Player Matchup

Cernunnos
Cernunnos
DeRouje
Cernunnos
Level 157
God Stats
1W - 3L
1,238 SR
Queue Stats
211W - 199L
1,482 Elo+
Solo
Scylla
Scylla
EAblows69
Scylla
Level 148
God Stats
6W - 5L
1,549 SR
Queue Stats
225W - 269L
1,486 Elo+
Solo
Maui
Maui
LRD23
Maui
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 44L
1,528 Elo+
Solo
Cerberus
Cerberus
Pizelton
Cerberus
Level 156
God Stats
2W - 3L
1,412 SR
Queue Stats
365W - 399L
1,499 Elo+
Party 1
Anubis
Anubis
YabidReborn
Anubis
Level 97
God Stats
8W - 6L
1,500 SR
Queue Stats
1,010W - 1,072L
1,548 Elo+
Party 1
Team Averages
Level 133
1,440 SR
1,509 Elo+

VS

Team Averages
Level 102
1,457 SR
1,593 Elo+
Tyr
Tyr
Clutchn Dubs
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,678 Elo+
Solo
Cerberus
Cerberus
PuffPro
Cerberus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 125L
1,469 Elo+
Solo
Agni
Agni
RustyGems
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,722 Elo+
Solo
He Bo
He Bo
Ticay C MonNom
He Bo
Level 127
God Stats
0W - 3L
1,285 SR
Queue Stats
125W - 124L
1,434 Elo+
Solo
Ares
Ares
juanpabloneri1
Ares
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 99L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeRouje
Cernunnos
14
2 / 2 / 17
8,712
871
11,302
6,251
3,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
EAblows69
Scylla
16
4 / 1 / 10
9,234
923
11,205
6,667
3,188
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maui
LRD23
Maui
13
2 / 4 / 16
8,637
864
2,738
10,475
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Pizelton
Cerberus
14
3 / 2 / 15
9,095
910
5,484
9,141
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
16
10 / 2 / 10
9,783
978
13,658
9,029
6,894
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
7,689
769
6,932
12,718
12,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
PuffPro
Cerberus
8
0 / 3 / 2
6,259
626
3,137
7,961
6,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
17
4 / 2 / 5
8,189
819
7,641
7,359
3,021
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 5
7,931
793
8,988
8,398
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 4
6,666
667
3,783
12,155
12,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
21
Kills
10
11
Deaths
21
68
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Cernunnos
DeRouje
Cernunnos
2
2
17
5.25
W
Scylla
EAblows69
Scylla
4
1
10
9
W
Maui
LRD23
Maui
2
4
16
2.5
W
Cerberus
Pizelton
Cerberus
3
2
15
5.25
L
Cerberus
PuffPro
Cerberus
0
3
2
0.33
L
Agni
4
2
5
3.25
L
2
5
5
0.9
W
Anubis
10
2
10
7.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,387
Damage
30,481
41,563
Taken
48,591
34,179
Mitigated
38,507
14,616
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,932
751
143
1,848
12,718
12,281
0
8,636
4,082
0
10,933
W
Cernunnos
DeRouje
Cernunnos
11,302
6,628
199
1,159
6,251
3,026
3,390
2,315
3,936
0
27,497
W
Scylla
EAblows69
Scylla
11,205
627
883
1,557
6,667
3,188
761
3,518
3,149
22,363
802
W
Maui
LRD23
Maui
2,738
599
232
1,172
10,475
11,882
193
7,086
3,389
3,202
0
W
Cerberus
Pizelton
Cerberus
5,484
0
1,659
3,297
9,141
9,189
428
5,314
3,827
7,363
1,265
L
Cerberus
PuffPro
Cerberus
3,137
45
197
2,004
7,961
6,768
0
4,639
3,322
4,531
0
L
Agni
7,641
541
340
1,207
7,359
3,021
0
5,900
1,459
29,534
0
L
8,988
221
0
628
8,398
3,635
0
4,981
3,417
16,652
0
W
Anubis
13,658
1,335
502
3,956
9,029
6,894
738
5,316
3,713
27,908
0
L
3,783
136
326
746
12,155
12,802
0
8,257
3,898
5,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,461
Gold Earned
36,734
115
Minions Killed
75
0
Camps Cleared
0
862,345
Distance Traveled
704,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,689
769
7
1
0
153,355
0
W
Cernunnos
8,712
871
32
3
0
157,538
0
W
Scylla
9,234
923
33
3
0
191,829
0
W
Maui
8,637
864
3
0
0
152,052
0
W
Cerberus
9,095
910
9
1
0
200,547
0
L
Cerberus
6,259
626
11
1
0
89,100
0
L
Agni
8,189
819
37
4
0
176,293
0
L
He Bo
7,931
793
19
2
0
164,452
0
W
Anubis
9,783
978
38
4
0
160,379
0
L
Ares
6,666
667
1
0
0
121,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role