Player Matchup

Thanatos
Thanatos
Bilad0
Thanatos
Level 59
God Stats
4W - 4L
1,512 SR
Queue Stats
24W - 15L
1,502 Elo+
Solo
Mercury
Mercury
iStaySpookin
Mercury
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 44L
1,456 Elo+
Party 2
Arachne
Arachne
tippinop55
Arachne
Level 40
God Stats
8W - 0L
1,876 SR
Queue Stats
129W - 127L
1,411 Elo+
Party 2
Team Averages
Level 50
1,630 SR
1,456 Elo+

VS

Team Averages
Level 46
1,504 SR
1,436 Elo+
Ymir
Ymir
DjaJahh
Ymir
Level 21
God Stats
2W - 11L
1,513 SR
Queue Stats
7W - 15L
1,499 Elo+
Party 1
Nut
Nut
Fyrus_Legend
Nut
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 33L
1,506 Elo+
Party 1
Merlin
Merlin
SamuelSosa_
Merlin
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 16L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bilad0
Thanatos
16
3 / 1 / 4
10,832
677
7,062
8,948
4,297
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
iStaySpookin
Mercury
15
1 / 5 / 9
10,633
665
6,196
9,327
3,763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
tippinop55
Arachne
18
8 / 0 / 4
12,516
782
16,168
11,971
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DjaJahh
Ymir
15
2 / 3 / 3
9,704
607
3,920
11,200
15,653
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 2
10,369
648
11,716
11,464
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
0 / 5 / 4
9,155
572
4,361
9,659
3,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
5
6
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bilad0
Thanatos
3
1
4
5
L
Ymir
DjaJahh
Ymir
2
3
3
1.17
L
3
4
2
1
L
Merlin
0
5
4
0.4
W
Mercury
iStaySpookin
Mercury
1
5
9
1.1
W
Arachne
tippinop55
Arachne
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,426
Damage
19,997
30,246
Taken
32,323
15,184
Mitigated
24,528
13,945
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bilad0
Thanatos
7,062
1,790
0
7,679
8,948
4,297
0
2,923
5,989
0
46,839
L
Ymir
DjaJahh
Ymir
3,920
411
0
0
11,200
15,653
0
0
11,153
26,302
2,273
L
11,716
5,356
0
1,358
11,464
5,028
0
26
11,433
0
51,986
L
Merlin
4,361
291
210
1,226
9,659
3,847
0
0
9,630
28,073
0
W
Mercury
iStaySpookin
Mercury
6,196
1,505
0
648
9,327
3,763
747
2,335
6,979
0
36,179
W
Arachne
tippinop55
Arachne
16,168
10,618
0
5,618
11,971
7,124
2,028
2,881
9,077
0
43,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
29,228
180
Minions Killed
191
0
Camps Cleared
0
948,560
Distance Traveled
800,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,832
677
69
4
0
280,660
0
L
Ymir
9,704
607
44
3
0
279,554
0
L
Nut
10,369
648
97
6
0
267,774
0
L
Merlin
9,155
572
50
3
0
252,724
0
W
Mercury
10,633
665
46
3
0
324,222
0
W
Arachne
12,516
782
65
4
0
343,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role