Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
Comet0695
Loki
Gold V
Level 148
God Stats
2W - 5L
1,163 SR
Queue Stats
73W - 72L
1,494 MMR
Party 3
Vulcan
Vulcan
Gold V
MrImSooCrazy
Vulcan
Gold V
Level 239
God Stats
3W - 3L
1,883 SR
Queue Stats
311W - 332L
1,448 MMR
Party 1
Chaac
Chaac
Gold V
ThunderGoose433
Chaac
Gold V
Level 171
God Stats
7W - 10L
1,540 SR
Queue Stats
69W - 72L
1,540 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,517 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,565 SR
1,516 MMR
Athena
Athena
Gold IV
Apeilion
Athena
Gold IV
Level 137
God Stats
2W - 2L
1,306 SR
Queue Stats
36W - 38L
1,512 MMR
Party 2
Hachiman
Hachiman
Silver II
TrickierSiamang
Hachiman
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,507 MMR
Solo
Bastet
Bastet
Gold IV
WarriorJungBlows
Bastet
Gold IV
Level 86
God Stats
6W - 1L
1,819 SR
Queue Stats
60W - 37L
1,548 MMR
Party 2
Achilles
Achilles
Gold V
tvBui
Achilles
Gold V
Level 155
God Stats
6W - 7L
1,500 SR
Queue Stats
264W - 256L
1,501 MMR
Solo
Thoth
Thoth
Gold III
xeoonxanny
Thoth
Gold III
Level 132
God Stats
17W - 21L
1,699 SR
Queue Stats
292W - 278L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 2 / 2
7,729
515
5,521
8,140
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sobek
 
Sobek
12
2 / 5 / 0
7,351
490
4,456
16,439
15,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
14
1 / 1 / 0
7,457
497
3,933
10,366
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
14
0 / 4 / 0
7,477
498
2,605
7,616
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 1
7,682
512
5,793
13,562
9,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThanatosThorGanesha

VS

Bans
BacchusBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Apeilion
Athena
13
1 / 1 / 4
7,740
516
3,086
12,761
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
15
3 / 1 / 2
8,848
590
7,324
4,920
1,927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 5
8,856
590
6,850
11,710
5,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
tvBui
Achilles
17
4 / 2 / 0
10,522
701
9,146
14,375
11,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
16
5 / 0 / 2
10,023
668
8,513
6,153
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
2
0.5
L
Sobek
 
Sobek
2
5
0
0.4
W
Athena
Apeilion
Athena
1
1
4
3
L
Loki
1
1
0
1
L
Vulcan
0
4
0
0
L
1
4
1
0.38
W
Hachiman
3
1
2
4
W
3
0
5
5.5
W
Achilles
tvBui
Achilles
4
2
0
2
W
Thoth
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,308
Damage
34,919
56,123
Taken
49,919
34,206
Mitigated
31,286
15,657
Healing
20,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,521
2,805
0
4,226
8,140
2,738
1,228
401
7,637
58,143
8,947
L
Sobek
 
Sobek
4,456
350
0
3,564
16,439
15,850
25
4,130
12,215
20,068
0
W
Athena
Apeilion
Athena
3,086
965
0
2,826
12,761
10,058
147
4,958
7,803
18,971
703
L
Loki
3,933
1,234
0
4,503
10,366
4,168
0
2,578
7,703
0
72,659
L
Vulcan
2,605
1,695
0
920
7,616
2,378
0
4,162
3,454
59,543
896
L
5,793
1,470
0
2,444
13,562
9,072
0
0
13,069
0
54,339
W
Hachiman
7,324
5,245
0
2,325
4,920
1,927
468
2,653
2,267
0
61,917
W
6,850
1,825
0
6,085
11,710
5,622
400
1,823
9,887
0
91,443
W
Achilles
tvBui
Achilles
9,146
2,228
0
7,698
14,375
11,245
0
1,592
12,783
0
88,735
W
Thoth
8,513
185
0
1,616
6,153
2,434
777
1,866
4,287
100,252
1,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,696
Gold Earned
45,989
467
Minions Killed
590
0
Camps Cleared
0
1,517,798
Distance Traveled
1,711,282
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,729
515
127
8
0
250,747
4
L
Sobek
7,351
490
17
1
0
296,353
0
W
Athena
7,740
516
29
2
0
376,504
7
L
Loki
7,457
497
117
8
0
385,493
5
L
Vulcan
7,477
498
115
8
0
297,947
0
L
Chaac
7,682
512
91
6
0
287,258
4
W
Hachiman
8,848
590
111
7
0
303,322
0
W
Bastet
8,856
590
124
8
0
371,694
2
W
Achilles
10,522
701
141
9
0
324,518
4
W
Thoth
10,023
668
185
12
0
335,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role