Player Matchup

Ra
Ra
Platinum II
Faтez
Ra
Platinum II
Level 174
God Stats
2W - 2L
1,432 SR
Queue Stats
97W - 83L
1,886 MMR
Party 2
Hachiman
Hachiman
Gold III
SYNCFUSIONS
Hachiman
Gold III
Level 125
God Stats
3W - 3L
1,737 SR
Queue Stats
41W - 26L
1,681 MMR
Party 3
Aphrodite
Aphrodite
Gold IV
ScepterTyrant
Aphrodite
Gold IV
Level 127
God Stats
3W - 0L
1,762 SR
Queue Stats
21W - 26L
1,490 MMR
Party 2
Camazotz
Camazotz
Gold III
WashinMashen
Camazotz
Gold III
Level 169
God Stats
9W - 6L
1,511 SR
Queue Stats
87W - 61L
1,681 MMR
Party 3
Awilix
Awilix
Gold II
morsog
Awilix
Gold II
Level 89
God Stats
3W - 2L
1,532 SR
Queue Stats
37W - 29L
1,682 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,595 SR
1,684 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,448 SR
1,624 MMR
Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
 
Artemis
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold II
Adaptson
Tyr
Gold II
Level 158
God Stats
4W - 4L
1,577 SR
Queue Stats
213W - 204L
1,663 MMR
Solo
Athena
Athena
Gold I
H3nt4iLover69
Athena
Gold I
Level 124
God Stats
0W - 2L
1,297 SR
Queue Stats
23W - 18L
1,758 MMR
Party 1
Scylla
Scylla
Platinum IV
TedGrikosky007
Scylla
Platinum IV
Level 140
God Stats
9W - 11L
1,366 SR
Queue Stats
245W - 238L
1,700 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
3 / 1 / 1
6,884
688
2,640
4,037
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
SYNCFUSIONS
Hachiman
13
3 / 0 / 3
7,710
771
5,851
4,880
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ScepterTyrant
Aphrodite
11
1 / 0 / 7
6,548
655
3,325
5,777
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
WashinMashen
Camazotz
12
5 / 1 / 6
6,594
659
6,304
6,354
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
morsog
Awilix
12
1 / 1 / 1
6,843
684
5,470
6,290
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Bake KujiraThorMaman BrigitteSusano

VS

Bans
ThanatosKukulkanThothJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 3 / 1
5,534
553
1,155
8,354
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
 
Artemis
10
0 / 3 / 0
5,474
547
3,365
5,318
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 0
6,176
618
2,752
10,069
7,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 0
5,269
527
1,991
8,274
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 1
5,786
579
2,026
4,717
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
3
3
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
1
0.5
L
Artemis
 
Artemis
0
3
0
0
L
1
3
0
0.33
W
Ra
3
1
1
3.5
L
1
2
0
0.5
W
Hachiman
SYNCFUSIONS
Hachiman
3
0
3
4.5
W
Aphrodite
ScepterTyrant
Aphrodite
1
0
7
4.5
L
0
2
1
0.25
W
Camazotz
WashinMashen
Camazotz
5
1
6
8
W
Awilix
morsog
Awilix
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,590
Damage
11,289
27,338
Taken
36,732
11,736
Mitigated
21,331
14,742
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,155
290
0
266
8,354
3,545
0
792
7,539
0
41,398
L
Artemis
 
Artemis
3,365
1,642
0
1,365
5,318
1,796
0
548
4,770
0
34,849
L
2,752
447
0
2,914
10,069
7,888
0
0
10,069
0
43,249
W
Ra
2,640
529
539
1,194
4,037
1,815
0
1,229
2,808
64,608
872
L
1,991
734
0
1,842
8,274
6,184
0
1,202
7,026
14,992
0
W
Hachiman
SYNCFUSIONS
Hachiman
5,851
2,859
0
2,512
4,880
1,754
498
779
4,101
0
67,393
W
Aphrodite
ScepterTyrant
Aphrodite
3,325
595
2,081
3,232
5,777
3,213
0
1,353
4,424
16,114
0
L
2,026
159
0
625
4,717
1,918
0
3,186
1,458
51,526
442
W
Camazotz
WashinMashen
Camazotz
6,304
3,000
0
4,504
6,354
2,431
0
560
5,794
0
41,253
W
Awilix
morsog
Awilix
5,470
1,549
0
680
6,290
2,523
0
0
6,290
0
56,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,579
Gold Earned
28,239
437
Minions Killed
376
0
Camps Cleared
0
1,161,475
Distance Traveled
1,084,532
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,534
553
81
8
0
260,828
1
L
Artemis
5,474
547
72
7
0
187,039
0
L
Tyr
6,176
618
89
9
0
196,930
0
W
Ra
6,884
688
130
13
0
242,008
3
L
Athena
5,269
527
25
3
0
234,397
2
W
Hachiman
7,710
771
116
12
0
204,803
0
W
Aphrodite
6,548
655
19
2
0
216,304
3
L
Scylla
5,786
579
109
11
0
205,338
3
W
Camazotz
6,594
659
77
8
0
278,853
0
W
Awilix
6,843
684
95
10
0
219,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role