Player Matchup

Ah Puch
Ah Puch
Silver II
BAR-anon
Ah Puch
Silver II
Level 153
God Stats
1W - 0L
1,732 SR
Queue Stats
101W - 112L
1,159 MMR
Solo
Neith
Neith
Silver I
EliteADC78
Neith
Silver I
Level 147
God Stats
118W - 125L
1,544 SR
Queue Stats
212W - 243L
1,232 MMR
Solo
Bacchus
Bacchus
Silver I
Momentum Melo
Bacchus
Silver I
Level 121
God Stats
1W - 3L
1,135 SR
Queue Stats
65W - 77L
1,157 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,470 SR
1,182 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,508 SR
1,144 MMR
Baron Samedi
Baron Samedi
Silver II
Bald_Tryhard
Baron Samedi
Silver II
Level 105
God Stats
0W - 2L
1,432 SR
Queue Stats
32W - 34L
1,187 MMR
Party 1
Athena
Athena
Silver I
Thatguy_Daniel6
Athena
Silver I
Level 80
God Stats
3W - 4L
1,592 SR
Queue Stats
19W - 27L
1,203 MMR
Party 1
Izanami
Izanami
Silver V
Tk2Toxic
Izanami
Silver V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,043 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BAR-anon
Ah Puch
14
4 / 2 / 3
9,939
710
15,340
8,221
3,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
17
5 / 0 / 7
11,366
812
11,784
12,020
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bacchus
15
3 / 4 / 9
10,141
724
8,058
14,747
17,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ne ZhaBake KujiraThothAchillesBastet

VS

Bans
VulcanMedusaKuzenboDanzaburouCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bald_Tryhard
Baron Samedi
15
4 / 4 / 1
9,609
686
12,590
11,631
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 4 / 3
8,653
618
5,895
17,091
18,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Tk2Toxic
Izanami
14
1 / 4 / 2
8,770
626
6,708
13,017
6,301
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
6
6
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BAR-anon
Ah Puch
4
2
3
2.75
L
Baron Samedi
Bald_Tryhard
Baron Samedi
4
4
1
1.13
W
Neith
5
0
7
8.5
W
Bacchus
3
4
9
1.88
L
1
4
3
0.63
L
Izanami
Tk2Toxic
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,182
Damage
25,193
34,988
Taken
41,739
26,178
Mitigated
31,601
10,072
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BAR-anon
Ah Puch
15,340
377
0
2,070
8,221
3,547
93
4,604
3,617
41,542
283
L
Baron Samedi
Bald_Tryhard
Baron Samedi
12,590
913
986
2,539
11,631
6,913
47
7,134
4,138
48,837
0
W
Neith
11,784
4,699
0
5,392
12,020
4,654
2,639
6,676
5,344
0
59,448
W
Bacchus
8,058
992
0
2,610
14,747
17,977
276
5,752
8,995
18,636
0
L
5,895
1,384
0
1,034
17,091
18,387
54
7,541
9,036
11,360
4,716
L
Izanami
Tk2Toxic
Izanami
6,708
2,996
0
1,585
13,017
6,301
229
7,518
5,097
0
35,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,446
Gold Earned
27,032
166
Minions Killed
167
0
Camps Cleared
0
735,975
Distance Traveled
715,985
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,939
710
53
4
0
239,523
0
L
Baron Samedi
9,609
686
67
5
0
232,324
1
W
Neith
11,366
812
90
6
0
232,026
2
W
Bacchus
10,141
724
23
2
0
264,426
4
L
Athena
8,653
618
25
2
0
260,853
0
L
Izanami
8,770
626
75
5
0
222,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role