Player Matchup

Danzaburou
Danzaburou
Dark Genjii
Danzaburou
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
295W - 352L
1,467 Elo+
Party 1
Arachne
Arachne
Drewskï
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MostWanted17743
Morgan Le Fay
Level 104
God Stats
3W - 2L
1,512 SR
Queue Stats
176W - 215L
1,518 Elo+
Party 1
Anubis
Anubis
PilloFon3456
Anubis
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 30L
1,805 Elo+
Party 1
Tyr
Tyr
cachurrito97
Tyr
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
36W - 31L
1,792 Elo+
Solo
Team Averages
Level 94
1,502 SR
1,623 Elo+

VS

Team Averages
Level 109
1,495 SR
1,528 Elo+
Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RankMaximus30
Cthulhu
Level 118
God Stats
2W - 5L
1,500 SR
Queue Stats
158W - 141L
1,573 Elo+
Solo
Anubis
Anubis
Ripcord1n2
Anubis
Level 89
God Stats
30W - 15L
1,575 SR
Queue Stats
40W - 24L
1,555 Elo+
Solo
Nut
Nut
VREastbrook
Nut
Level 67
God Stats
8W - 8L
1,392 SR
Queue Stats
158W - 150L
1,438 Elo+
Solo
Serqet
Serqet
XJhonatanX
Serqet
Level 142
God Stats
5W - 3L
1,510 SR
Queue Stats
120W - 105L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dark Genjii
Danzaburou
11
0 / 4 / 0
5,717
476
5,848
9,512
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Drewskï
Arachne
10
0 / 1 / 1
5,501
458
3,605
10,412
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Morgan Le Fay
MostWanted17743
Morgan Le Fay
11
0 / 4 / 0
5,947
496
2,904
7,542
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
9
1 / 4 / 0
5,448
454
4,165
7,792
4,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 2 / 1
5,939
495
4,299
11,644
7,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 1 / 2
7,314
610
8,624
8,927
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
12
2 / 0 / 5
7,490
624
5,620
8,661
5,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Ripcord1n2
Anubis
13
5 / 0 / 0
7,528
627
5,935
4,255
2,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
5 / 0 / 2
7,659
638
7,884
7,283
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
XJhonatanX
Serqet
15
3 / 0 / 1
7,605
634
3,500
11,823
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
15
15
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
1
2
1
L
Danzaburou
Dark Genjii
Danzaburou
0
4
0
0
L
Arachne
Drewskï
Arachne
0
1
1
0.5
L
Morgan Le Fay
MostWanted17743
Morgan Le Fay
0
4
0
0
L
Anubis
1
4
0
0.25
W
Cthulhu
2
0
5
4.5
W
Anubis
Ripcord1n2
Anubis
5
0
0
5
W
5
0
2
6
W
Serqet
XJhonatanX
Serqet
3
0
1
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,821
Damage
31,563
46,902
Taken
40,949
22,045
Mitigated
21,499
10,616
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,624
2,469
0
2,430
8,927
5,816
0
561
8,366
4,131
48,227
L
Danzaburou
Dark Genjii
Danzaburou
5,848
2,432
0
1,812
9,512
3,542
45
2,151
7,312
0
47,561
L
Arachne
Drewskï
Arachne
3,605
2,057
0
4,657
10,412
4,250
0
1,303
8,668
0
35,347
L
Morgan Le Fay
MostWanted17743
Morgan Le Fay
2,904
430
0
486
7,542
2,422
0
4,256
3,286
41,370
3,295
L
Anubis
4,165
250
0
1,111
7,792
4,795
0
3,563
4,229
22,717
0
W
Cthulhu
5,620
443
1,543
3,443
8,661
5,338
0
3,048
5,528
30,856
1,471
W
Anubis
Ripcord1n2
Anubis
5,935
67
0
1,917
4,255
2,240
0
1,543
2,593
59,373
1,080
W
7,884
4,550
0
1,092
7,283
2,864
585
997
6,286
0
54,353
W
Serqet
XJhonatanX
Serqet
3,500
764
0
6,104
11,823
5,241
0
693
11,107
0
75,398
L
4,299
324
0
2,550
11,644
7,036
0
1,079
9,310
0
40,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,552
Gold Earned
37,596
342
Minions Killed
510
0
Camps Cleared
0
1,278,895
Distance Traveled
1,308,111
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,314
610
103
9
0
240,002
0
L
Danzaburou
5,717
476
72
6
0
244,151
2
L
Arachne
5,501
458
61
5
0
273,818
6
L
Morgan Le Fay
5,947
496
86
7
0
232,557
0
L
Anubis
5,448
454
41
3
0
251,747
0
W
Cthulhu
7,490
624
57
5
0
293,289
0
W
Anubis
7,528
627
113
9
0
249,666
0
W
Nut
7,659
638
104
9
0
242,249
2
W
Serqet
7,605
634
133
11
0
282,905
0
L
Tyr
5,939
495
82
7
0
276,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role