Player Matchup

Kuzenbo
Kuzenbo
CLH247
Kuzenbo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 70L
1,454 Elo+
Party 1
Nut
Nut
MissPinky69
Nut
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 60L
1,452 Elo+
Party 1
Persephone
Persephone
SneakyUrchin
Persephone
Level 82
God Stats
3W - 10L
1,842 SR
Queue Stats
49W - 75L
1,504 Elo+
Party 1
Bellona
Bellona
allstarcooper
Bellona
Level 115
God Stats
2W - 2L
1,633 SR
Queue Stats
37W - 58L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
henrythejanitor
Hun Batz
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 68L
1,504 Elo+
Party 1
Team Averages
Level 117
1,595 SR
1,482 Elo+

VS

Team Averages
Level 160
1,521 SR
1,524 Elo+
Ishtar
Ishtar
BioCiccio
Ishtar
Level 159
God Stats
10W - 12L
1,441 SR
Queue Stats
53W - 44L
1,565 Elo+
Party 2
Set
Set
Minityzeur
Set
Level 139
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 100L
1,506 Elo+
Solo
Nut
Nut
MisterAxel
Nut
Level 155
God Stats
8W - 8L
1,375 SR
Queue Stats
56W - 47L
1,574 Elo+
Party 2
Ix Chel
Ix Chel
Quick5ilver
Ix Chel
Level 223
God Stats
4W - 0L
1,845 SR
Queue Stats
98W - 88L
1,556 Elo+
Party 2
Charon
Charon
darkita99
Charon
Level 122
God Stats
1W - 0L
1,445 SR
Queue Stats
11W - 13L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CLH247
Kuzenbo
8
0 / 3 / 1
5,665
436
4,169
13,030
13,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 2 / 0
6,847
527
3,201
7,455
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
SneakyUrchin
Persephone
10
0 / 4 / 1
6,155
473
2,254
7,828
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
0 / 5 / 0
6,455
497
4,458
12,693
16,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hun Batz
14
1 / 2 / 0
7,000
538
5,149
10,483
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BioCiccio
Ishtar
13
1 / 0 / 2
7,658
589
7,255
8,058
3,377
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 2
7,109
547
3,723
8,214
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 0 / 1
9,400
723
13,157
8,717
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Quick5ilver
Ix Chel
13
4 / 0 / 4
8,409
647
6,010
6,124
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
darkita99
Charon
11
3 / 1 / 1
7,286
560
4,904
10,504
7,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
16
16
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BioCiccio
Ishtar
1
0
2
2
L
Kuzenbo
CLH247
Kuzenbo
0
3
1
0.17
W
1
0
2
2
L
0
2
0
0
W
7
0
1
7.5
W
Ix Chel
Quick5ilver
Ix Chel
4
0
4
6
L
Persephone
SneakyUrchin
Persephone
0
4
1
0.13
L
Bellona
0
5
0
0
W
Charon
darkita99
Charon
3
1
1
3.5
L
Hun Batz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,231
Damage
35,049
51,489
Taken
41,617
40,064
Mitigated
21,621
12,438
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BioCiccio
Ishtar
7,255
4,386
0
3,042
8,058
3,377
829
1,489
6,569
0
76,833
L
Kuzenbo
CLH247
Kuzenbo
4,169
2,146
0
1,598
13,030
13,579
0
4,254
8,776
16,368
0
W
3,723
1,472
0
1,614
8,214
4,496
0
441
7,741
0
52,682
L
3,201
1,807
0
1,174
7,455
2,744
576
1,610
5,845
0
60,958
W
13,157
9,349
0
6,806
8,717
3,361
737
577
7,532
0
74,301
W
Ix Chel
Quick5ilver
Ix Chel
6,010
848
1,181
2,837
6,124
2,565
295
2,027
4,097
60,223
0
L
Persephone
SneakyUrchin
Persephone
2,254
36
0
2,181
7,828
2,525
0
3,583
4,185
40,585
0
L
Bellona
4,458
814
0
1,853
12,693
16,761
0
0
12,693
0
46,712
W
Charon
darkita99
Charon
4,904
833
0
1,957
10,504
7,822
255
2,575
7,929
24,311
1,057
L
Hun Batz
5,149
1,205
0
5,632
10,483
4,455
0
1,422
9,061
0
61,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
39,862
387
Minions Killed
468
0
Camps Cleared
0
1,242,020
Distance Traveled
1,355,915
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,658
589
130
10
0
251,207
1
L
Kuzenbo
5,665
436
15
1
0
265,876
2
W
Set
7,109
547
86
7
0
320,326
0
L
Nut
6,847
527
110
8
0
237,479
0
W
Nut
9,400
723
128
10
0
231,243
1
W
Ix Chel
8,409
647
104
8
0
267,260
2
L
Persephone
6,155
473
70
5
0
226,130
0
L
Bellona
6,455
497
74
6
0
221,450
0
W
Charon
7,286
560
20
2
0
285,879
3
L
Hun Batz
7,000
538
118
9
0
291,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role