Player Matchup

Hades
Hades
 
Hades
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BrutalRespite
Athena
Level 203
God Stats
0W - 5L
1,139 SR
Queue Stats
97W - 94L
1,521 Elo+
Party 1
Nut
Nut
cesity
Nut
Level 46
God Stats
0W - 3L
1,901 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hhdc
Ah Muzen Cab
Level 159
God Stats
3W - 5L
1,714 SR
Queue Stats
53W - 42L
1,507 Elo+
Party 2
Tiamat
Tiamat
rezxn
Tiamat
Level 203
God Stats
1W - 4L
1,212 SR
Queue Stats
101W - 94L
1,547 Elo+
Party 1
Team Averages
Level 151
1,493 SR
1,515 Elo+

VS

Team Averages
Level 115
1,489 SR
1,536 Elo+
Hercules
Hercules
Bajan_Badass
Hercules
Level 164
God Stats
1W - 3L
1,314 SR
Queue Stats
139W - 142L
1,422 Elo+
Solo
Nut
Nut
CoRnHoLeMuNcH96
Nut
Level 140
God Stats
9W - 10L
1,415 SR
Queue Stats
179W - 166L
1,528 Elo+
Solo
Anubis
Anubis
DaDangler
Anubis
Level 84
God Stats
34W - 32L
1,652 SR
Queue Stats
82W - 67L
1,617 Elo+
Solo
Thanatos
Thanatos
Qthemiserable
Thanatos
Level 48
God Stats
13W - 11L
1,606 SR
Queue Stats
112W - 90L
1,574 Elo+
Solo
Cerberus
Cerberus
RougeLdr
Cerberus
Level 140
God Stats
3W - 7L
1,460 SR
Queue Stats
186W - 176L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 1 / 1
5,792
446
2,675
8,874
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 3 / 7
6,958
535
7,432
12,105
7,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nut
cesity
Nut
12
3 / 2 / 4
6,738
518
6,975
7,706
2,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ah Muzen Cab
hhdc
Ah Muzen Cab
12
6 / 4 / 4
7,856
604
7,860
10,090
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
rezxn
Tiamat
9
0 / 4 / 3
5,563
428
4,130
8,998
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bajan_Badass
Hercules
9
0 / 1 / 7
5,985
460
3,196
8,818
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 3
6,534
503
4,420
8,873
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
DaDangler
Anubis
10
2 / 5 / 3
6,700
515
7,609
8,330
4,075
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thanatos
Qthemiserable
Thanatos
15
9 / 1 / 0
8,014
616
11,789
13,596
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
RougeLdr
Cerberus
12
1 / 3 / 3
7,051
542
6,380
12,429
11,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
13
Kills
14
14
Deaths
13
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
1
1.5
W
Hercules
Bajan_Badass
Hercules
0
1
7
3.5
L
3
3
7
2.17
W
2
3
3
1.17
W
Anubis
DaDangler
Anubis
2
5
3
0.7
W
Thanatos
Qthemiserable
Thanatos
9
1
0
9
W
Cerberus
RougeLdr
Cerberus
1
3
3
0.83
L
Nut
cesity
Nut
3
2
4
2.5
L
Ah Muzen Cab
hhdc
Ah Muzen Cab
6
4
4
2
L
Tiamat
rezxn
Tiamat
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,072
Damage
33,394
47,773
Taken
52,046
24,601
Mitigated
32,165
11,317
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,675
286
105
3,308
8,874
3,585
0
2,513
6,361
40,751
822
W
Hercules
Bajan_Badass
Hercules
3,196
579
0
2,778
8,818
6,415
18
1,676
7,142
0
9,990
L
7,432
2,605
50
3,015
12,105
7,888
0
4,850
7,255
34,794
4,155
W
4,420
2,120
0
2,019
8,873
3,502
0
1,818
7,055
0
50,287
W
Anubis
DaDangler
Anubis
7,609
633
105
2,015
8,330
4,075
441
2,778
5,552
44,315
803
W
Thanatos
Qthemiserable
Thanatos
11,789
3,578
0
9,973
13,596
6,838
0
3,183
10,413
0
77,289
W
Cerberus
RougeLdr
Cerberus
6,380
758
0
4,204
12,429
11,335
0
4,417
8,012
47,803
3,049
L
Nut
cesity
Nut
6,975
4,967
0
1,435
7,706
2,702
0
1,672
6,034
0
46,539
L
Ah Muzen Cab
hhdc
Ah Muzen Cab
7,860
3,591
0
510
10,090
2,660
0
3,505
6,585
0
44,481
L
Tiamat
rezxn
Tiamat
4,130
766
265
2,629
8,998
7,766
0
994
8,004
18,581
1,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
34,284
295
Minions Killed
418
0
Camps Cleared
0
1,234,080
Distance Traveled
1,219,553
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,792
446
64
5
0
220,685
0
W
Hercules
5,985
460
20
2
0
263,321
4
L
Athena
6,958
535
60
5
0
273,692
2
W
Nut
6,534
503
91
7
0
222,632
2
W
Anubis
6,700
515
90
7
0
222,173
2
W
Thanatos
8,014
616
105
8
0
308,854
1
W
Cerberus
7,051
542
112
9
0
202,573
1
L
Nut
6,738
518
71
5
0
258,449
0
L
Ah Muzen Cab
7,856
604
79
6
0
246,699
0
L
Tiamat
5,563
428
21
2
0
234,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role