
0
0
W
Da Ji
9,863
897
6
1
0
191,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role