Player Matchup

Jing Wei
Jing Wei
Gold II
AndyCaper0
Jing Wei
Gold II
Level 119
God Stats
9W - 19L
1,504 SR
Queue Stats
360W - 360L
1,561 MMR
Solo
Awilix
Awilix
Gold III
NotNvLoky
Awilix
Gold III
Level 67
God Stats
3W - 5L
1,415 SR
Queue Stats
78W - 67L
1,707 MMR
Party 1
Bastet
Bastet
Gold IV
THE_4GottenSweat
Bastet
Gold IV
Level 137
God Stats
1W - 2L
1,709 SR
Queue Stats
189W - 190L
1,438 MMR
Party 1
Atlas
Atlas
Platinum IV
starcruiser64
Atlas
Platinum IV
Level 156
God Stats
2W - 1L
1,464 SR
Queue Stats
150W - 128L
1,579 MMR
Solo
Cerberus
Cerberus
Gold III
xLawlessx
Cerberus
Gold III
Level 124
God Stats
5W - 3L
1,922 SR
Queue Stats
37W - 40L
1,568 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,603 SR
1,571 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,664 SR
1,571 MMR
Kukulkan
Kukulkan
Gold III
AriesFromHellZ
Kukulkan
Gold III
Level 192
God Stats
10W - 15L
1,455 SR
Queue Stats
118W - 111L
1,578 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Asmuel18
Danzaburou
Gold IV
Level 142
God Stats
8W - 4L
1,815 SR
Queue Stats
244W - 256L
1,567 MMR
Solo
Surtr
Surtr
Gold IV
Ezekiel3228
Surtr
Gold IV
Level 157
God Stats
4W - 2L
1,855 SR
Queue Stats
56W - 53L
1,578 MMR
Solo
Loki
Loki
Gold II
Ghostfapp
Loki
Gold II
Level 123
God Stats
8W - 4L
1,715 SR
Queue Stats
67W - 62L
1,570 MMR
Solo
Charon
Charon
Gold III
GrucciFlipFlops
Charon
Gold III
Level 156
God Stats
17W - 14L
1,479 SR
Queue Stats
293W - 296L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AndyCaper0
Jing Wei
2
0 / 1 / 0
2,603
521
59
1,436
311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
NotNvLoky
Awilix
6
0 / 2 / 0
3,279
656
1,729
4,422
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
2,990
598
1,974
3,749
886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,306
661
935
3,173
965
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
xLawlessx
Cerberus
6
0 / 0 / 0
3,228
646
1,352
4,004
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BellonaAthenaBake KujiraAres

VS

Bans
Ao KuangKumbhakarnaArtioAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
0 / 0 / 0
3,856
771
258
1,191
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
Asmuel18
Danzaburou
6
1 / 0 / 0
3,656
731
1,187
1,937
618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 0 / 0
3,998
800
2,620
4,080
2,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Loki
6
0 / 0 / 2
3,426
685
2,449
3,475
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 1
4,033
807
1,853
3,334
1,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AndyCaper0
Jing Wei
0
1
0
0
W
Kukulkan
0
0
0
0
W
Danzaburou
Asmuel18
Danzaburou
1
0
0
1
W
1
0
0
1
W
Loki
0
0
2
1
W
1
0
1
1.5
L
Awilix
NotNvLoky
Awilix
0
2
0
0
L
0
0
0
0
L
0
0
0
0
L
Cerberus
xLawlessx
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,049
Damage
8,367
16,784
Taken
14,017
6,004
Mitigated
6,699
5,214
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AndyCaper0
Jing Wei
59
51
0
506
1,436
311
0
274
1,162
0
3,663
W
Kukulkan
258
0
0
250
1,191
385
0
843
348
20,735
1,030
W
Danzaburou
Asmuel18
Danzaburou
1,187
763
0
1,106
1,937
618
0
709
1,228
0
19,551
W
2,620
661
0
1,917
4,080
2,791
0
0
4,080
644
21,112
W
Loki
2,449
891
0
1,613
3,475
948
0
92
3,383
0
19,187
W
1,853
376
0
1,611
3,334
1,957
0
643
2,691
11,016
1,360
L
Awilix
NotNvLoky
Awilix
1,729
829
0
390
4,422
1,516
0
329
4,055
0
18,826
L
1,974
483
0
1,414
3,749
886
0
203
3,180
0
12,409
L
935
367
0
750
3,173
965
0
495
2,678
17,339
0
L
Cerberus
xLawlessx
Cerberus
1,352
27
0
2,154
4,004
2,326
0
981
3,023
14,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,406
Gold Earned
18,969
136
Minions Killed
180
0
Camps Cleared
0
494,987
Distance Traveled
531,583
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
2,603
521
11
2
0
47,831
0
W
Kukulkan
3,856
771
43
9
0
96,786
0
W
Danzaburou
3,656
731
37
7
0
96,720
0
W
Surtr
3,998
800
46
9
0
112,043
0
W
Loki
3,426
685
42
8
0
122,449
0
W
Charon
4,033
807
12
2
0
103,585
2
L
Awilix
3,279
656
41
8
0
128,085
0
L
Bastet
2,990
598
16
3
0
119,472
0
L
Atlas
3,306
661
31
6
0
109,461
0
L
Cerberus
3,228
646
37
7
0
90,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role