Player Matchup

Kukulkan
Kukulkan
Silver V
ABNShinobi
Kukulkan
Silver V
Level 147
God Stats
2W - 1L
1,851 SR
Queue Stats
8W - 12L
1,273 MMR
Party 2
Atlas
Atlas
Silver V
HexingMist
Atlas
Silver V
Level 151
God Stats
1W - 2L
1,781 SR
Queue Stats
8W - 12L
1,273 MMR
Party 2
Neith
Neith
Gold IV
xXMeatThrobXx
Neith
Gold IV
Level 144
God Stats
19W - 21L
1,563 SR
Queue Stats
204W - 257L
1,271 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 147
1,732 SR
1,272 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,436 SR
1,351 MMR
Ganesha
Ganesha
Bronze III
Awakened_Garouu
Ganesha
Bronze III
Level 128
God Stats
0W - 2L
1,420 SR
Queue Stats
3W - 8L
1,422 MMR
Party 1
Charybdis
Charybdis
Bronze IV
Don DaNephilim
Charybdis
Bronze IV
Level 155
God Stats
0W - 2L
1,346 SR
Queue Stats
7W - 13L
1,208 MMR
Solo
Scylla
Scylla
Bronze III
Vargas300z
Scylla
Bronze III
Level 106
God Stats
1W - 4L
1,544 SR
Queue Stats
3W - 8L
1,422 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ABNShinobi
Kukulkan
18
1 / 1 / 6
11,644
685
8,430
9,554
4,703
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
17
2 / 2 / 5
11,040
649
8,093
16,938
21,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 1 / 3
12,217
719
18,233
15,881
9,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AchillesNe ZhaKuzenboAthenaThoth

VS

Bans
Morgan Le FayHou YiHachimanChaacSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
9,969
586
3,966
13,009
16,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Don DaNephilim
Charybdis
15
1 / 3 / 3
10,491
617
12,507
12,380
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Vargas300z
Scylla
17
3 / 2 / 1
11,211
659
16,969
13,370
5,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
7
Kills
4
4
Deaths
7
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ABNShinobi
Kukulkan
1
1
6
4
L
0
2
4
1
L
Charybdis
Don DaNephilim
Charybdis
1
3
3
0.83
W
Atlas
2
2
5
2.25
L
Scylla
Vargas300z
Scylla
3
2
1
1.75
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,756
Damage
33,442
42,373
Taken
38,759
35,379
Mitigated
27,391
10,043
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ABNShinobi
Kukulkan
8,430
981
0
2,730
9,554
4,703
932
5,450
3,963
56,364
1,541
L
3,966
0
0
1,578
13,009
16,563
0
5,380
7,433
25,012
0
L
Charybdis
Don DaNephilim
Charybdis
12,507
6,069
0
2,565
12,380
5,011
186
5,197
7,137
0
39,642
W
Atlas
8,093
2,334
0
2,018
16,938
21,472
391
5,870
10,867
18,222
1,134
L
Scylla
Vargas300z
Scylla
16,969
899
0
3,980
13,370
5,817
152
4,898
8,365
70,307
0
W
18,233
7,598
845
4,450
15,881
9,204
1,840
9,172
6,561
0
82,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,901
Gold Earned
31,671
232
Minions Killed
206
0
Camps Cleared
0
907,559
Distance Traveled
879,906
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,644
685
108
6
0
316,132
0
L
Ganesha
9,969
586
1
0
0
313,258
2
L
Charybdis
10,491
617
80
5
0
258,387
1
W
Atlas
11,040
649
29
2
0
275,264
0
L
Scylla
11,211
659
125
7
0
308,261
0
W
Neith
12,217
719
95
6
0
316,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role