Player Matchup

Nike
Nike
Ayaniki
Nike
Level 143
God Stats
5W - 5L
1,656 SR
Queue Stats
8W - 9L
1,549 Elo+
Solo
Nut
Nut
Captain_Usloth
Nut
Level 104
God Stats
3W - 1L
1,831 SR
Queue Stats
12W - 10L
1,573 Elo+
Party 2
Thor
Thor
FancyFishSwitch
Thor
Level 226
God Stats
2W - 4L
1,322 SR
Queue Stats
416W - 367L
1,577 Elo+
Solo
Fafnir
Fafnir
OkWetawd
Fafnir
Level 157
God Stats
12W - 16L
1,582 SR
Queue Stats
147W - 181L
1,558 Elo+
Solo
Chronos
Chronos
Senpai_San2005
Chronos
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 146L
1,470 Elo+
Party 2
Team Averages
Level 152
1,578 SR
1,546 Elo+

VS

Team Averages
Level 115
1,595 SR
1,538 Elo+
Janus
Janus
AstroworldJones
Janus
Level 120
God Stats
4W - 6L
1,556 SR
Queue Stats
257W - 273L
1,493 Elo+
Solo
Nut
Nut
Heraion92
Nut
Level 156
God Stats
12W - 17L
1,525 SR
Queue Stats
161W - 166L
1,512 Elo+
Party 1
Ymir
Ymir
ToG_White
Ymir
Level 106
God Stats
1W - 1L
1,477 SR
Queue Stats
31W - 20L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
UncleRico279
Cthulhu
Level 89
God Stats
46W - 29L
1,803 SR
Queue Stats
96W - 71L
1,606 Elo+
Solo
Loki
Loki
cristophoro
Loki
Level 106
God Stats
7W - 6L
1,614 SR
Queue Stats
286W - 267L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ayaniki
Nike
10
0 / 3 / 1
5,838
584
3,911
7,268
4,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 3
5,293
529
4,940
7,484
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 2 / 0
6,261
626
7,106
10,753
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
OkWetawd
Fafnir
10
2 / 0 / 1
6,071
607
3,570
7,077
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 1 / 1
6,466
647
2,004
4,928
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
5,822
582
2,939
5,128
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 0
5,319
532
5,356
6,392
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
0 / 1 / 3
5,293
529
3,496
8,348
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
UncleRico279
Cthulhu
11
3 / 0 / 1
6,441
644
3,718
7,068
6,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
3 / 3 / 2
5,611
561
5,492
9,106
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
9
9
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
Nike
Ayaniki
Nike
0
3
1
0.17
L
0
3
3
0.5
L
5
2
0
2.5
W
2
1
0
2
L
Fafnir
OkWetawd
Fafnir
2
0
1
2.5
L
1
1
1
1.5
W
Ymir
0
1
3
1.5
W
Cthulhu
UncleRico279
Cthulhu
3
0
1
3.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,531
Damage
21,001
37,510
Taken
36,042
18,904
Mitigated
19,337
12,631
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,939
83
0
624
5,128
1,726
0
1,074
4,002
40,715
742
L
Nike
Ayaniki
Nike
3,911
707
0
1,270
7,268
4,309
0
3,017
4,251
0
37,159
L
4,940
2,178
0
2,790
7,484
2,674
0
1,879
5,595
0
44,750
L
7,106
2,988
0
3,793
10,753
4,149
0
1,646
9,047
0
40,101
W
5,356
2,657
0
1,914
6,392
2,481
0
1,876
4,496
0
37,278
L
Fafnir
OkWetawd
Fafnir
3,570
578
0
3,109
7,077
6,044
0
1,707
5,347
14,630
1,829
L
2,004
503
0
1,669
4,928
1,728
948
953
3,892
46,616
1,108
W
Ymir
3,496
461
0
2,347
8,348
6,249
0
1,692
6,636
18,400
1,810
W
Cthulhu
UncleRico279
Cthulhu
3,718
366
228
2,024
7,068
6,009
0
0
6,567
36,970
3,491
W
5,492
1,409
0
503
9,106
2,872
0
227
8,845
0
37,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
28,486
326
Minions Killed
301
0
Camps Cleared
0
1,009,727
Distance Traveled
1,002,171
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,822
582
81
8
0
207,738
0
L
Nike
5,838
584
81
8
0
189,961
0
L
Nut
5,293
529
71
7
0
171,337
2
L
Thor
6,261
626
66
7
0
240,393
0
W
Nut
5,319
532
59
6
0
187,259
0
L
Fafnir
6,071
607
20
2
0
198,974
2
L
Chronos
6,466
647
88
9
0
209,062
0
W
Ymir
5,293
529
28
3
0
172,470
4
W
Cthulhu
6,441
644
73
7
0
201,210
0
W
Loki
5,611
561
60
6
0
233,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role