Player Matchup

Jormungandr
Jormungandr
Jedronbg
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,392 Elo+
Party 1
Chernobog
Chernobog
MarianoBO
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
Marlon3103
Cthulhu
Level 84
God Stats
1W - 1L
1,679 SR
Queue Stats
18W - 17L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
SergioNBG
Nu Wa
Level 58
God Stats
1W - 1L
1,752 SR
Queue Stats
26W - 27L
1,473 Elo+
Party 1
Nox
Nox
ZHaunDK
Nox
Level 150
God Stats
10W - 10L
1,824 SR
Queue Stats
299W - 296L
1,499 Elo+
Solo
Team Averages
Level 69
1,651 SR
1,489 Elo+

VS

Team Averages
Level 68
1,573 SR
1,508 Elo+
Cabrakan
Cabrakan
BigBenlolz
Cabrakan
Level 132
God Stats
2W - 0L
1,679 SR
Queue Stats
31W - 20L
1,588 Elo+
Solo
Loki
Loki
HappyCha0s
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,409 Elo+
Party 2
Kuzenbo
Kuzenbo
Nemezidow
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,319 Elo+
Party 2
Hera
Hera
Trapiot
Hera
Level 35
God Stats
2W - 0L
1,685 SR
Queue Stats
24W - 3L
1,798 Elo+
Solo
Cernunnos
Cernunnos
moeze
Cernunnos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 82L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jedronbg
Jormungandr
13
0 / 7 / 7
7,342
734
5,962
15,579
12,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
MarianoBO
Chernobog
15
5 / 6 / 3
8,706
871
8,768
11,342
5,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Marlon3103
Cthulhu
15
2 / 6 / 6
8,707
871
7,309
14,952
16,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
SergioNBG
Nu Wa
15
1 / 6 / 6
8,104
810
7,234
11,661
4,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
15
3 / 5 / 6
9,021
902
6,738
10,384
5,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigBenlolz
Cabrakan
15
3 / 2 / 22
8,969
897
8,662
12,457
15,362
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
10 / 3 / 16
10,067
1,007
10,982
8,313
4,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Nemezidow
Kuzenbo
14
3 / 3 / 19
9,485
949
6,539
12,566
15,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Trapiot
Hera
17
9 / 2 / 18
10,092
1,009
17,848
8,046
5,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
moeze
Cernunnos
15
5 / 2 / 15
9,114
911
12,249
7,170
4,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
120
11
Kills
30
30
Deaths
12
28
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BigBenlolz
Cabrakan
3
2
22
7
W
10
3
16
6
L
Jormungandr
Jedronbg
Jormungandr
0
7
7
0.5
L
Chernobog
MarianoBO
Chernobog
5
6
3
1.08
L
Cthulhu
Marlon3103
Cthulhu
2
6
6
0.83
W
Kuzenbo
Nemezidow
Kuzenbo
3
3
19
4.17
L
Nu Wa
SergioNBG
Nu Wa
1
6
6
0.67
W
Hera
Trapiot
Hera
9
2
18
9
L
Nox
3
5
6
1.2
W
Cernunnos
moeze
Cernunnos
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,011
Damage
56,280
63,918
Taken
48,552
44,229
Mitigated
44,207
9,284
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BigBenlolz
Cabrakan
8,662
1,268
1,965
2,644
12,457
15,362
832
7,325
5,132
10,477
987
W
10,982
1,981
550
394
8,313
4,201
1,182
3,462
4,851
0
22,119
L
Jormungandr
Jedronbg
Jormungandr
5,962
1,049
813
1,420
15,579
12,827
0
7,595
7,984
13,475
1,142
L
Chernobog
MarianoBO
Chernobog
8,768
3,419
357
384
11,342
5,032
0
6,337
5,005
0
19,108
L
Cthulhu
Marlon3103
Cthulhu
7,309
200
563
1,196
14,952
16,068
0
7,133
7,819
19,613
703
W
Kuzenbo
Nemezidow
Kuzenbo
6,539
2,346
2,031
2,015
12,566
15,395
476
5,254
7,312
13,257
407
L
Nu Wa
SergioNBG
Nu Wa
7,234
2,287
885
2,312
11,661
4,835
174
6,233
5,428
17,542
0
W
Hera
Trapiot
Hera
17,848
3,782
1,561
2,641
8,046
5,069
1,836
5,325
2,721
34,845
0
L
Nox
6,738
573
284
1,070
10,384
5,467
0
4,704
5,680
12,903
0
W
Cernunnos
moeze
Cernunnos
12,249
5,279
1,667
1,720
7,170
4,180
3,198
5,282
1,888
0
36,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,880
Gold Earned
47,727
114
Minions Killed
140
0
Camps Cleared
0
828,766
Distance Traveled
957,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,969
897
5
1
0
190,985
0
W
Loki
10,067
1,007
23
2
0
201,202
0
L
Jormungandr
7,342
734
12
1
0
141,693
0
L
Chernobog
8,706
871
28
3
0
153,515
0
L
Cthulhu
8,707
871
29
3
0
173,618
0
W
Kuzenbo
9,485
949
10
1
0
203,439
0
L
Nu Wa
8,104
810
32
3
0
167,901
0
W
Hera
10,092
1,009
44
4
0
187,610
0
L
Nox
9,021
902
13
1
0
192,039
0
W
Cernunnos
9,114
911
58
6
0
174,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role