Player Matchup

Atlas
Atlas
Gold I
CoppingJester39
Atlas
Gold I
Level 138
God Stats
2W - 1L
2,034 SR
Queue Stats
20W - 16L
1,868 MMR
Party 2
Ne Zha
Ne Zha
Gold I
Oliver626
Ne Zha
Gold I
Level 123
God Stats
3W - 2L
1,942 SR
Queue Stats
20W - 16L
1,868 MMR
Party 2
Cupid
Cupid
Gold I
tomczo21
Cupid
Gold I
Level 143
God Stats
2W - 0L
1,942 SR
Queue Stats
19W - 16L
1,868 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,973 SR
1,868 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,531 SR
1,786 MMR
Kukulkan
Kukulkan
Platinum II
Gortrax
Kukulkan
Platinum II
Level 149
God Stats
58W - 60L
1,543 SR
Queue Stats
138W - 138L
1,948 MMR
Party 1
Neith
Neith
Platinum IV
Govhar
Neith
Platinum IV
Level 146
God Stats
133W - 135L
1,550 SR
Queue Stats
156W - 170L
1,779 MMR
Party 1
Sobek
Sobek
Gold IV
cYrWs
Sobek
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 12
12,136
714
17,079
18,982
20,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Oliver626
Ne Zha
18
6 / 0 / 8
12,530
737
10,948
16,520
19,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
tomczo21
Cupid
19
6 / 0 / 9
13,432
790
18,655
9,013
5,009
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Morgan Le FayCharonBacchusPersephoneThoth

VS

Bans
AchillesKuzenboHou YiAresHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gortrax
Kukulkan
16
0 / 4 / 0
10,561
621
12,776
13,532
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Govhar
Neith
15
0 / 6 / 0
10,196
600
12,961
15,318
6,702
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sobek
cYrWs
Sobek
15
0 / 6 / 0
9,891
582
5,867
20,664
23,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
16
Kills
0
1
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
L
Kukulkan
Gortrax
Kukulkan
0
4
0
0
L
Neith
Govhar
Neith
0
6
0
0
W
Ne Zha
Oliver626
Ne Zha
6
0
8
10
L
Sobek
cYrWs
Sobek
0
6
0
0
W
Cupid
tomczo21
Cupid
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,682
Damage
31,604
44,515
Taken
49,514
44,988
Mitigated
36,079
12,252
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,079
4,019
0
4,506
18,982
20,448
68
8,326
10,597
37,976
2,906
L
Kukulkan
Gortrax
Kukulkan
12,776
571
0
683
13,532
6,011
0
5,029
7,622
71,110
0
L
Neith
Govhar
Neith
12,961
4,866
0
3,778
15,318
6,702
0
5,565
8,595
0
47,159
W
Ne Zha
Oliver626
Ne Zha
10,948
2,177
0
4,976
16,520
19,531
721
6,937
9,550
482
50,937
L
Sobek
cYrWs
Sobek
5,867
306
0
3,980
20,664
23,366
0
4,112
15,285
13,487
162
W
Cupid
tomczo21
Cupid
18,655
10,108
478
2,292
9,013
5,009
1,699
3,923
5,079
0
87,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,098
Gold Earned
30,648
231
Minions Killed
209
0
Camps Cleared
0
1,102,235
Distance Traveled
916,967
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,136
714
44
3
0
366,428
0
L
Kukulkan
10,561
621
116
7
0
321,670
0
L
Neith
10,196
600
65
4
0
298,473
0
W
Ne Zha
12,530
737
49
3
0
386,300
0
L
Sobek
9,891
582
28
2
0
296,824
2
W
Cupid
13,432
790
138
8
0
349,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role