Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Brasko712
King Arthur
Level 158
God Stats
1W - 0L
1,531 SR
Queue Stats
15W - 20L
1,454 Elo+
Party 2
Awilix
Awilix
FuryRoad Driver
Awilix
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 83L
1,528 Elo+
Solo
Freya
Freya
creamcorn42
Freya
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 79L
1,494 Elo+
Party 1
Team Averages
Level 146
1,506 SR
1,495 Elo+

VS

Team Averages
Level 154
1,497 SR
1,472 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Gwargaan
Amaterasu
Level 155
God Stats
3W - 3L
1,605 SR
Queue Stats
334W - 358L
1,492 Elo+
Solo
He Bo
He Bo
TheeKevinMurray
He Bo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
i_broke_it84
Baron Samedi
Level 160
God Stats
9W - 10L
1,383 SR
Queue Stats
800W - 797L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 1 / 6
6,011
1,002
3,869
3,663
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
 
Tyr
10
0 / 1 / 4
5,249
875
2,092
4,774
4,115
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Brasko712
King Arthur
11
2 / 1 / 5
6,012
1,002
5,630
6,437
5,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 2 / 2
6,559
1,093
4,669
5,918
2,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 4
5,659
943
2,486
3,973
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 2 / 4
6,645
1,108
5,569
4,638
1,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
 
Chaac
1
0 / 0 / 0
1,800
300
0
0
0
Amaterasu
Gwargaan
Amaterasu
12
2 / 1 / 4
6,521
1,087
3,976
7,318
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 4 / 2
6,307
1,051
6,233
6,712
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
i_broke_it84
Baron Samedi
12
0 / 1 / 4
6,083
1,014
5,541
4,170
2,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
8
Kills
6
6
Deaths
8
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
6
4
W
Tyr
 
Tyr
0
1
4
2
L
Scylla
 
Scylla
2
2
4
2
L
Chaac
 
Chaac
0
0
0
0
W
King Arthur
Brasko712
King Arthur
2
1
5
4.5
W
4
2
2
2.5
L
Amaterasu
Gwargaan
Amaterasu
2
1
4
4
L
2
4
2
0.75
W
1
1
4
3
L
Baron Samedi
i_broke_it84
Baron Samedi
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,746
Damage
21,319
24,765
Taken
22,838
17,454
Mitigated
11,468
8,534
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,869
130
1,805
1,612
3,663
2,604
60
3,037
626
13,074
0
W
Tyr
 
Tyr
2,092
117
0
1,168
4,774
4,115
0
2,634
1,837
0
3,450
L
Scylla
 
Scylla
5,569
824
404
867
4,638
1,727
697
1,266
3,372
16,710
754
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Brasko712
King Arthur
5,630
203
368
547
6,437
5,927
0
3,784
2,609
0
7,708
W
4,669
1,604
554
817
5,918
2,890
0
4,458
1,331
0
12,726
L
Amaterasu
Gwargaan
Amaterasu
3,976
1,479
322
3,826
7,318
5,274
650
1,621
5,697
0
5,639
L
6,233
118
171
1,619
6,712
2,426
0
2,049
4,663
8,016
187
W
2,486
784
296
1,367
3,973
1,918
105
3,314
612
6,367
360
L
Baron Samedi
i_broke_it84
Baron Samedi
5,541
0
1,861
1,727
4,170
2,041
222
1,383
2,787
13,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
27,356
66
Minions Killed
56
0
Camps Cleared
0
593,350
Distance Traveled
480,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,011
1,002
28
5
0
125,667
0
W
Tyr
5,249
875
6
1
0
138,042
0
L
Scylla
6,645
1,108
28
5
0
93,152
0
L
Chaac
1,800
300
0
0
0
0
0
W
King Arthur
6,012
1,002
5
1
0
131,124
0
W
Awilix
6,559
1,093
15
3
0
112,802
0
L
Amaterasu
6,521
1,087
9
2
0
136,582
0
L
He Bo
6,307
1,051
5
1
0
129,975
0
W
Freya
5,659
943
12
2
0
85,715
0
L
Baron Samedi
6,083
1,014
14
2
0
120,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role