Player Matchup

Pele
Pele
 
Pele
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
EnbuKiriKaze
Jormungandr
Level 124
God Stats
1W - 2L
1,298 SR
Queue Stats
184W - 206L
1,423 Elo+
Solo
Ymir
Ymir
FFatalz
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,066 Elo+
Solo
Merlin
Merlin
kredkafi
Merlin
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,304 Elo+
Solo
Team Averages
Level 63
1,460 SR
1,359 Elo+

VS

Team Averages
Level 59
1,400 SR
1,424 Elo+
Cu Chulainn
Cu Chulainn
Daani_xDD
Cu Chulainn
Level 35
God Stats
1W - 0L
1,311 SR
Queue Stats
12W - 14L
1,407 Elo+
Solo
Charybdis
Charybdis
Dataxe05
Charybdis
Level 29
God Stats
2W - 1L
1,501 SR
Queue Stats
127W - 114L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
DoubleSoulAxe
Zhong Kui
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
225W - 213L
1,488 Elo+
Solo
Martichoras
Martichoras
FFMstevenFFM
Martichoras
Level 82
God Stats
10W - 13L
1,188 SR
Queue Stats
407W - 403L
1,452 Elo+
Solo
Artio
Artio
Korvusin
Artio
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
3 / 8 / 2
11,074
583
16,016
21,375
12,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
 
Artio
1
0 / 0 / 1
4,832
254
0
387
103
Jormungandr
EnbuKiriKaze
Jormungandr
19
3 / 6 / 4
11,119
585
19,595
25,870
31,505
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
FFatalz
Ymir
17
0 / 6 / 6
10,634
560
8,601
25,649
33,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
kredkafi
Merlin
20
5 / 3 / 4
12,697
668
20,516
10,306
6,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Daani_xDD
Cu Chulainn
20
10 / 2 / 10
14,310
753
18,125
16,270
16,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
Dataxe05
Charybdis
18
5 / 4 / 6
11,952
629
15,105
15,360
7,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
DoubleSoulAxe
Zhong Kui
20
4 / 1 / 13
13,584
715
18,064
16,660
15,601
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
FFMstevenFFM
Martichoras
20
3 / 1 / 16
13,746
723
19,066
13,238
7,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Artio
Korvusin
Artio
18
1 / 4 / 15
11,585
610
5,240
28,582
26,024
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
11
Kills
23
23
Deaths
12
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
8
2
0.5
L
Artio
 
Artio
0
0
1
0.5
W
Cu Chulainn
Daani_xDD
Cu Chulainn
10
2
10
7.5
W
Charybdis
Dataxe05
Charybdis
5
4
6
2
W
Zhong Kui
DoubleSoulAxe
Zhong Kui
4
1
13
10.5
L
Jormungandr
EnbuKiriKaze
Jormungandr
3
6
4
0.83
W
Martichoras
FFMstevenFFM
Martichoras
3
1
16
11
L
Ymir
FFatalz
Ymir
0
6
6
0.5
W
Artio
Korvusin
Artio
1
4
15
2.13
L
Merlin
kredkafi
Merlin
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,728
Damage
75,600
83,587
Taken
90,110
83,796
Mitigated
73,508
13,979
Healing
41,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
16,016
3,164
461
3,465
21,375
12,167
0
6,694
14,145
0
28,169
L
Artio
 
Artio
0
0
0
0
387
103
0
0
327
0
0
W
Cu Chulainn
Daani_xDD
Cu Chulainn
18,125
3,473
1,515
4,657
16,270
16,386
936
7,055
8,129
752
35,794
W
Charybdis
Dataxe05
Charybdis
15,105
8,093
1,393
2,716
15,360
7,554
4,823
10,411
4,949
0
28,026
W
Zhong Kui
DoubleSoulAxe
Zhong Kui
18,064
1,745
443
8,292
16,660
15,601
1,343
10,204
6,456
45,441
0
L
Jormungandr
EnbuKiriKaze
Jormungandr
19,595
3,556
1,373
3,212
25,870
31,505
0
5,716
19,796
44,259
2,028
W
Martichoras
FFMstevenFFM
Martichoras
19,066
5,126
2,134
4,128
13,238
7,943
804
9,802
3,436
0
61,511
L
Ymir
FFatalz
Ymir
8,601
793
205
3,883
25,649
33,396
78
7,742
17,452
15,250
228
W
Artio
Korvusin
Artio
5,240
1,583
3,916
12,155
28,582
26,024
753
8,236
20,346
8,131
0
L
Merlin
kredkafi
Merlin
20,516
1,446
145
1,235
10,306
6,625
414
3,521
6,455
51,007
1,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,356
Gold Earned
65,177
152
Minions Killed
213
0
Camps Cleared
0
1,277,668
Distance Traveled
1,792,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,074
583
31
2
0
303,600
0
L
Artio
4,832
254
0
0
0
0
0
W
Cu Chulainn
14,310
753
38
2
0
401,402
0
W
Charybdis
11,952
629
18
1
0
309,445
0
W
Zhong Kui
13,584
715
67
4
0
357,225
0
L
Jormungandr
11,119
585
42
2
0
304,748
0
W
Martichoras
13,746
723
83
4
0
362,441
0
L
Ymir
10,634
560
10
1
0
345,817
0
W
Artio
11,585
610
7
0
0
361,526
0
L
Merlin
12,697
668
69
4
0
323,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role