Player Matchup

Fafnir
Fafnir
Silver II
Stormural
Fafnir
Silver II
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,453 MMR
Party 1
Chaac
Chaac
Gold V
TKdaKrocadil
Chaac
Gold V
Level 143
God Stats
10W - 6L
1,748 SR
Queue Stats
15W - 12L
1,567 MMR
Party 1
Rama
Rama
Silver II
Thora3
Rama
Silver II
Level 147
God Stats
4W - 2L
1,875 SR
Queue Stats
12W - 12L
1,453 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,708 SR
1,491 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,590 SR
1,440 MMR
Ne Zha
Ne Zha
Silver III
 
Ne Zha
Silver III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Gold V
BobRoss14
Eset
Gold V
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,726 MMR
Party 2
Sobek
Sobek
Silver III
Spudlett0
Sobek
Silver III
Level 107
God Stats
3W - 1L
1,771 SR
Queue Stats
27W - 42L
1,094 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Stormural
Fafnir
10
2 / 2 / 8
6,495
928
3,460
7,093
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
9 / 1 / 6
8,388
1,198
9,776
6,843
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Thora3
Rama
12
4 / 1 / 11
7,452
1,065
7,685
5,934
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Ao KuangKuzenboMulanAthenaAres

VS

Bans
ThothHerculesBaron SamediRavanaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 8 / 1
5,598
800
2,943
9,096
3,311
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Eset
10
3 / 3 / 1
6,519
931
5,300
5,552
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Spudlett0
Sobek
9
0 / 4 / 3
5,345
764
3,082
10,574
7,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
4
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
8
1
0.19
L
Eset
3
3
1
1.17
L
Sobek
Spudlett0
Sobek
0
4
3
0.38
W
Fafnir
Stormural
Fafnir
2
2
8
3
W
9
1
6
12
W
Rama
Thora3
Rama
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,921
Damage
11,325
19,870
Taken
25,222
14,621
Mitigated
12,708
6,835
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,943
908
0
144
9,096
3,311
0
701
8,217
0
11,468
L
Eset
5,300
642
127
833
5,552
1,703
0
536
4,933
20,697
470
L
Sobek
Spudlett0
Sobek
3,082
353
0
1,690
10,574
7,694
0
1,726
8,428
7,861
0
W
Fafnir
Stormural
Fafnir
3,460
750
0
1,530
7,093
8,052
296
2,340
4,347
6,988
247
W
9,776
899
0
2,739
6,843
4,205
1,240
2,290
4,335
0
42,617
W
Rama
Thora3
Rama
7,685
4,362
0
2,566
5,934
2,364
796
3,162
2,519
0
28,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,335
Gold Earned
17,462
116
Minions Killed
71
0
Camps Cleared
0
435,540
Distance Traveled
374,145
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,598
800
17
2
0
120,179
0
L
Eset
6,519
931
46
7
0
123,992
0
L
Sobek
5,345
764
8
1
0
129,974
3
W
Fafnir
6,495
928
12
2
0
144,798
0
W
Chaac
8,388
1,198
65
9
0
149,137
0
W
Rama
7,452
1,065
39
6
0
141,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role