Player Matchup

Arachne
Arachne
BigTourettyTarry
Arachne
Level 84
God Stats
8W - 8L
1,483 SR
Queue Stats
67W - 64L
1,452 Elo+
Party 1
Anubis
Anubis
DemonDaze727
Anubis
Level 114
God Stats
6W - 4L
1,396 SR
Queue Stats
49W - 59L
1,429 Elo+
Party 1
Nut
Nut
ExMxBeastboy
Nut
Level 87
God Stats
3W - 2L
1,581 SR
Queue Stats
76W - 92L
1,454 Elo+
Party 1
Ares
Ares
MisterMillaway
Ares
Level 83
God Stats
4W - 3L
1,678 SR
Queue Stats
84W - 98L
1,489 Elo+
Party 1
Hercules
Hercules
RADIANT_704
Hercules
Level 149
God Stats
3W - 2L
1,629 SR
Queue Stats
157W - 160L
1,507 Elo+
Solo
Team Averages
Level 103
1,553 SR
1,466 Elo+

VS

Team Averages
Level 105
1,491 SR
1,501 Elo+
Nut
Nut
Mandolorian8517
Nut
Level 109
God Stats
0W - 2L
1,302 SR
Queue Stats
68W - 60L
1,525 Elo+
Solo
Yu Huang
Yu Huang
Memiп
Yu Huang
Level 134
God Stats
17W - 15L
1,246 SR
Queue Stats
489W - 480L
1,479 Elo+
Party 2
Pele
Pele
SpringRhyme03
Pele
Level 73
God Stats
15W - 11L
1,533 SR
Queue Stats
667W - 581L
1,467 Elo+
Party 2
Cerberus
Cerberus
Tatemag4
Cerberus
Level 148
God Stats
6W - 6L
1,806 SR
Queue Stats
234W - 226L
1,582 Elo+
Solo
Horus
Horus
Tzusukii
Horus
Level 60
God Stats
28W - 20L
1,568 SR
Queue Stats
1,133W - 1,057L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 5
11,045
650
13,487
16,714
8,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
16
4 / 2 / 6
10,257
603
11,392
13,716
7,077
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 1
8,923
525
13,313
14,195
7,515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 7
8,576
504
8,880
14,903
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
RADIANT_704
Hercules
15
0 / 2 / 6
9,205
541
10,458
14,938
14,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,165
480
14,403
17,453
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Memiп
Yu Huang
14
1 / 4 / 2
8,484
499
6,024
9,839
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 3
9,699
571
9,230
17,337
6,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
Tatemag4
Cerberus
16
3 / 3 / 1
9,921
584
9,755
16,731
18,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Tzusukii
Horus
10
1 / 5 / 3
7,407
436
6,619
16,611
14,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
20
Kills
10
10
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
W
Anubis
4
2
6
3.5
W
4
2
1
2.25
L
1
4
3
0.63
L
Yu Huang
Memiп
Yu Huang
1
4
2
0.5
W
1
3
7
1.5
W
Hercules
RADIANT_704
Hercules
0
2
6
1.5
L
4
4
3
1.38
L
Cerberus
Tatemag4
Cerberus
3
3
1
1.17
L
Horus
Tzusukii
Horus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,530
Damage
46,031
74,466
Taken
77,971
52,819
Mitigated
49,608
21,789
Healing
25,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,487
10,112
0
3,265
16,714
8,135
580
2,315
14,399
272
115,691
W
Anubis
11,392
488
0
6,842
13,716
7,077
216
4,466
9,250
91,052
4,209
W
13,313
8,420
0
4,756
14,195
7,515
759
1,126
13,069
0
84,509
L
14,403
9,092
0
6,783
17,453
6,517
0
3,814
13,592
0
78,641
L
Yu Huang
Memiп
Yu Huang
6,024
154
0
824
9,839
3,442
236
5,277
4,562
61,667
0
W
8,880
973
0
2,092
14,903
16,029
0
1,869
13,034
31,545
2,140
W
Hercules
RADIANT_704
Hercules
10,458
2,123
0
4,834
14,938
14,063
0
6,654
8,284
0
64,712
L
9,230
1,796
0
4,368
17,337
6,916
488
3,638
13,699
0
78,991
L
Cerberus
Tatemag4
Cerberus
9,755
551
0
8,312
16,731
18,140
455
465
15,177
79,401
1,538
L
Horus
Tzusukii
Horus
6,619
2,693
664
4,460
16,611
14,593
0
6,483
9,960
747
16,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,006
Gold Earned
43,676
570
Minions Killed
523
0
Camps Cleared
0
1,731,731
Distance Traveled
1,644,155
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,045
650
152
9
0
424,760
7
W
Anubis
10,257
603
157
9
0
317,213
4
W
Nut
8,923
525
131
8
0
302,782
0
L
Nut
8,165
480
110
6
0
286,533
0
L
Yu Huang
8,484
499
122
7
0
309,387
0
W
Ares
8,576
504
23
1
0
352,846
6
W
Hercules
9,205
541
107
6
0
334,130
2
L
Pele
9,699
571
108
6
0
391,789
0
L
Cerberus
9,921
584
172
10
0
312,242
2
L
Horus
7,407
436
11
1
0
344,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role