Player Matchup

Maui
Maui
BadBadVeryBad
Maui
Level 69
God Stats
5W - 1L
1,840 SR
Queue Stats
106W - 89L
1,643 Elo+
Solo
Baba Yaga
Baba Yaga
Courageii
Baba Yaga
Level 108
God Stats
4W - 2L
1,822 SR
Queue Stats
136W - 120L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
Little Taquitos
Danzaburou
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 130L
1,436 Elo+
Party 2
Bakasura
Bakasura
Long Enchilada
Bakasura
Level 123
God Stats
1W - 2L
1,285 SR
Queue Stats
109W - 141L
1,477 Elo+
Party 2
Charon
Charon
Spoiko
Charon
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 85L
1,515 Elo+
Party 1
Team Averages
Level 106
1,589 SR
1,523 Elo+

VS

Team Averages
Level 90
1,500 SR
1,521 Elo+
Sol
Sol
 
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Almost_Emily
Pele
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
430W - 464L
1,518 Elo+
Solo
Anubis
Anubis
Beatin123
Anubis
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,637 Elo+
Solo
Hachiman
Hachiman
Soka
Hachiman
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 47L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 14
10,888
838
5,035
16,236
18,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baba Yaga
Courageii
Baba Yaga
19
7 / 2 / 12
11,358
874
18,524
9,361
5,568
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
Little Taquitos
Danzaburou
19
8 / 2 / 7
11,752
904
16,763
12,724
7,440
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
16
6 / 5 / 13
10,431
802
12,374
14,490
10,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Charon
Spoiko
Charon
17
3 / 5 / 20
11,029
848
12,880
14,785
22,141
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 6 / 7
9,416
724
10,029
13,288
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kali
 
Kali
11
1 / 3 / 2
7,925
610
4,036
6,927
2,957
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 6
9,672
744
16,818
20,389
9,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Beatin123
Anubis
18
6 / 6 / 5
10,847
834
13,932
15,519
8,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Hachiman
Soka
Hachiman
16
5 / 6 / 5
9,666
744
10,193
13,990
5,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
40
27
Kills
15
16
Deaths
27
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
7
0.75
L
Kali
 
Kali
1
3
2
0.67
L
2
6
6
0.83
W
3
2
14
5
L
Anubis
Beatin123
Anubis
6
6
5
1.42
W
Baba Yaga
Courageii
Baba Yaga
7
2
12
6.5
W
Danzaburou
Little Taquitos
Danzaburou
8
2
7
5.75
W
Bakasura
6
5
13
2.5
L
Hachiman
Soka
Hachiman
5
6
5
1.25
W
Charon
Spoiko
Charon
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,576
Damage
55,008
67,596
Taken
70,113
63,207
Mitigated
31,879
23,968
Healing
23,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,029
3,465
437
3,527
13,288
4,759
1,228
8,587
4,446
17,187
546
L
Kali
 
Kali
4,036
1,625
333
2,202
6,927
2,957
0
3,289
3,542
0
5,812
L
16,818
2,622
997
7,192
20,389
9,851
0
9,232
10,825
726
34,999
W
5,035
937
2,659
3,514
16,236
18,006
562
6,848
9,388
10,816
371
L
Anubis
Beatin123
Anubis
13,932
445
705
4,123
15,519
8,875
280
8,952
6,285
28,097
0
W
Baba Yaga
Courageii
Baba Yaga
18,524
1,356
545
2,401
9,361
5,568
180
2,253
7,108
38,123
436
W
Danzaburou
Little Taquitos
Danzaburou
16,763
7,333
1,413
4,090
12,724
7,440
4,501
5,338
7,386
0
30,327
W
Bakasura
12,374
7,308
2,840
4,215
14,490
10,052
1,804
4,079
10,411
0
15,601
L
Hachiman
Soka
Hachiman
10,193
4,581
1,255
2,607
13,990
5,437
666
5,672
7,225
0
19,597
W
Charon
Spoiko
Charon
12,880
1,517
962
1,329
14,785
22,141
252
5,755
9,030
22,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,458
Gold Earned
47,526
136
Minions Killed
127
0
Camps Cleared
0
1,188,677
Distance Traveled
931,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,416
724
17
1
0
204,689
0
L
Kali
7,925
610
10
1
0
120,306
0
L
Pele
9,672
744
43
3
0
226,112
0
W
Maui
10,888
838
20
2
0
265,418
0
L
Anubis
10,847
834
36
3
0
174,683
0
W
Baba Yaga
11,358
874
45
3
0
244,342
0
W
Danzaburou
11,752
904
34
3
0
227,629
0
W
Bakasura
10,431
802
21
2
0
215,290
0
L
Hachiman
9,666
744
21
2
0
205,867
0
W
Charon
11,029
848
16
1
0
235,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role