Player Matchup

Serqet
Serqet
Gold V
Koncat
Serqet
Gold V
Level 123
God Stats
15W - 8L
1,710 SR
Queue Stats
24W - 16L
1,713 MMR
Party 1
Poseidon
Poseidon
Gold V
MEGATRON111
Poseidon
Gold V
Level 142
God Stats
6W - 7L
1,808 SR
Queue Stats
24W - 16L
1,713 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
jtdkut
Sun Wukong
Gold V
Level 119
God Stats
16W - 10L
1,667 SR
Queue Stats
24W - 16L
1,713 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,728 SR
1,713 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 159
1,626 SR
1,530 MMR
Cthulhu
Cthulhu
Gold IV
JohnMclaine0815
Cthulhu
Gold IV
Level 191
God Stats
13W - 13L
1,654 SR
Queue Stats
17W - 18L
1,587 MMR
Solo
Janus
Janus
Bronze III
Minibubu1610
Janus
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
ProfDrMed
Anhur
Bronze III
Level 158
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 3L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Koncat
Serqet
15
4 / 1 / 4
10,147
725
11,169
11,867
9,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
MEGATRON111
Poseidon
18
5 / 0 / 5
11,331
809
9,079
6,101
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
jtdkut
Sun Wukong
16
1 / 1 / 9
9,860
704
13,491
19,658
18,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
CharonAchillesMorgan Le FayKuzenboNe Zha

VS

Bans
RaijinPersephoneGaneshaBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,774
698
13,152
16,937
17,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 1
8,270
591
9,107
5,930
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
ProfDrMed
Anhur
13
0 / 4 / 2
8,801
629
5,707
14,315
5,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Serqet
Koncat
Serqet
4
1
4
6
W
Poseidon
MEGATRON111
Poseidon
5
0
5
7.5
L
0
3
1
0.17
L
Anhur
ProfDrMed
Anhur
0
4
2
0.25
W
Sun Wukong
jtdkut
Sun Wukong
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,739
Damage
27,966
37,626
Taken
37,182
30,817
Mitigated
25,326
15,027
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,152
879
403
2,511
16,937
17,531
0
6,607
8,723
38,822
2,219
W
Serqet
Koncat
Serqet
11,169
1,338
0
4,650
11,867
9,313
886
6,050
5,595
74
31,379
W
Poseidon
MEGATRON111
Poseidon
9,079
1,214
0
3,187
6,101
2,550
1,492
4,129
1,737
63,583
0
L
9,107
542
0
500
5,930
2,433
0
927
4,743
36,068
605
L
Anhur
ProfDrMed
Anhur
5,707
3,902
0
2,727
14,315
5,362
0
1,683
10,623
0
24,427
W
Sun Wukong
jtdkut
Sun Wukong
13,491
1,630
0
7,190
19,658
18,954
0
9,490
9,388
0
37,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
26,845
197
Minions Killed
172
0
Camps Cleared
0
847,896
Distance Traveled
746,061
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,774
698
65
5
0
255,519
0
W
Serqet
10,147
725
26
2
0
292,902
0
W
Poseidon
11,331
809
137
10
0
285,387
2
L
Janus
8,270
591
56
4
0
256,790
0
L
Anhur
8,801
629
51
4
0
233,752
0
W
Sun Wukong
9,860
704
34
2
0
269,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role