Player Matchup

Yu Huang
Yu Huang
Beanlord-Cap
Yu Huang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
Haywire_Brox
Cthulhu
Level 93
God Stats
37W - 31L
1,615 SR
Queue Stats
37W - 33L
1,555 Elo+
Party 1
Nut
Nut
KBPZ4__
Nut
Level 123
God Stats
8W - 7L
1,672 SR
Queue Stats
77W - 80L
1,525 Elo+
Party 1
Team Averages
Level 114
1,596 SR
1,532 Elo+

VS

Team Averages
Level 110
1,642 SR
1,501 Elo+
Olorun
Olorun
BodusMorus
Olorun
Level 105
God Stats
15W - 5L
1,926 SR
Queue Stats
52W - 55L
1,447 Elo+
Party 2
Achilles
Achilles
GrØmmie
Achilles
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,608 Elo+
Solo
Nut
Nut
zak132465
Nut
Level 80
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 55L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Beanlord-Cap
Yu Huang
12
2 / 2 / 2
7,140
714
7,364
6,786
2,840
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Haywire_Brox
Cthulhu
9
0 / 7 / 3
6,038
604
5,318
13,780
10,533
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nut
11
2 / 3 / 1
6,870
687
6,739
8,195
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BodusMorus
Olorun
14
4 / 1 / 8
8,199
820
7,941
7,909
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
GrØmmie
Achilles
12
4 / 3 / 7
7,584
758
7,709
12,035
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 8
8,039
804
9,461
7,780
3,388
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
12
12
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Beanlord-Cap
Yu Huang
2
2
2
1.5
W
Olorun
BodusMorus
Olorun
4
1
8
8
W
Achilles
GrØmmie
Achilles
4
3
7
2.5
L
Cthulhu
Haywire_Brox
Cthulhu
0
7
3
0.21
L
Nut
2
3
1
0.83
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,421
Damage
25,111
28,761
Taken
27,724
16,510
Mitigated
18,220
2,667
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Beanlord-Cap
Yu Huang
7,364
414
0
625
6,786
2,840
0
2,058
4,504
23,137
1,912
W
Olorun
BodusMorus
Olorun
7,941
5,017
1,016
3,282
7,909
3,558
897
3,381
4,365
30,594
3,638
W
Achilles
GrØmmie
Achilles
7,709
927
0
1,215
12,035
11,274
13
3,890
7,836
563
13,908
L
Cthulhu
Haywire_Brox
Cthulhu
5,318
808
186
1,316
13,780
10,533
0
4,538
8,877
15,041
0
L
Nut
6,739
2,853
0
540
8,195
3,137
0
1,674
6,194
0
22,863
W
9,461
5,250
0
3,557
7,780
3,388
513
4,381
3,188
0
35,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,048
Gold Earned
23,822
99
Minions Killed
137
0
Camps Cleared
0
493,659
Distance Traveled
583,068
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,140
714
46
5
0
180,184
0
W
Olorun
8,199
820
55
6
0
192,557
4
W
Achilles
7,584
758
14
1
0
197,771
0
L
Cthulhu
6,038
604
17
2
0
157,285
0
L
Nut
6,870
687
36
4
0
156,190
0
W
Nut
8,039
804
68
7
0
192,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role