Player Matchup

Loki
Loki
Gold V
BauCorreia
Loki
Gold V
Level 67
God Stats
2W - 1L
1,699 SR
Queue Stats
75W - 93L
1,239 MMR
Solo
Bellona
Bellona
Gold V
BeDeLtAn_
Bellona
Gold V
Level 144
God Stats
11W - 8L
1,494 SR
Queue Stats
71W - 69L
1,293 MMR
Party 1
Kuzenbo
Kuzenbo
Silver IV
Ulumut34
Kuzenbo
Silver IV
Level 121
God Stats
1W - 1L
1,323 SR
Queue Stats
20W - 23L
1,169 MMR
Party 1
Kukulkan
Kukulkan
Silver I
Zkrsnz77
Kukulkan
Silver I
Level 154
God Stats
15W - 11L
1,703 SR
Queue Stats
184W - 198L
1,228 MMR
Solo
Rama
Rama
Gold V
pindepice_sacha
Rama
Gold V
Level 125
God Stats
5W - 7L
1,612 SR
Queue Stats
78W - 81L
1,242 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,566 SR
1,234 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,519 SR
1,236 MMR
Bastet
Bastet
Silver II
D_WOLF77
Bastet
Silver II
Level 127
God Stats
37W - 36L
1,700 SR
Queue Stats
169W - 164L
1,166 MMR
Solo
Ra
Ra
Silver I
LyallaD
Ra
Silver I
Level 147
God Stats
1W - 1L
1,885 SR
Queue Stats
20W - 24L
1,302 MMR
Party 2
Hou Yi
Hou Yi
Silver II
Ryan-Walton-99
Hou Yi
Silver II
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,210 MMR
Party 2
Cthulhu
Cthulhu
Bronze IV
temp-950133
Cthulhu
Bronze IV
Level 103
God Stats
0W - 1L
1,283 SR
Queue Stats
5W - 43L
1,182 MMR
Party 3
Chiron
Chiron
Silver IV
xXAgramQ8Xx
Chiron
Silver IV
Level 119
God Stats
0W - 4L
1,228 SR
Queue Stats
4W - 37L
1,319 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 1
11,236
535
8,252
14,707
6,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
BeDeLtAn_
Bellona
19
4 / 0 / 3
12,013
572
15,438
21,506
20,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
Ulumut34
Kuzenbo
16
4 / 2 / 4
10,931
521
11,894
20,566
17,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Zkrsnz77
Kukulkan
19
3 / 2 / 4
12,501
595
9,878
11,000
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 1 / 6
11,983
571
6,762
11,825
5,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AresThorBake KujiraTyr

VS

Bans
Ao KuangThanatosYmirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
D_WOLF77
Bastet
15
2 / 3 / 3
9,454
450
15,272
22,800
9,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

18
2 / 6 / 0
11,315
539
13,501
21,058
12,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 3 / 1
9,690
461
2,392
11,495
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
temp-950133
Cthulhu
12
1 / 3 / 2
8,845
421
6,918
15,522
12,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
12
0 / 0 / 1
7,527
358
1,204
5,419
3,572
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
6
6
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
Bellona
BeDeLtAn_
Bellona
4
0
3
5.5
L
Bastet
D_WOLF77
Bastet
2
3
3
1.17
L
2
6
0
0.33
L
1
3
1
0.5
W
Kuzenbo
Ulumut34
Kuzenbo
4
2
4
3
W
Kukulkan
Zkrsnz77
Kukulkan
3
2
4
2.5
W
0
1
6
3
L
Cthulhu
temp-950133
Cthulhu
1
3
2
0.67
L
Chiron
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,224
Damage
39,287
79,604
Taken
76,294
55,085
Mitigated
42,560
32,609
Healing
28,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,252
1,676
0
8,504
14,707
6,398
1,085
791
13,881
0
107,747
W
Bellona
BeDeLtAn_
Bellona
15,438
4,627
0
8,967
21,506
20,319
316
9,891
11,049
0
92,727
L
Bastet
D_WOLF77
Bastet
15,272
2,868
0
10,229
22,800
9,012
0
7,086
15,714
0
75,052
L
13,501
665
170
8,042
21,058
12,566
0
4,072
16,986
96,944
1,161
L
2,392
380
0
4,097
11,495
5,157
0
1,908
9,587
0
74,874
W
Kuzenbo
Ulumut34
Kuzenbo
11,894
3,730
0
7,655
20,566
17,373
264
4,877
15,589
51,428
3,040
W
Kukulkan
Zkrsnz77
Kukulkan
9,878
895
0
2,321
11,000
5,439
969
4,067
6,913
112,046
828
W
6,762
4,723
0
5,162
11,825
5,556
1,393
2,048
9,733
0
118,603
L
Cthulhu
temp-950133
Cthulhu
6,918
173
1,375
2,336
15,522
12,253
0
7,341
8,181
21,550
1,113
L
Chiron
1,204
144
86
2,241
5,419
3,572
0
1,000
4,419
0
36,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,664
Gold Earned
46,831
740
Minions Killed
485
0
Camps Cleared
0
2,008,775
Distance Traveled
1,837,270
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,236
535
146
7
0
457,217
3
W
Bellona
12,013
572
139
7
0
386,285
1
L
Bastet
9,454
450
107
5
0
448,802
0
L
Ra
11,315
539
184
9
0
370,343
1
L
Hou Yi
9,690
461
129
6
0
325,204
0
W
Kuzenbo
10,931
521
58
3
0
422,768
1
W
Kukulkan
12,501
595
200
10
0
361,366
5
W
Rama
11,983
571
197
9
0
381,139
6
L
Cthulhu
8,845
421
25
1
0
451,956
0
L
Chiron
7,527
358
40
2
0
240,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role