Player Matchup

Merlin
Merlin
Antroz 22
Merlin
Level 35
God Stats
0W - 4L
1,215 SR
Queue Stats
68W - 81L
1,198 Elo+
Solo
Awilix
Awilix
Mgnoar
Awilix
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,354 Elo+
Solo
Chronos
Chronos
Presa canario8
Chronos
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 36L
1,307 Elo+
Party 2
Achilles
Achilles
WildLeo1908
Achilles
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 42L
1,305 Elo+
Party 2
Nemesis
Nemesis
arthus37
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,477 Elo+
Solo
Team Averages
Level 54
1,443 SR
1,328 Elo+

VS

Team Averages
Level 77
1,655 SR
1,413 Elo+
Chronos
Chronos
Henderikus
Chronos
Level 102
God Stats
10W - 4L
1,609 SR
Queue Stats
96W - 93L
1,455 Elo+
Solo
Fenrir
Fenrir
IV23I
Fenrir
Level 69
God Stats
22W - 15L
1,515 SR
Queue Stats
224W - 224L
1,471 Elo+
Party 1
Bacchus
Bacchus
Kami no Dodo
Bacchus
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
178W - 170L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
L4NCEL0T
Gilgamesh
Level 17
God Stats
7W - 0L
1,910 SR
Queue Stats
11W - 15L
1,244 Elo+
Party 1
Heimdallr
Heimdallr
vi FLeTcH iv
Heimdallr
Level 87
God Stats
9W - 8L
1,739 SR
Queue Stats
89W - 82L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Antroz 22
Merlin
14
0 / 0 / 0
7,197
480
3,003
5,003
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Mgnoar
Awilix
11
0 / 3 / 3
6,288
419
3,473
10,467
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 1 / 0
7,382
492
9,460
10,814
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
WildLeo1908
Achilles
12
0 / 6 / 0
7,327
488
6,418
14,697
12,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
arthus37
Nemesis
12
0 / 1 / 3
6,527
435
2,096
8,978
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Henderikus
Chronos
15
0 / 0 / 0
8,666
578
3,019
3,969
1,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
IV23I
Fenrir
12
3 / 1 / 2
7,409
494
4,079
10,374
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Kami no Dodo
Bacchus
12
2 / 3 / 3
7,584
506
6,997
8,772
9,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
L4NCEL0T
Gilgamesh
14
3 / 0 / 3
8,670
578
8,876
11,270
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
vi FLeTcH iv
Heimdallr
13
3 / 1 / 1
7,856
524
6,321
8,082
3,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
11
11
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
Antroz 22
Merlin
0
0
0
0
W
Chronos
Henderikus
Chronos
0
0
0
0
W
Fenrir
IV23I
Fenrir
3
1
2
4
W
Bacchus
Kami no Dodo
Bacchus
2
3
3
1.17
W
Gilgamesh
L4NCEL0T
Gilgamesh
3
0
3
4.5
L
Awilix
Mgnoar
Awilix
0
3
3
0.5
L
5
1
0
5
L
Achilles
WildLeo1908
Achilles
0
6
0
0
L
Nemesis
arthus37
Nemesis
0
1
3
1.5
W
Heimdallr
vi FLeTcH iv
Heimdallr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,450
Damage
29,292
49,959
Taken
42,467
26,706
Mitigated
28,201
5,965
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Antroz 22
Merlin
3,003
42
0
1,167
5,003
1,875
0
3,002
2,001
57,176
0
W
Chronos
Henderikus
Chronos
3,019
276
0
1,774
3,969
1,737
499
2,191
1,778
74,010
2,275
W
Fenrir
IV23I
Fenrir
4,079
916
0
2,621
10,374
4,794
195
2,901
7,435
0
49,494
W
Bacchus
Kami no Dodo
Bacchus
6,997
917
0
1,558
8,772
9,091
0
3,875
4,897
23,600
0
W
Gilgamesh
L4NCEL0T
Gilgamesh
8,876
2,592
0
1,383
11,270
9,262
90
0
10,445
0
47,244
L
Awilix
Mgnoar
Awilix
3,473
1,687
0
855
10,467
4,608
0
2,378
8,089
0
39,466
L
9,460
2,243
0
783
10,814
4,255
0
4,140
6,674
45,494
2,756
L
Achilles
WildLeo1908
Achilles
6,418
2,102
0
1,848
14,697
12,175
0
0
13,808
0
57,763
L
Nemesis
arthus37
Nemesis
2,096
635
0
1,312
8,978
3,793
0
479
8,499
0
54,379
W
Heimdallr
vi FLeTcH iv
Heimdallr
6,321
2,637
0
3,166
8,082
3,317
0
3,457
4,625
0
54,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,721
Gold Earned
40,185
403
Minions Killed
397
0
Camps Cleared
0
1,581,267
Distance Traveled
1,511,584
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,197
480
111
7
0
273,033
0
W
Chronos
8,666
578
129
9
0
295,258
0
W
Fenrir
7,409
494
72
5
0
347,521
0
W
Bacchus
7,584
506
15
1
0
318,920
0
W
Gilgamesh
8,670
578
85
6
0
269,349
0
L
Awilix
6,288
419
58
4
0
376,466
0
L
Chronos
7,382
492
77
5
0
316,877
0
L
Achilles
7,327
488
78
5
0
259,022
0
L
Nemesis
6,527
435
79
5
0
355,869
4
W
Heimdallr
7,856
524
96
6
0
280,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role