Player Matchup

Cthulhu
Cthulhu
BamgledoorGoo
Cthulhu
Level 61
God Stats
4W - 4L
1,740 SR
Queue Stats
5W - 6L
1,485 Elo+
Party 3
Erlang Shen
Erlang Shen
Cole1115
Erlang Shen
Level 107
God Stats
0W - 3L
1,158 SR
Queue Stats
3W - 7L
1,407 Elo+
Party 3
Nut
Nut
MastersSloth
Nut
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,254 Elo+
Party 3
Yemoja
Yemoja
Seekier
Yemoja
Level 151
God Stats
1W - 2L
1,714 SR
Queue Stats
228W - 192L
1,581 Elo+
Solo
Team Averages
Level 112
1,528 SR
1,432 Elo+

VS

Team Averages
Level 88
1,707 SR
1,576 Elo+
Guan Yu
Guan Yu
Bellybell
Guan Yu
Level 13
God Stats
5W - 1L
1,509 SR
Queue Stats
25W - 24L
1,370 Elo+
Party 2
Agni
Agni
ValiLucifer7427
Agni
Level 20
God Stats
1W - 0L
1,696 SR
Queue Stats
6W - 8L
1,607 Elo+
Party 1
Loki
Loki
babyfacedbell
Loki
Level 164
God Stats
2W - 0L
1,767 SR
Queue Stats
46W - 50L
1,512 Elo+
Party 2
Nut
Nut
xqikzx97
Nut
Level 156
God Stats
3W - 0L
1,856 SR
Queue Stats
7W - 3L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 0 / 1
6,039
1,007
5,125
4,745
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Cole1115
Erlang Shen
12
1 / 0 / 0
6,020
1,003
2,251
5,565
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 1
6,010
1,002
4,595
5,445
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
Seekier
Yemoja
8
0 / 0 / 0
5,190
865
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bellybell
Guan Yu
11
1 / 0 / 0
6,076
1,013
2,675
5,112
4,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 1
6,064
1,011
4,216
3,005
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 0 / 1
6,333
1,056
3,081
4,909
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 1
5,948
991
2,597
5,161
2,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
1
Kills
2
2
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
0
1
0.5
W
Guan Yu
Bellybell
Guan Yu
1
0
0
1
L
Erlang Shen
Cole1115
Erlang Shen
1
0
0
1
L
0
2
1
0.25
L
Yemoja
Seekier
Yemoja
0
0
0
0
W
1
0
1
1.5
W
0
0
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,971
Damage
12,569
15,755
Taken
18,187
9,974
Mitigated
9,132
3,453
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,125
125
199
798
4,745
3,628
0
1,327
3,299
20,702
1,155
W
Guan Yu
Bellybell
Guan Yu
2,675
239
632
1,700
5,112
4,158
0
1,197
3,825
0
6,201
L
Erlang Shen
Cole1115
Erlang Shen
2,251
467
0
1,290
5,565
4,424
0
1,891
3,516
0
13,838
L
4,595
1,798
0
1,166
5,445
1,922
0
998
4,290
0
15,538
L
Yemoja
Seekier
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
4,216
353
0
500
3,005
1,064
68
1,147
1,782
12,645
0
W
3,081
622
0
740
4,909
1,872
0
574
4,253
0
23,817
W
2,597
1,777
0
1,258
5,161
2,038
969
1,410
3,555
0
17,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,259
Gold Earned
24,421
96
Minions Killed
119
0
Camps Cleared
0
384,037
Distance Traveled
533,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,039
1,007
38
6
0
129,844
0
W
Guan Yu
6,076
1,013
9
2
0
145,940
0
L
Erlang Shen
6,020
1,003
26
4
0
142,864
0
L
Nut
6,010
1,002
32
5
0
111,329
0
L
Yemoja
5,190
865
0
0
0
0
0
W
Agni
6,064
1,011
17
3
0
135,068
0
W
Loki
6,333
1,056
49
8
0
132,546
0
W
Nut
5,948
991
44
7
0
119,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role