Player Matchup

Tsukuyomi
Tsukuyomi
Killshoot_asanc6
Tsukuyomi
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
280W - 270L
1,496 Elo+
Party 3
Osiris
Osiris
Landepaukku
Osiris
Level 68
God Stats
9W - 12L
1,462 SR
Queue Stats
167W - 156L
1,560 Elo+
Party 1
Nut
Nut
RGM2006
Nut
Level 27
God Stats
1W - 3L
1,425 SR
Queue Stats
110W - 116L
1,525 Elo+
Party 3
Ix Chel
Ix Chel
Silvєr
Ix Chel
Level 159
God Stats
59W - 54L
1,628 SR
Queue Stats
366W - 343L
1,423 Elo+
Party 1
Fafnir
Fafnir
xerrano510
Fafnir
Level 65
God Stats
3W - 6L
1,545 SR
Queue Stats
178W - 172L
1,483 Elo+
Party 3
Team Averages
Level 78
1,512 SR
1,497 Elo+

VS

Team Averages
Level 85
1,535 SR
1,494 Elo+
Charon
Charon
 
Charon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Rodpache
Vamana
Level 108
God Stats
13W - 11L
1,380 SR
Queue Stats
474W - 454L
1,496 Elo+
Solo
Thanatos
Thanatos
Scofield_Flavio
Thanatos
Level 64
God Stats
7W - 6L
1,523 SR
Queue Stats
38W - 38L
1,455 Elo+
Party 2
Discordia
Discordia
Zagrouuu
Discordia
Level 62
God Stats
14W - 11L
1,611 SR
Queue Stats
76W - 79L
1,509 Elo+
Party 2
Sol
Sol
hugo77d
Sol
Level 69
God Stats
6W - 1L
1,662 SR
Queue Stats
73W - 74L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
0 / 3 / 2
5,950
496
5,709
11,456
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
12
0 / 2 / 0
6,317
526
4,971
12,089
12,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
9
1 / 4 / 2
5,741
478
3,990
8,395
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Silvєr
Ix Chel
11
0 / 2 / 0
5,959
497
1,916
8,869
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
xerrano510
Fafnir
9
1 / 3 / 2
5,827
486
2,000
11,439
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
5 / 1 / 3
7,471
623
5,143
6,634
4,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Rodpache
Vamana
14
1 / 0 / 2
7,926
661
7,638
9,754
9,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
12
4 / 1 / 5
6,986
582
7,935
10,137
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Zagrouuu
Discordia
12
1 / 0 / 4
7,255
605
5,334
3,405
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
12
3 / 1 / 4
7,564
630
10,172
5,822
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
2
Kills
14
14
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
5
1
3
6.5
L
Tsukuyomi
0
3
2
0.33
L
Osiris
0
2
0
0
L
Nut
1
4
2
0.5
W
Vamana
Rodpache
Vamana
1
0
2
2
W
Thanatos
4
1
5
6.5
L
Ix Chel
Silvєr
Ix Chel
0
2
0
0
W
Discordia
Zagrouuu
Discordia
1
0
4
3
W
Sol
3
1
4
5
L
Fafnir
xerrano510
Fafnir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,586
Damage
36,222
52,248
Taken
35,752
34,839
Mitigated
22,895
14,629
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,143
742
91
1,474
6,634
4,768
138
637
5,997
20,026
3,483
L
Tsukuyomi
5,709
1,860
0
4,764
11,456
4,295
0
1,854
9,602
0
53,580
L
Osiris
4,971
1,268
0
3,600
12,089
12,750
0
432
10,618
0
49,529
L
Nut
3,990
2,943
0
888
8,395
3,339
0
6,535
1,860
0
28,398
W
Vamana
Rodpache
Vamana
7,638
2,771
0
3,630
9,754
9,994
0
0
8,704
0
64,114
W
Thanatos
7,935
1,898
0
5,944
10,137
4,744
0
838
9,299
0
44,767
L
Ix Chel
Silvєr
Ix Chel
1,916
108
100
3,011
8,869
3,270
0
3,932
4,937
42,299
0
W
Discordia
Zagrouuu
Discordia
5,334
466
0
860
3,405
1,261
84
1,478
1,927
47,736
1,930
W
Sol
10,172
5,722
0
2,285
5,822
2,128
823
963
4,859
59,586
1,098
L
Fafnir
xerrano510
Fafnir
2,000
446
0
2,266
11,439
11,185
0
7,388
4,051
12,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
37,202
325
Minions Killed
389
0
Camps Cleared
0
1,158,662
Distance Traveled
1,201,051
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,471
623
27
2
0
233,917
5
L
Tsukuyomi
5,950
496
84
7
0
268,011
0
L
Osiris
6,317
526
94
8
0
209,321
0
L
Nut
5,741
478
41
3
0
225,946
0
W
Vamana
7,926
661
108
9
0
224,722
1
W
Thanatos
6,986
582
68
6
0
266,214
0
L
Ix Chel
5,959
497
91
8
0
197,469
0
W
Discordia
7,255
605
86
7
0
238,722
0
W
Sol
7,564
630
100
8
0
237,476
0
L
Fafnir
5,827
486
15
1
0
257,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role