Player Matchup

Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
AgentCodyGanks
Charybdis
Gold V
Level 157
God Stats
18W - 8L
1,511 SR
Queue Stats
162W - 159L
1,249 MMR
Party 1
Nike
Nike
Gold V
KILLINGxSPREE99
Nike
Gold V
Level 114
God Stats
10W - 7L
1,571 SR
Queue Stats
183W - 178L
1,330 MMR
Solo
Bacchus
Bacchus
Bronze IV
Tanito_argul99
Bacchus
Bronze IV
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,317 MMR
Solo
Persephone
Persephone
Silver I
brandon121212
Persephone
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 128L
1,410 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,516 SR
1,361 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,563 SR
1,394 MMR
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
ForzaTex
Pele
Gold V
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 155L
1,323 MMR
Solo
Zeus
Zeus
Silver II
Jpizle02
Zeus
Silver II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,329 MMR
Solo
Cthulhu
Cthulhu
Bronze III
doctor_kid8
Cthulhu
Bronze III
Level 104
God Stats
2W - 3L
1,816 SR
Queue Stats
89W - 147L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
7 / 0 / 4
8,065
620
9,172
10,595
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
AgentCodyGanks
Charybdis
13
0 / 0 / 3
7,683
591
8,230
8,303
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 0 / 2
8,688
668
6,109
8,145
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
2 / 2 / 1
7,056
543
4,122
9,275
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
brandon121212
Persephone
14
1 / 0 / 3
8,656
666
2,110
5,039
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PoseidonCabrakanBake KujiraOsiris

VS

Bans
KukulkanArachneAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 4 / 1
6,578
506
4,847
11,897
8,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
 
Artemis
12
1 / 0 / 1
6,531
502
7,552
6,250
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
13
1 / 1 / 0
6,697
515
1,895
8,960
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
10
0 / 5 / 0
5,965
459
3,334
8,639
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
doctor_kid8
Cthulhu
9
0 / 3 / 1
5,161
397
3,056
9,521
4,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
2
2
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
4
9
L
Hercules
 
Hercules
0
4
1
0.13
L
Artemis
 
Artemis
1
0
1
1.5
W
Charybdis
AgentCodyGanks
Charybdis
0
0
3
1.5
L
Pele
1
1
0
1
L
Zeus
0
5
0
0
W
3
0
2
4
W
2
2
1
1.25
W
Persephone
brandon121212
Persephone
1
0
3
2.5
L
Cthulhu
doctor_kid8
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,743
Damage
20,684
41,357
Taken
45,267
27,047
Mitigated
20,478
17,329
Healing
8,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,172
2,397
0
6,820
10,595
4,125
11
1,831
8,764
0
56,798
L
Hercules
 
Hercules
4,847
1,558
0
4,184
11,897
8,356
0
856
10,281
0
48,539
L
Artemis
 
Artemis
7,552
1,975
0
938
6,250
2,050
0
899
5,351
0
54,640
W
Charybdis
AgentCodyGanks
Charybdis
8,230
5,440
0
3,921
8,303
3,156
673
1,257
7,046
0
73,788
L
Pele
1,895
302
0
1,205
8,960
3,630
0
1,171
7,631
0
62,738
L
Zeus
3,334
128
0
910
8,639
2,097
0
1,356
7,201
41,815
0
W
6,109
1,081
0
2,562
8,145
9,214
41
0
8,145
162
65,033
W
4,122
581
0
2,718
9,275
8,835
67
1,804
7,471
24,252
283
W
Persephone
brandon121212
Persephone
2,110
202
0
1,308
5,039
1,717
0
1,441
3,598
68,065
345
L
Cthulhu
doctor_kid8
Cthulhu
3,056
281
219
1,131
9,521
4,345
0
1,886
7,635
18,924
1,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,148
Gold Earned
30,932
499
Minions Killed
391
0
Camps Cleared
0
1,325,400
Distance Traveled
1,293,525
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,065
620
77
6
0
285,393
2
L
Hercules
6,578
506
87
7
0
243,985
1
L
Artemis
6,531
502
89
7
0
250,556
2
W
Charybdis
7,683
591
137
11
0
240,262
2
L
Pele
6,697
515
110
8
0
310,277
0
L
Zeus
5,965
459
79
6
0
249,060
4
W
Nike
8,688
668
130
10
0
250,822
1
W
Bacchus
7,056
543
24
2
0
282,758
6
W
Persephone
8,656
666
131
10
0
266,165
2
L
Cthulhu
5,161
397
26
2
0
239,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role