Player Matchup

Khepri
Khepri
N64
Khepri
Level 157
God Stats
1W - 1L
1,281 SR
Queue Stats
38W - 30L
1,340 Elo+
Party 1
Zeus
Zeus
NRA
Zeus
Level 158
God Stats
0W - 1L
1,377 SR
Queue Stats
51W - 35L
1,687 Elo+
Party 1
Sun Wukong
Sun Wukong
Renn
Sun Wukong
Level 148
God Stats
3W - 2L
1,776 SR
Queue Stats
45W - 34L
1,771 Elo+
Party 1
Team Averages
Level 154
1,478 SR
1,600 Elo+

VS

Team Averages
Level 159
1,592 SR
1,610 Elo+
Janus
Janus
KINGKONGoEoEoo
Janus
Level 153
God Stats
2W - 1L
1,786 SR
Queue Stats
50W - 47L
1,582 Elo+
Solo
Nut
Nut
King721
Nut
Level 167
God Stats
3W - 1L
1,490 SR
Queue Stats
15W - 9L
1,574 Elo+
Solo
Sobek
Sobek
Pehdohfyle_
Sobek
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 198L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
N64
Khepri
11
1 / 5 / 3
7,586
632
7,282
13,416
8,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
NRA
Zeus
13
1 / 4 / 1
8,610
718
7,598
10,101
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Renn
Sun Wukong
12
2 / 3 / 2
8,545
712
10,708
15,119
11,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 3
9,877
823
14,074
9,395
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
13
2 / 1 / 5
8,557
713
10,147
9,581
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 9
9,470
789
10,301
14,069
15,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
12
12
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
Nut
2
1
5
4.5
L
Khepri
N64
Khepri
1
5
3
0.5
L
Zeus
NRA
Zeus
1
4
1
0.38
W
3
1
9
7.5
L
Sun Wukong
Renn
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,588
Damage
34,522
38,636
Taken
33,045
22,783
Mitigated
23,114
4,652
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,074
558
0
1,350
9,395
3,779
282
3,520
5,629
49,946
605
W
Nut
10,147
6,637
0
500
9,581
3,690
1,198
2,659
6,715
0
31,253
L
Khepri
N64
Khepri
7,282
678
0
804
13,416
8,232
0
8,252
4,896
12,372
1,510
L
Zeus
NRA
Zeus
7,598
876
0
1,924
10,101
3,450
0
5,751
4,065
40,193
0
W
10,301
500
0
5,610
14,069
15,645
27
6,990
6,729
25,723
2,550
L
Sun Wukong
Renn
Sun Wukong
10,708
1,981
0
1,924
15,119
11,101
0
7,968
6,468
0
25,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,741
Gold Earned
27,904
120
Minions Killed
161
0
Camps Cleared
0
646,111
Distance Traveled
665,458
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,877
823
73
6
0
203,557
0
W
Nut
8,557
713
45
4
0
208,652
0
L
Khepri
7,586
632
21
2
0
209,464
1
L
Zeus
8,610
718
80
7
0
206,452
0
W
Sobek
9,470
789
43
4
0
253,249
0
L
Sun Wukong
8,545
712
19
2
0
230,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role