Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NassassinX
Fenrir
Level 125
God Stats
22W - 10L
1,741 SR
Queue Stats
230W - 217L
1,555 Elo+
Solo
Nut
Nut
Ralu1
Nut
Level 138
God Stats
7W - 9L
1,785 SR
Queue Stats
102W - 115L
1,459 Elo+
Party 2
Charon
Charon
VooDooMiro
Charon
Level 106
God Stats
7W - 1L
1,832 SR
Queue Stats
175W - 153L
1,536 Elo+
Solo
Thanatos
Thanatos
strave23
Thanatos
Level 61
God Stats
17W - 8L
1,792 SR
Queue Stats
68W - 60L
1,501 Elo+
Party 2
Team Averages
Level 113
1,730 SR
1,510 Elo+

VS

Team Averages
Level 120
1,639 SR
1,526 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JarlDeclan
Zhong Kui
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 112L
1,529 Elo+
Party 1
Rama
Rama
MrHaamu
Rama
Level 105
God Stats
1W - 1L
1,734 SR
Queue Stats
42W - 47L
1,477 Elo+
Solo
Charon
Charon
Talmansen
Charon
Level 114
God Stats
17W - 12L
1,786 SR
Queue Stats
98W - 87L
1,514 Elo+
Party 1
Thanatos
Thanatos
ToXiiCKiLLeR
Thanatos
Level 97
God Stats
10W - 12L
1,674 SR
Queue Stats
11W - 13L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 2 / 3
8,101
540
10,814
10,942
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
NassassinX
Fenrir
15
5 / 2 / 1
8,519
568
9,130
14,059
9,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
Ralu1
Nut
15
3 / 0 / 1
8,911
594
9,796
9,629
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charon
VooDooMiro
Charon
12
0 / 0 / 6
7,544
503
6,604
10,446
8,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
strave23
Thanatos
13
4 / 1 / 1
7,451
497
6,413
11,673
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 3 / 1
8,928
595
7,960
14,946
15,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
JarlDeclan
Zhong Kui
13
0 / 2 / 1
7,511
501
9,946
12,594
9,714
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rama
MrHaamu
Rama
11
0 / 5 / 0
6,630
442
4,444
12,532
4,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Talmansen
Charon
11
0 / 2 / 1
6,931
462
7,557
11,644
8,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
ToXiiCKiLLeR
Thanatos
11
3 / 1 / 0
6,993
466
4,406
11,145
5,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
5
5
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
3
1.25
L
Amaterasu
 
Amaterasu
2
3
1
0.83
L
Zhong Kui
JarlDeclan
Zhong Kui
0
2
1
0.25
L
Rama
MrHaamu
Rama
0
5
0
0
W
Fenrir
NassassinX
Fenrir
5
2
1
2.75
W
Nut
Ralu1
Nut
3
0
1
3.5
L
Charon
Talmansen
Charon
0
2
1
0.25
L
Thanatos
ToXiiCKiLLeR
Thanatos
3
1
0
3
W
Charon
VooDooMiro
Charon
0
0
6
3
W
Thanatos
strave23
Thanatos
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
34,313
56,749
Taken
62,861
31,563
Mitigated
43,422
22,539
Healing
20,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,814
548
552
3,721
10,942
4,157
0
5,870
5,072
75,494
0
L
Amaterasu
 
Amaterasu
7,960
3,635
0
4,042
14,946
15,238
0
1,935
12,195
0
68,751
L
Zhong Kui
JarlDeclan
Zhong Kui
9,946
2,908
0
4,009
12,594
9,714
0
6,429
6,165
65,526
5,925
L
Rama
MrHaamu
Rama
4,444
3,617
0
2,972
12,532
4,620
0
2,788
9,744
0
46,694
W
Fenrir
NassassinX
Fenrir
9,130
1,958
0
5,287
14,059
9,797
0
816
12,410
0
55,293
W
Nut
Ralu1
Nut
9,796
5,197
0
4,018
9,629
4,085
1,418
3,159
6,470
0
77,102
L
Charon
Talmansen
Charon
7,557
1,402
658
2,433
11,644
8,821
0
3,389
8,158
27,935
0
L
Thanatos
ToXiiCKiLLeR
Thanatos
4,406
694
0
6,849
11,145
5,029
0
2,877
8,216
0
45,174
W
Charon
VooDooMiro
Charon
6,604
1,461
0
1,548
10,446
8,166
0
4,224
6,124
35,570
0
W
Thanatos
strave23
Thanatos
6,413
1,218
0
7,413
11,673
5,358
0
3,389
8,284
0
49,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
36,993
463
Minions Killed
422
0
Camps Cleared
0
1,604,847
Distance Traveled
1,512,050
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,101
540
117
8
0
327,052
0
L
Amaterasu
8,928
595
121
8
0
244,045
2
L
Zhong Kui
7,511
501
110
7
0
282,855
0
L
Rama
6,630
442
95
6
0
273,933
6
W
Fenrir
8,519
568
96
6
0
299,945
4
W
Nut
8,911
594
143
10
0
288,406
0
L
Charon
6,931
462
25
2
0
336,358
4
L
Thanatos
6,993
466
71
5
0
374,859
9
W
Charon
7,544
503
37
2
0
327,851
0
W
Thanatos
7,451
497
70
5
0
361,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role