Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Dioscuria00
Yu Huang
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 141L
1,548 Elo+
Solo
Athena
Athena
HeyiTsLxst
Athena
Level 103
God Stats
4W - 1L
1,574 SR
Queue Stats
103W - 77L
1,665 Elo+
Party 1
Hel
Hel
Th3Reap3rGam1ng
Hel
Level 101
God Stats
3W - 3L
1,257 SR
Queue Stats
161W - 165L
1,612 Elo+
Party 1
Skadi
Skadi
blackdalia1990
Skadi
Level 126
God Stats
4W - 3L
1,733 SR
Queue Stats
64W - 64L
1,580 Elo+
Party 1
Team Averages
Level 117
1,513 SR
1,581 Elo+

VS

Team Averages
Level 109
1,500 SR
1,495 Elo+
Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BigWhiteBoy
Thor
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
354W - 330L
1,625 Elo+
Solo
Hel
Hel
FuzyWuzy214
Hel
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,353 Elo+
Solo
Yu Huang
Yu Huang
Odiosae
Yu Huang
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,473 Elo+
Solo
Sol
Sol
deezcreativenuts
Sol
Level 79
God Stats
3W - 2L
1,501 SR
Queue Stats
207W - 224L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
2 / 1 / 4
6,314
1,052
2,199
9,486
10,193
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
Dioscuria00
Yu Huang
11
0 / 1 / 7
5,920
987
4,966
4,235
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
HeyiTsLxst
Athena
12
3 / 1 / 3
6,780
1,130
2,901
7,738
6,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 1 / 5
5,779
963
2,115
5,381
2,871
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 2 / 4
5,830
972
5,471
4,677
2,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
1
0 / 0 / 0
1,452
242
0
0
0
10
1 / 2 / 3
5,578
930
8,565
5,229
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 2
5,658
943
1,887
5,013
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Odiosae
Yu Huang
11
1 / 1 / 4
5,911
985
6,145
3,575
1,527
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 2
6,353
1,059
8,979
5,391
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
7
Kills
6
6
Deaths
7
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
1
4
4
L
Osiris
 
Osiris
0
0
0
0
L
1
2
3
1.25
W
Yu Huang
Dioscuria00
Yu Huang
0
1
7
3.5
L
1
3
2
0.67
W
Athena
HeyiTsLxst
Athena
3
1
3
4.5
L
Yu Huang
Odiosae
Yu Huang
1
1
4
3
W
1
1
5
3.5
W
1
2
4
1.5
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,652
Damage
25,576
31,517
Taken
19,208
23,514
Mitigated
9,572
15,255
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,199
59
1,403
1,361
9,486
10,193
262
4,895
4,374
5,481
201
L
Osiris
 
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
8,565
563
660
860
5,229
3,574
0
3,350
1,879
1,470
9,469
W
Yu Huang
Dioscuria00
Yu Huang
4,966
286
1,070
1,101
4,235
2,014
411
2,683
1,475
13,835
809
L
1,887
273
1,518
1,365
5,013
2,177
0
3,964
1,049
6,378
278
W
Athena
HeyiTsLxst
Athena
2,901
594
1,375
1,433
7,738
6,177
179
3,593
3,974
5,210
0
L
Yu Huang
Odiosae
Yu Huang
6,145
422
417
1,011
3,575
1,527
99
1,798
1,777
12,649
0
W
2,115
209
4,364
2,422
5,381
2,871
319
2,470
2,823
4,113
0
W
5,471
1,723
472
254
4,677
2,259
695
3,526
1,057
0
12,319
L
8,979
2,614
0
2,314
5,391
2,294
188
2,952
2,439
16,542
972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,623
Gold Earned
24,952
61
Minions Killed
58
0
Camps Cleared
0
601,773
Distance Traveled
430,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,314
1,052
10
2
0
123,245
0
L
Osiris
1,452
242
0
0
0
0
0
L
Thor
5,578
930
3
1
0
116,747
0
W
Yu Huang
5,920
987
30
5
0
119,563
0
L
Hel
5,658
943
13
2
0
105,934
0
W
Athena
6,780
1,130
3
1
0
144,922
0
L
Yu Huang
5,911
985
14
2
0
113,785
0
W
Hel
5,779
963
6
1
0
121,609
0
W
Skadi
5,830
972
12
2
0
92,434
0
L
Sol
6,353
1,059
28
5
0
94,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role