Player Matchup

Poseidon
Poseidon
CristoRey011634
Poseidon
Level 62
God Stats
13W - 27L
1,361 SR
Queue Stats
24W - 38L
1,396 Elo+
Solo
Sobek
Sobek
GIueSticc
Sobek
Level 159
God Stats
13W - 10L
1,594 SR
Queue Stats
107W - 87L
1,558 Elo+
Party 1
Tyr
Tyr
KrAtoZ998209
Tyr
Level 114
God Stats
48W - 30L
1,675 SR
Queue Stats
300W - 260L
1,528 Elo+
Solo
Sol
Sol
SaintOfTheAbyss
Sol
Level 126
God Stats
3W - 3L
1,513 SR
Queue Stats
24W - 18L
1,568 Elo+
Party 1
Anubis
Anubis
XximgodlyxX
Anubis
Level 111
God Stats
1W - 2L
1,526 SR
Queue Stats
136W - 124L
1,532 Elo+
Solo
Team Averages
Level 114
1,534 SR
1,516 Elo+

VS

Team Averages
Level 112
1,630 SR
1,490 Elo+
Chang'e
Chang'e
AllFatherDiego
Chang'e
Level 64
God Stats
8W - 1L
1,847 SR
Queue Stats
212W - 184L
1,520 Elo+
Solo
Susano
Susano
ChickenFriedEggs
Susano
Level 127
God Stats
80W - 69L
1,486 SR
Queue Stats
265W - 269L
1,529 Elo+
Solo
Cerberus
Cerberus
KingCrownz
Cerberus
Level 136
God Stats
33W - 15L
1,708 SR
Queue Stats
208W - 182L
1,559 Elo+
Solo
Neith
Neith
TNDChamp
Neith
Level 62
God Stats
12W - 21L
1,368 SR
Queue Stats
111W - 110L
1,472 Elo+
Solo
Sylvanus
Sylvanus
Team_Crank
Sylvanus
Level 171
God Stats
3W - 0L
1,742 SR
Queue Stats
52W - 52L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
4 / 4 / 0
7,589
474
6,857
10,877
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
GIueSticc
Sobek
13
1 / 3 / 0
7,637
477
9,176
15,296
13,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 5 / 4
7,171
448
7,865
18,287
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 3 / 4
7,674
480
9,803
9,103
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
13
0 / 4 / 1
7,554
472
5,934
12,282
6,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 12
7,494
468
10,047
12,943
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
10 / 1 / 2
9,418
589
8,253
13,671
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
KingCrownz
Cerberus
16
2 / 1 / 6
9,423
589
6,735
14,655
13,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
TNDChamp
Neith
14
3 / 2 / 10
8,458
529
10,662
12,005
5,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Team_Crank
Sylvanus
14
2 / 2 / 12
7,627
477
7,162
15,970
11,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
18
19
Deaths
8
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
W
10
1
2
11
L
Poseidon
4
4
0
1
L
Sobek
GIueSticc
Sobek
1
3
0
0.33
W
Cerberus
KingCrownz
Cerberus
2
1
6
5
L
1
5
4
0.6
L
1
3
4
1
W
Neith
TNDChamp
Neith
3
2
10
4
W
Sylvanus
Team_Crank
Sylvanus
2
2
12
4
L
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,635
Damage
42,859
65,845
Taken
69,244
36,099
Mitigated
41,106
19,178
Healing
30,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,047
834
1,574
5,668
12,943
5,184
68
6,980
5,963
53,624
1,483
W
8,253
2,219
0
5,060
13,671
5,977
0
3,868
9,803
0
70,042
L
Poseidon
6,857
432
0
1,121
10,877
4,047
0
2,969
7,908
57,570
0
L
Sobek
GIueSticc
Sobek
9,176
570
0
4,114
15,296
13,051
0
6,449
8,847
51,942
2,091
W
Cerberus
KingCrownz
Cerberus
6,735
660
0
4,466
14,655
13,103
12
6,779
7,876
79,533
3,857
L
7,865
784
0
6,457
18,287
9,863
0
5,445
12,842
0
31,333
L
9,803
4,309
0
2,634
9,103
2,973
0
3,009
6,094
56,774
6,181
W
Neith
TNDChamp
Neith
10,662
6,279
0
2,641
12,005
5,501
937
6,423
5,582
0
68,623
W
Sylvanus
Team_Crank
Sylvanus
7,162
1,460
4,122
7,360
15,970
11,341
649
7,605
8,365
31,286
1,847
L
Anubis
5,934
0
0
4,852
12,282
6,165
0
5,154
7,128
70,924
1,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,625
Gold Earned
42,420
436
Minions Killed
534
0
Camps Cleared
0
1,666,632
Distance Traveled
1,608,388
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,494
468
90
6
0
313,906
2
W
Susano
9,418
589
97
6
0
391,967
0
L
Poseidon
7,589
474
89
6
0
369,524
0
L
Sobek
7,637
477
96
6
0
316,439
0
W
Cerberus
9,423
589
196
12
0
287,593
3
L
Tyr
7,171
448
30
2
0
360,140
6
L
Sol
7,674
480
109
7
0
311,992
2
W
Neith
8,458
529
119
7
0
329,502
0
W
Sylvanus
7,627
477
32
2
0
285,420
0
L
Anubis
7,554
472
112
7
0
308,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role