Player Matchup

Nut
Nut
AZWinter
Nut
Level 93
God Stats
22W - 15L
1,528 SR
Queue Stats
71W - 69L
1,460 Elo+
Solo
Ra
Ra
DEL1JA
Ra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,529 Elo+
Solo
Chaac
Chaac
DeeGZzz14
Chaac
Level 82
God Stats
4W - 2L
1,412 SR
Queue Stats
60W - 72L
1,458 Elo+
Party 2
Cerberus
Cerberus
senka_94
Cerberus
Level 62
God Stats
1W - 1L
1,256 SR
Queue Stats
49W - 56L
1,478 Elo+
Party 2
Arachne
Arachne
xxRuki66xx
Arachne
Level 158
God Stats
107W - 79L
1,561 SR
Queue Stats
344W - 326L
1,432 Elo+
Solo
Team Averages
Level 91
1,451 SR
1,471 Elo+

VS

Team Averages
Level 73
1,496 SR
1,211 Elo+
Cernunnos
Cernunnos
FrenchT0astB0b
Cernunnos
Level 40
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 5L
1,158 Elo+
Party 1
Mercury
Mercury
ItchySushy
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,328 Elo+
Party 1
Rama
Rama
Kelzedar
Rama
Level 128
God Stats
6W - 6L
1,483 SR
Queue Stats
153W - 148L
1,438 Elo+
Solo
Achilles
Achilles
WAREEZY
Achilles
Level 58
God Stats
0W - 3L
1,301 SR
Queue Stats
0W - 6L
1,065 Elo+
Party 1
Bake Kujira
Bake Kujira
boostedgear1
Bake Kujira
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,065 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 3
12,661
703
16,800
10,961
5,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
16
2 / 0 / 7
9,718
540
9,777
8,833
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
DeeGZzz14
Chaac
16
0 / 0 / 6
10,136
563
10,957
15,151
16,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
senka_94
Cerberus
15
4 / 2 / 5
9,884
549
7,765
18,783
12,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
xxRuki66xx
Arachne
16
2 / 8 / 4
9,450
525
5,250
19,833
8,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FrenchT0astB0b
Cernunnos
14
3 / 5 / 3
8,613
479
12,280
15,917
5,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
ItchySushy
Mercury
13
5 / 8 / 2
7,900
439
8,463
19,910
8,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rama
14
1 / 2 / 0
7,622
423
5,382
8,470
2,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
WAREEZY
Achilles
14
2 / 3 / 0
7,145
397
9,147
19,696
20,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bake Kujira
boostedgear1
Bake Kujira
7
0 / 4 / 0
5,521
307
2,046
7,981
3,977
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
11
11
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
12
1
3
13.5
W
Ra
2
0
7
5.5
W
Chaac
DeeGZzz14
Chaac
0
0
6
3
L
Cernunnos
FrenchT0astB0b
Cernunnos
3
5
3
0.9
L
Mercury
ItchySushy
Mercury
5
8
2
0.75
L
Rama
1
2
0
0.5
L
Achilles
WAREEZY
Achilles
2
3
0
0.67
L
Bake Kujira
boostedgear1
Bake Kujira
0
4
0
0
W
Cerberus
senka_94
Cerberus
4
2
5
3.25
W
Arachne
xxRuki66xx
Arachne
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,549
Damage
37,318
73,561
Taken
71,974
48,009
Mitigated
41,570
27,872
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,800
11,546
0
5,119
10,961
5,617
4,912
531
10,204
0
125,483
W
Ra
9,777
1,502
2,256
3,617
8,833
4,867
1,063
0
8,833
73,323
0
W
Chaac
DeeGZzz14
Chaac
10,957
963
0
3,906
15,151
16,977
302
0
14,058
655
72,133
L
Cernunnos
FrenchT0astB0b
Cernunnos
12,280
5,512
0
3,631
15,917
5,529
396
6,014
9,903
0
69,406
L
Mercury
ItchySushy
Mercury
8,463
4,116
0
1,799
19,910
8,709
0
6,371
13,539
0
59,595
L
Rama
5,382
4,274
0
3,581
8,470
2,496
0
404
8,066
0
59,411
L
Achilles
WAREEZY
Achilles
9,147
1,144
58
4,770
19,696
20,859
0
3,013
16,561
0
46,765
L
Bake Kujira
boostedgear1
Bake Kujira
2,046
892
0
207
7,981
3,977
0
1,868
6,113
13,210
0
W
Cerberus
senka_94
Cerberus
7,765
712
337
6,276
18,783
12,084
1,015
1,254
17,104
39,064
1,276
W
Arachne
xxRuki66xx
Arachne
5,250
3,200
0
6,361
19,833
8,464
447
0
19,795
0
67,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,849
Gold Earned
36,801
598
Minions Killed
357
0
Camps Cleared
0
1,780,186
Distance Traveled
1,477,462
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
12,661
703
202
11
0
363,179
0
W
Ra
9,718
540
121
7
0
372,910
2
W
Chaac
10,136
563
121
7
0
320,181
0
L
Cernunnos
8,613
479
109
6
0
281,116
0
L
Mercury
7,900
439
83
5
0
379,310
1
L
Rama
7,622
423
94
5
0
310,911
0
L
Achilles
7,145
397
53
3
0
325,865
0
L
Bake Kujira
5,521
307
18
1
0
180,260
0
W
Cerberus
9,884
549
54
3
0
344,756
0
W
Arachne
9,450
525
100
6
0
379,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role