Player Matchup

Awilix
Awilix
 
Awilix
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AlexIsARealBoy
Morgan Le Fay
Level 144
God Stats
9W - 5L
1,642 SR
Queue Stats
149W - 120L
1,584 Elo+
Party 2
Apollo
Apollo
MetaGamma
Apollo
Level 84
God Stats
9W - 4L
1,671 SR
Queue Stats
80W - 56L
1,645 Elo+
Party 2
Surtr
Surtr
elpit
Surtr
Level 29
God Stats
2W - 1L
1,498 SR
Queue Stats
52W - 38L
1,656 Elo+
Party 3
Cthulhu
Cthulhu
lac3bolla
Cthulhu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,585 Elo+
Party 3
Team Averages
Level 96
1,562 SR
1,594 Elo+

VS

Team Averages
Level 108
1,722 SR
1,475 Elo+
Danzaburou
Danzaburou
Humanoid333
Danzaburou
Level 62
God Stats
5W - 4L
1,745 SR
Queue Stats
220W - 211L
1,382 Elo+
Solo
Nut
Nut
IsItWetBabY
Nut
Level 44
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 39L
1,493 Elo+
Party 1
Sobek
Sobek
Legal Assassins
Sobek
Level 164
God Stats
0W - 1L
1,732 SR
Queue Stats
125W - 169L
1,501 Elo+
Party 1
Fenrir
Fenrir
ShmoeTheKizard
Fenrir
Level 122
God Stats
1W - 1L
1,660 SR
Queue Stats
39W - 55L
1,549 Elo+
Party 1
Scylla
Scylla
TheCapsGuy
Scylla
Level 148
God Stats
2W - 2L
1,759 SR
Queue Stats
135W - 209L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
4 / 1 / 8
8,259
551
7,378
13,163
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
AlexIsARealBoy
Morgan Le Fay
14
4 / 1 / 5
8,273
552
6,510
6,061
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
MetaGamma
Apollo
16
9 / 2 / 2
9,621
641
13,689
11,637
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
elpit
Surtr
14
1 / 2 / 3
8,252
550
7,660
14,606
15,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
lac3bolla
Cthulhu
12
0 / 3 / 9
7,038
469
9,292
16,064
13,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Humanoid333
Danzaburou
14
0 / 1 / 1
8,385
559
6,854
9,886
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,907
460
4,295
9,836
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 2
6,977
465
7,169
15,421
14,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 7 / 1
8,026
535
6,703
17,208
9,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
TheCapsGuy
Scylla
13
1 / 3 / 5
7,770
518
8,322
7,904
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
9
9
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
1
8
8
W
Morgan Le Fay
AlexIsARealBoy
Morgan Le Fay
4
1
5
6.5
L
Danzaburou
Humanoid333
Danzaburou
0
1
1
0.5
L
1
3
0
0.33
L
1
4
2
0.5
W
Apollo
MetaGamma
Apollo
9
2
2
5
L
6
7
1
0.93
L
Scylla
TheCapsGuy
Scylla
1
3
5
1.17
W
Surtr
elpit
Surtr
1
2
3
1.25
W
Cthulhu
lac3bolla
Cthulhu
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,529
Damage
33,343
61,531
Taken
60,255
42,669
Mitigated
35,015
18,288
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,378
2,819
0
4,528
13,163
5,591
0
4,154
8,942
0
63,193
W
Morgan Le Fay
AlexIsARealBoy
Morgan Le Fay
6,510
200
0
564
6,061
2,420
0
2,453
3,461
54,224
0
L
Danzaburou
Humanoid333
Danzaburou
6,854
2,954
0
2,087
9,886
4,512
711
1,856
7,356
0
78,278
L
4,295
2,632
0
2,544
9,836
3,734
24
1,251
8,360
0
47,845
L
7,169
467
0
4,508
15,421
14,161
0
5,104
9,642
20,161
1,605
W
Apollo
MetaGamma
Apollo
13,689
8,672
0
4,789
11,637
5,724
871
1,870
9,761
0
79,537
L
6,703
1,762
0
3,267
17,208
9,107
0
2,661
14,378
0
55,533
L
Scylla
TheCapsGuy
Scylla
8,322
882
0
435
7,904
3,501
0
4,155
3,701
61,003
1,618
W
Surtr
elpit
Surtr
7,660
1,996
0
4,744
14,606
15,742
7
1,090
13,496
3,170
51,721
W
Cthulhu
lac3bolla
Cthulhu
9,292
508
72
3,591
16,064
13,192
0
5,699
10,209
36,378
1,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,443
Gold Earned
38,065
441
Minions Killed
448
0
Camps Cleared
0
1,576,726
Distance Traveled
1,396,189
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,259
551
95
6
0
372,003
1
W
Morgan Le Fay
8,273
552
86
6
0
314,381
2
L
Danzaburou
8,385
559
135
9
0
271,123
0
L
Nut
6,907
460
89
6
0
209,822
2
L
Sobek
6,977
465
21
1
0
331,407
0
W
Apollo
9,621
641
116
8
0
278,002
3
L
Fenrir
8,026
535
76
5
0
294,417
2
L
Scylla
7,770
518
127
8
0
289,420
1
W
Surtr
8,252
550
91
6
0
290,450
2
W
Cthulhu
7,038
469
53
4
0
321,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role