Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Arachne
Arachne
Gold V
Bewonnabraer
Arachne
Gold V
Level 45
God Stats
3W - 4L
1,448 SR
Queue Stats
24W - 27L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
MorrigansThighs
Cthulhu
Gold V
Level 142
God Stats
12W - 14L
1,640 SR
Queue Stats
35W - 37L
1,518 MMR
Party 2
Ishtar
Ishtar
Bronze III
SilverWeiss
Ishtar
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,454 MMR
Party 3
Charon
Charon
Gold IV
poipoipoiasasas
Charon
Gold IV
Level 126
God Stats
0W - 2L
1,183 SR
Queue Stats
21W - 20L
1,489 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,454 SR
1,492 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,569 SR
1,502 MMR
Loki
Loki
Gold III
BlameUrWiFi
Loki
Gold III
Level 121
God Stats
2W - 3L
1,733 SR
Queue Stats
95W - 92L
1,530 MMR
Party 1
Chaac
Chaac
Bronze III
Figsz
Chaac
Bronze III
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 66L
1,492 MMR
Solo
Sobek
Sobek
Silver II
Lawaygo
Sobek
Silver II
Level 82
God Stats
3W - 2L
1,825 SR
Queue Stats
30W - 21L
1,496 MMR
Solo
The Morrigan
The Morrigan
Gold V
NemesisOfAttica
The Morrigan
Gold V
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Zenlis
Danzaburou
Gold V
Level 158
God Stats
3W - 1L
1,287 SR
Queue Stats
85W - 77L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 1 / 1
5,246
525
1,805
3,300
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Bewonnabraer
Arachne
9
2 / 3 / 2
5,185
519
6,171
10,403
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
6,092
609
6,317
7,850
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
10
1 / 4 / 0
5,240
524
3,389
6,684
2,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,513
451
2,079
9,315
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Bake KujiraMaman BrigitteThanatosThor

VS

Bans
AthenaIzanamiSun WukongAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
5,610
561
3,409
8,098
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Figsz
Chaac
11
1 / 1 / 2
6,113
611
4,713
8,290
5,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Lawaygo
Sobek
9
1 / 0 / 10
5,906
591
3,245
6,944
6,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
NemesisOfAttica
The Morrigan
11
3 / 1 / 2
6,128
613
3,847
4,422
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zenlis
Danzaburou
12
6 / 0 / 1
6,981
698
6,650
5,691
2,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
14
14
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
1
1.5
L
Arachne
Bewonnabraer
Arachne
2
3
2
1
W
3
3
3
1.5
W
Chaac
Figsz
Chaac
1
1
2
2
W
Sobek
Lawaygo
Sobek
1
0
10
6
L
1
2
0
0.5
W
The Morrigan
NemesisOfAttica
The Morrigan
3
1
2
4
L
Ishtar
1
4
0
0.25
W
Danzaburou
Zenlis
Danzaburou
6
0
1
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,761
Damage
21,864
37,552
Taken
33,445
18,284
Mitigated
19,006
9,889
Healing
14,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,805
323
0
927
3,300
1,024
0
505
2,734
31,624
1,446
L
Arachne
Bewonnabraer
Arachne
6,171
4,064
0
4,434
10,403
3,801
5
1,908
8,397
0
40,081
W
3,409
1,007
0
4,059
8,098
2,790
0
989
7,109
0
41,745
W
Chaac
Figsz
Chaac
4,713
897
0
3,934
8,290
5,572
0
3,862
4,428
0
44,780
W
Sobek
Lawaygo
Sobek
3,245
659
0
3,173
6,944
6,102
0
2,590
4,354
12,823
0
L
6,317
397
72
1,680
7,850
5,850
0
1,004
6,385
42,432
2,965
W
The Morrigan
NemesisOfAttica
The Morrigan
3,847
673
0
620
4,422
1,668
0
906
3,516
37,812
1,404
L
Ishtar
3,389
1,813
0
875
6,684
2,300
0
851
5,813
0
40,667
W
Danzaburou
Zenlis
Danzaburou
6,650
3,486
0
2,632
5,691
2,874
0
1,764
3,927
0
56,140
L
2,079
267
0
1,901
9,315
5,309
0
2,444
6,820
12,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
30,738
305
Minions Killed
356
0
Camps Cleared
0
947,291
Distance Traveled
1,046,085
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,246
525
59
6
0
154,054
0
L
Arachne
5,185
519
61
6
0
218,429
1
W
Loki
5,610
561
80
8
0
239,915
3
W
Chaac
6,113
611
86
9
0
201,194
2
W
Sobek
5,906
591
15
2
0
201,149
3
L
Cthulhu
6,092
609
97
10
0
173,309
0
W
The Morrigan
6,128
613
79
8
0
187,905
0
L
Ishtar
5,240
524
71
7
0
190,438
0
W
Danzaburou
6,981
698
96
10
0
215,922
0
L
Charon
4,513
451
17
2
0
211,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role