Player Matchup

Osiris
Osiris
C0rnC0bPipe
Osiris
Level 62
God Stats
3W - 0L
1,849 SR
Queue Stats
19W - 15L
1,448 Elo+
Solo
Bake Kujira
Bake Kujira
Phoenixs
Bake Kujira
Level 114
God Stats
42W - 36L
1,685 SR
Queue Stats
67W - 56L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
Tzempo
Danzaburou
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,702 Elo+
Party 1
Thor
Thor
Zaps11
Thor
Level 146
God Stats
1W - 4L
1,406 SR
Queue Stats
24W - 35L
1,491 Elo+
Solo
Zeus
Zeus
zAnimeLogic
Zeus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 83L
1,592 Elo+
Party 1
Team Averages
Level 118
1,588 SR
1,569 Elo+

VS

Team Averages
Level 139
1,522 SR
1,572 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Doomsday4
Hun Batz
Level 156
God Stats
8W - 6L
1,765 SR
Queue Stats
138W - 126L
1,573 Elo+
Party 2
Nut
Nut
Itachi313
Nut
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 164L
1,628 Elo+
Solo
Cerberus
Cerberus
MERTMURT
Cerberus
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 108L
1,576 Elo+
Solo
Nu Wa
Nu Wa
ToasterTime
Nu Wa
Level 120
God Stats
4W - 7L
1,347 SR
Queue Stats
162W - 148L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 0 / 0
7,622
693
7,722
9,357
9,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bake Kujira
Phoenixs
Bake Kujira
11
3 / 1 / 7
7,345
668
4,810
7,099
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Tzempo
Danzaburou
11
5 / 0 / 2
7,184
653
5,840
4,754
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thor
Zaps11
Thor
12
0 / 0 / 7
6,356
578
3,487
8,571
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 0
7,009
637
7,729
5,048
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 0
5,734
521
3,295
9,699
7,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
Doomsday4
Hun Batz
12
0 / 2 / 1
5,894
536
2,513
8,591
3,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
6,258
569
2,922
5,771
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
MERTMURT
Cerberus
8
0 / 6 / 0
5,166
470
3,527
13,639
8,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 0
6,077
552
4,991
5,201
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
13
Kills
1
1
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Osiris
1
0
0
1
L
Hun Batz
Doomsday4
Hun Batz
0
2
1
0.25
L
1
3
0
0.33
L
Cerberus
MERTMURT
Cerberus
0
6
0
0
W
Bake Kujira
Phoenixs
Bake Kujira
3
1
7
6.5
L
0
1
0
0
W
Danzaburou
Tzempo
Danzaburou
5
0
2
6
W
Thor
Zaps11
Thor
0
0
7
3.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,588
Damage
17,248
34,829
Taken
42,901
21,927
Mitigated
23,117
10,285
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,295
825
0
5,005
9,699
7,313
0
0
9,699
0
36,796
W
Osiris
7,722
3,217
0
4,820
9,357
9,701
0
231
9,073
0
62,446
L
Hun Batz
Doomsday4
Hun Batz
2,513
966
0
733
8,591
3,631
0
1,784
6,807
0
57,209
L
2,922
1,840
0
1,055
5,771
2,071
0
1,376
4,395
0
43,977
L
Cerberus
MERTMURT
Cerberus
3,527
83
57
2,163
13,639
8,371
0
6,240
7,399
13,123
0
W
Bake Kujira
Phoenixs
Bake Kujira
4,810
2,255
0
1,679
7,099
5,415
1,065
1,888
5,158
31,218
1,155
L
4,991
1,389
0
880
5,201
1,731
0
3,105
2,096
44,784
1,954
W
Danzaburou
Tzempo
Danzaburou
5,840
3,032
0
1,926
4,754
1,662
264
754
3,960
0
43,740
W
Thor
Zaps11
Thor
3,487
258
0
1,007
8,571
3,788
0
1,025
7,438
0
57,610
W
7,729
1,675
0
853
5,048
1,361
558
4,036
858
54,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,516
Gold Earned
29,129
397
Minions Killed
385
0
Camps Cleared
0
1,080,175
Distance Traveled
1,195,379
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,734
521
77
7
0
258,909
0
W
Osiris
7,622
693
103
9
0
193,367
1
L
Hun Batz
5,894
536
91
8
0
283,830
1
L
Nut
6,258
569
91
8
0
211,977
0
L
Cerberus
5,166
470
27
2
0
205,699
2
W
Bake Kujira
7,345
668
47
4
0
248,756
0
L
Nu Wa
6,077
552
99
9
0
234,964
2
W
Danzaburou
7,184
653
70
6
0
184,059
0
W
Thor
6,356
578
81
7
0
261,786
4
W
Zeus
7,009
637
96
9
0
192,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role