Player Matchup

Ymir
Ymir
Berolit
Ymir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,057 Elo+
Solo
Amaterasu
Amaterasu
HackselSALE
Amaterasu
Level 19
God Stats
0W - 2L
1,186 SR
Queue Stats
0W - 5L
1,175 Elo+
Party 2
Hades
Hades
ipadadam
Hades
Level 55
God Stats
3W - 7L
1,352 SR
Queue Stats
7W - 14L
1,365 Elo+
Party 2
Team Averages
Level 43
1,346 SR
1,199 Elo+

VS

Team Averages
Level 66
1,668 SR
1,446 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dydi-H
Cerberus
Level 64
God Stats
5W - 2L
1,837 SR
Queue Stats
45W - 50L
1,381 Elo+
Party 1
Arachne
Arachne
loulou4020
Arachne
Level 69
God Stats
26W - 13L
1,669 SR
Queue Stats
76W - 67L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Berolit
Ymir
11
0 / 4 / 2
6,154
615
3,507
12,970
10,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
HackselSALE
Amaterasu
8
0 / 6 / 2
6,038
604
5,195
12,527
9,248
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
ipadadam
Hades
11
2 / 5 / 0
6,766
677
8,896
9,203
5,324
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 1 / 9
7,882
788
9,383
7,076
3,118
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Dydi-H
Cerberus
14
2 / 1 / 10
7,981
798
7,708
10,275
6,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
loulou4020
Arachne
14
10 / 0 / 5
9,332
933
11,942
6,834
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
15
15
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
9
7.5
L
Ymir
Berolit
Ymir
0
4
2
0.25
W
Cerberus
Dydi-H
Cerberus
2
1
10
7
L
Amaterasu
HackselSALE
Amaterasu
0
6
2
0.17
L
Hades
ipadadam
Hades
2
5
0
0.4
W
Arachne
loulou4020
Arachne
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,598
Damage
29,033
34,700
Taken
24,185
24,734
Mitigated
13,441
2,652
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,383
421
1,284
2,364
7,076
3,118
387
4,152
2,924
34,299
649
L
Ymir
Berolit
Ymir
3,507
674
0
226
12,970
10,162
0
7,045
5,845
12,703
0
W
Cerberus
Dydi-H
Cerberus
7,708
717
0
1,356
10,275
6,763
52
5,606
4,669
18,666
4,043
L
Amaterasu
HackselSALE
Amaterasu
5,195
1,916
0
1,028
12,527
9,248
0
4,258
8,232
0
16,301
L
Hades
ipadadam
Hades
8,896
912
487
911
9,203
5,324
0
4,200
4,969
23,345
820
W
Arachne
loulou4020
Arachne
11,942
10,288
177
2,144
6,834
3,560
36
2,738
4,096
0
43,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,958
Gold Earned
25,195
65
Minions Killed
156
0
Camps Cleared
0
463,055
Distance Traveled
550,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,882
788
53
5
0
177,380
0
L
Ymir
6,154
615
15
2
0
167,649
0
W
Cerberus
7,981
798
49
5
0
185,401
0
L
Amaterasu
6,038
604
14
1
0
141,150
0
L
Hades
6,766
677
36
4
0
154,256
0
W
Arachne
9,332
933
54
5
0
187,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role