Player Matchup

Kukulkan
Kukulkan
Hortonkid58
Kukulkan
Level 118
God Stats
3W - 2L
1,803 SR
Queue Stats
154W - 138L
1,507 Elo+
Party 1
Vamana
Vamana
Jcillo17
Vamana
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,413 Elo+
Party 1
Charon
Charon
JustChris_14
Charon
Level 68
God Stats
19W - 18L
1,520 SR
Queue Stats
118W - 95L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MagicMelon13
Tsukuyomi
Level 107
God Stats
4W - 2L
1,729 SR
Queue Stats
18W - 7L
1,714 Elo+
Party 1
Nut
Nut
jaysigg20
Nut
Level 182
God Stats
43W - 38L
1,500 SR
Queue Stats
264W - 265L
1,527 Elo+
Solo
Team Averages
Level 104
1,610 SR
1,534 Elo+

VS

Team Averages
Level 86
1,590 SR
1,500 Elo+
Poseidon
Poseidon
ArminArtIert
Poseidon
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
143W - 139L
1,647 Elo+
Party 2
Thanatos
Thanatos
Dantopia7
Thanatos
Level 68
God Stats
42W - 50L
1,497 SR
Queue Stats
549W - 518L
1,511 Elo+
Party 3
Amaterasu
Amaterasu
ICE x Riot
Amaterasu
Level 83
God Stats
5W - 3L
1,686 SR
Queue Stats
121W - 110L
1,475 Elo+
Party 2
Maui
Maui
Null cryozz
Maui
Level 117
God Stats
0W - 2L
1,285 SR
Queue Stats
33W - 38L
1,409 Elo+
Party 2
Nut
Nut
c6string
Nut
Level 39
God Stats
7W - 2L
1,981 SR
Queue Stats
83W - 71L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hortonkid58
Kukulkan
17
6 / 3 / 4
10,183
599
10,761
9,216
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Jcillo17
Vamana
13
0 / 4 / 5
7,980
469
12,321
16,608
20,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
14
2 / 2 / 5
8,967
527
5,707
10,803
9,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
MagicMelon13
Tsukuyomi
16
6 / 2 / 7
9,600
565
10,343
12,688
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
3 / 3 / 6
9,166
539
14,134
13,353
5,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ArminArtIert
Poseidon
16
3 / 1 / 1
9,593
564
8,367
8,871
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Dantopia7
Thanatos
14
2 / 6 / 1
7,672
451
5,681
17,856
8,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
ICE x Riot
Amaterasu
16
6 / 2 / 0
9,766
574
10,654
20,180
30,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 6
7,390
435
3,825
13,759
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 2
8,203
483
6,053
16,012
6,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
17
Kills
14
14
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ArminArtIert
Poseidon
3
1
1
3.5
L
Thanatos
Dantopia7
Thanatos
2
6
1
0.42
W
Kukulkan
Hortonkid58
Kukulkan
6
3
4
2.67
L
Amaterasu
ICE x Riot
Amaterasu
6
2
0
3
W
Vamana
Jcillo17
Vamana
0
4
5
0.63
W
Charon
2
2
5
2.25
W
Tsukuyomi
MagicMelon13
Tsukuyomi
6
2
7
4.75
L
0
5
6
0.6
L
3
3
2
1.33
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,266
Damage
34,580
62,668
Taken
76,678
43,153
Mitigated
60,906
14,178
Healing
21,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ArminArtIert
Poseidon
8,367
377
0
1,345
8,871
3,390
0
3,641
5,230
85,881
0
L
Thanatos
Dantopia7
Thanatos
5,681
1,970
0
8,562
17,856
8,163
0
3,350
14,416
0
60,884
W
Kukulkan
Hortonkid58
Kukulkan
10,761
928
0
361
9,216
3,671
365
3,348
5,633
100,703
1,929
L
Amaterasu
ICE x Riot
Amaterasu
10,654
4,561
0
4,461
20,180
30,194
0
1,009
18,131
0
67,286
W
Vamana
Jcillo17
Vamana
12,321
6,758
0
1,470
16,608
20,045
170
799
14,745
0
51,056
W
Charon
5,707
1,158
0
1,425
10,803
9,028
100
2,665
7,980
33,159
2,279
W
Tsukuyomi
MagicMelon13
Tsukuyomi
10,343
2,764
143
5,997
12,688
5,035
336
2,176
10,283
0
66,904
L
3,825
411
0
1,337
13,759
12,756
0
3,885
9,776
23,918
802
L
6,053
4,478
0
5,705
16,012
6,403
0
4,029
11,920
0
54,698
W
14,134
9,559
0
4,782
13,353
5,374
305
2,174
11,138
0
82,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,896
Gold Earned
42,624
478
Minions Killed
501
0
Camps Cleared
0
1,734,177
Distance Traveled
1,638,147
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,593
564
166
10
0
367,235
0
L
Thanatos
7,672
451
96
6
0
358,101
1
W
Kukulkan
10,183
599
173
10
0
343,134
1
L
Amaterasu
9,766
574
98
6
0
304,073
0
W
Vamana
7,980
469
61
4
0
328,733
0
W
Charon
8,967
527
38
2
0
348,742
4
W
Tsukuyomi
9,600
565
90
5
0
388,746
0
L
Maui
7,390
435
38
2
0
299,831
4
L
Nut
8,203
483
103
6
0
308,907
0
W
Nut
9,166
539
116
7
0
324,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role