Player Matchup

Sylvanus
Sylvanus
ChanManPanda
Sylvanus
Level 118
God Stats
2W - 1L
1,804 SR
Queue Stats
3W - 7L
1,397 Elo+
Party 1
Chang'e
Chang'e
Suwan kyo
Chang'e
Level 129
God Stats
2W - 1L
1,703 SR
Queue Stats
6W - 7L
1,484 Elo+
Party 1
Hou Yi
Hou Yi
TheDeezyDylan
Hou Yi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,484 Elo+
Party 1
Team Averages
Level 130
1,669 SR
1,455 Elo+

VS

Team Averages
Level 110
1,583 SR
1,548 Elo+
Ra
Ra
LilBarbasD
Ra
Level 104
God Stats
2W - 0L
1,724 SR
Queue Stats
35W - 16L
1,754 Elo+
Solo
Nut
Nut
blackfox308
Nut
Level 104
God Stats
2W - 5L
1,290 SR
Queue Stats
3W - 11L
1,343 Elo+
Solo
Fenrir
Fenrir
xogamergirl12ox
Fenrir
Level 122
God Stats
1W - 0L
1,735 SR
Queue Stats
60W - 48L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChanManPanda
Sylvanus
12
0 / 4 / 1
7,685
591
3,703
14,564
14,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Suwan kyo
Chang'e
13
0 / 4 / 1
8,112
624
7,048
15,032
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 0
9,201
708
5,069
8,336
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 6
10,944
842
9,226
6,702
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 0 / 5
10,067
774
10,642
4,371
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 4
9,642
742
11,970
12,943
5,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ChanManPanda
Sylvanus
0
4
1
0.13
W
3
0
6
6
L
Chang'e
Suwan kyo
Chang'e
0
4
1
0.13
L
1
1
0
1
W
3
0
5
5.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,820
Damage
31,838
37,932
Taken
24,016
23,029
Mitigated
11,750
11,272
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ChanManPanda
Sylvanus
3,703
348
950
2,717
14,564
14,045
0
3,129
11,150
10,590
0
W
9,226
1,067
2,092
4,262
6,702
3,872
693
3,590
2,804
69,303
931
L
Chang'e
Suwan kyo
Chang'e
7,048
372
1,319
4,728
15,032
5,837
0
4,204
10,699
26,684
0
L
5,069
1,539
0
1,558
8,336
3,147
0
1,546
6,756
0
45,228
W
10,642
6,598
0
2,520
4,371
2,026
1,718
2,310
1,890
0
35,377
W
11,970
1,355
0
3,159
12,943
5,852
427
4,119
8,474
0
44,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,998
Gold Earned
30,653
157
Minions Killed
219
0
Camps Cleared
0
663,739
Distance Traveled
794,042
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,685
591
20
2
0
227,837
2
W
Ra
10,944
842
133
10
0
275,587
0
L
Chang'e
8,112
624
50
4
0
224,789
0
L
Hou Yi
9,201
708
87
7
0
211,113
0
W
Nut
10,067
774
49
4
0
245,999
0
W
Fenrir
9,642
742
37
3
0
272,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role