Player Matchup

Pele
Pele
Platinum IV
 
Pele
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Platinum IV
Clankc7564
Mulan
Platinum IV
Level 54
God Stats
2W - 4L
1,794 SR
Queue Stats
36W - 26L
1,855 MMR
Party 1
Aphrodite
Aphrodite
Gold I
Wilbijxh
Aphrodite
Gold I
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,722 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 84
1,598 SR
1,693 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,755 SR
2,020 MMR
Discordia
Discordia
Diamond IV
AtheryyS
Discordia
Diamond IV
Level 106
God Stats
2W - 0L
1,801 SR
Queue Stats
32W - 19L
2,253 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
SirVojtas
Kuzenbo
Gold III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 213L
1,498 MMR
Solo
Anhur
Anhur
Diamond III
xDominuS
Anhur
Diamond III
Level 156
God Stats
3W - 2L
1,965 SR
Queue Stats
31W - 15L
2,310 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
6 / 3 / 4
11,297
753
9,864
14,397
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
16
3 / 3 / 8
10,630
709
12,707
22,020
25,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Wilbijxh
Aphrodite
15
2 / 1 / 9
10,289
686
7,680
11,858
12,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaAchillesOsirisThothMorgan Le Fay

VS

Bans
AtlasOdinCharonAresBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AtheryyS
Discordia
16
0 / 4 / 7
10,449
697
12,936
8,890
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
SirVojtas
Kuzenbo
15
0 / 5 / 7
9,840
656
8,526
14,660
17,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
xDominuS
Anhur
17
7 / 2 / 0
12,462
831
16,914
12,341
5,542
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
11
Kills
7
7
Deaths
11
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
3
4
2.67
W
Discordia
AtheryyS
Discordia
0
4
7
0.88
L
Mulan
3
3
8
2.33
W
Kuzenbo
SirVojtas
Kuzenbo
0
5
7
0.7
L
Aphrodite
Wilbijxh
Aphrodite
2
1
9
6.5
W
Anhur
xDominuS
Anhur
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,251
Damage
38,376
48,275
Taken
35,891
46,830
Mitigated
26,936
21,368
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,864
2,216
0
2,409
14,397
8,315
896
6,406
7,725
0
74,654
W
Discordia
AtheryyS
Discordia
12,936
476
0
1,343
8,890
3,539
716
1,042
7,511
48,936
0
L
Mulan
12,707
1,544
0
6,263
22,020
25,764
306
7,893
13,704
2,191
38,636
W
Kuzenbo
SirVojtas
Kuzenbo
8,526
3,598
0
2,565
14,660
17,855
60
3,701
9,511
15,961
0
L
Aphrodite
Wilbijxh
Aphrodite
7,680
1,553
5,702
6,994
11,858
12,751
497
7,050
4,594
32,733
0
W
Anhur
xDominuS
Anhur
16,914
11,233
0
1,559
12,341
5,542
2,468
2,669
8,653
0
56,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
32,751
220
Minions Killed
179
0
Camps Cleared
0
806,629
Distance Traveled
841,012
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,297
753
139
9
0
267,331
0
W
Discordia
10,449
697
93
6
0
270,554
5
L
Mulan
10,630
709
52
3
0
274,812
1
W
Kuzenbo
9,840
656
24
2
0
294,317
0
L
Aphrodite
10,289
686
29
2
0
264,486
0
W
Anhur
12,462
831
62
4
0
276,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role